169c8903be
This is a reland of 22dcb5fd7e
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
>
> Convert to use the newer MakeForShader factory, which requires this.
>
> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11919
Change-Id: I5f745c54b2bc3712f2281db6e067345903e81931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401836
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
18 lines
449 B
Plaintext
18 lines
449 B
Plaintext
uniform half4 colorGreen, colorRed;
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struct S {
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int x, y;
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};
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half4 main(float2 coords) {
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float f1[4] = float[4](1, 2, 3, 4);
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float f2[4] = float[4](1, 2, 3, 4);
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float f3[4] = float[4](1, 2, 3, -4);
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S s1[3] = S[3](S(1, 2), S(3, 4), S(5, 6));
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S s2[3] = S[3](S(1, 2), S(0, 0), S(5, 6));
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S s3[3] = S[3](S(1, 2), S(3, 4), S(5, 6));
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return (f1 == f2) && (f1 != f3) && (s1 != s2) && (s3 == s1) ? colorGreen : colorRed;
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}
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