55dc5c8325
The no-op-arithmetic simplifier was written before we allowed casting a mat2x2 to a float4, and did not expect a matrix inside a vector ctor. The expression `float4(myMat2) * float4(anything)` would assert when we tried to determine if `myMat2` was a constant zero or constant one. The code has been rewritten to use getConstantSubexpression and now allows matrices inside. Change-Id: Id625141256bf89d816c57d2d21f16b0ec252c158 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440858 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> |
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ArrayFolding.glsl | ||
AssignmentOps.glsl | ||
BoolFolding.glsl | ||
CastFolding.glsl | ||
FloatFolding.glsl | ||
IntFoldingES2.glsl | ||
IntFoldingES3.glsl | ||
MatrixFoldingES2.glsl | ||
MatrixFoldingES3.glsl | ||
SelfAssignment.glsl | ||
ShortCircuitBoolFolding.glsl | ||
SwizzleFolding.glsl | ||
VectorScalarFolding.glsl | ||
VectorVectorFolding.glsl |