ab4ab20fcf
These tests will also be used for Metal and SPIR-V testing. A small handful of GLSL-specific stragglers (#version-specific or type-precision related) will remain in /glsl/. Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff Bug: skia:10649 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
void main() {
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sk_FragColor.r = 32 + 2;
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sk_FragColor.r = 32 - 2;
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sk_FragColor.r = 32 * 2;
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sk_FragColor.r = 32 / 2;
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sk_FragColor.r = 12 | 6;
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sk_FragColor.r = 254 & 7;
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sk_FragColor.r = 2 ^ 7;
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sk_FragColor.r = 1 << 4;
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sk_FragColor.r = 128 >> 2;
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sk_FragColor.r = -1 == -1 ? 1 : -1;
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sk_FragColor.r = -1 == -2 ? 2 : -2;
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sk_FragColor.r = 0 != 1 ? 3 : -3;
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sk_FragColor.r = 0 != 0 ? 4 : -4;
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sk_FragColor.r = 6 > 5 ? 5 : -5;
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sk_FragColor.r = 6 > 6 ? 6 : -6;
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sk_FragColor.r = -1 < 0 ? 7 : -7;
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sk_FragColor.r = 1 < 0 ? 8 : -8;
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sk_FragColor.r = 6 >= 6 ? 9 : -9;
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sk_FragColor.r = 6 >= 7 ? 10 : -10;
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sk_FragColor.r = 6 <= 6 ? 11 : -11;
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sk_FragColor.r = 6 <= 5 ? 12 : -12;
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sk_FragColor.r = int(sqrt(1)) + 0;
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sk_FragColor.r = 0 + int(sqrt(2));
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sk_FragColor.r = int(sqrt(3)) - 0;
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sk_FragColor.r = int(sqrt(4)) * 0;
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sk_FragColor.r = int(sqrt(5)) * 1;
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sk_FragColor.r = 1 * int(sqrt(6));
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sk_FragColor.r = 0 * int(sqrt(7));
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sk_FragColor.r = int(sqrt(8)) / 1;
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sk_FragColor.r = 0 / int(sqrt(9));
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int x = int(sqrt(2));
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x += 1;
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x += 0;
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x -= 1;
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x -= 0;
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x *= 1;
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x *= 2;
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x /= 1;
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x /= 2;
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sk_FragColor.r = x;
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}
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