skia2/tests/sksl/shared/SwizzleConstants.sksl
John Stiles ab4ab20fcf Migrate most SkSL tests currently in /glsl/ to /shared/.
These tests will also be used for Metal and SPIR-V testing. A small
handful of GLSL-specific stragglers (#version-specific or type-precision
related) will remain in /glsl/.

Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff
Bug: skia:10649
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-09-25 17:13:53 +00:00

30 lines
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void main() {
half4 v = half4(half(sqrt(1)));
sk_FragColor = half4(v.x, 1, 1, 1);
sk_FragColor = half4(v.xy, 1, 1);
sk_FragColor = half4(v.x1, 1, 1);
sk_FragColor = half4(v.0y, 1, 1);
sk_FragColor = half4(v.xyz, 1);
sk_FragColor = half4(v.xy1, 1);
sk_FragColor = half4(v.x0z, 1);
sk_FragColor = half4(v.x10, 1);
sk_FragColor = half4(v.1yz, 1);
sk_FragColor = half4(v.0y1, 1);
sk_FragColor = half4(v.11z, 1);
sk_FragColor = v.xyzw;
sk_FragColor = v.xyz1;
sk_FragColor = v.xy0w;
sk_FragColor = v.xy10;
sk_FragColor = v.x1zw;
sk_FragColor = v.x0z1;
sk_FragColor = v.x11w;
sk_FragColor = v.x101;
sk_FragColor = v.1yzw;
sk_FragColor = v.0yz1;
sk_FragColor = v.0y1w;
sk_FragColor = v.1y11;
sk_FragColor = v.00zw;
sk_FragColor = v.00z1;
sk_FragColor = v.011w;
}