ffae30db4a
With the move from SkData::NewXXX to SkData::MakeXXX most SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However, there are still a few SkAutoTUnref<SkData> around, so clean them up. Review-Url: https://codereview.chromium.org/2212493002
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef CodecBench_DEFINED
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#define CodecBench_DEFINED
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#include "Benchmark.h"
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#include "SkData.h"
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#include "SkImageInfo.h"
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#include "SkRefCnt.h"
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#include "SkString.h"
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/**
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* Time SkCodec.
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*/
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class CodecBench : public Benchmark {
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public:
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// Calls encoded->ref()
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CodecBench(SkString basename, SkData* encoded, SkColorType colorType, SkAlphaType alphaType);
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protected:
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const char* onGetName() override;
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bool isSuitableFor(Backend backend) override;
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void onDraw(int n, SkCanvas* canvas) override;
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void onDelayedSetup() override;
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private:
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SkString fName;
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const SkColorType fColorType;
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const SkAlphaType fAlphaType;
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sk_sp<SkData> fData;
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SkImageInfo fInfo; // Set in onDelayedSetup.
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SkAutoMalloc fPixelStorage;
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typedef Benchmark INHERITED;
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};
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#endif // CodecBench_DEFINED
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