e9573317d3
Expand testing of A8 readbacks. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1613903005 Review URL: https://codereview.chromium.org/1613903005
171 lines
6.1 KiB
C++
171 lines
6.1 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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// This test is specific to the GPU backend.
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "SkGpuDevice.h"
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// This was made indivisible by 4 to ensure we test setting GL_PACK_ALIGNMENT properly.
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static const int X_SIZE = 13;
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static const int Y_SIZE = 13;
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) {
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unsigned char alphaData[X_SIZE][Y_SIZE];
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memset(alphaData, 0, X_SIZE * Y_SIZE);
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bool match;
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unsigned char readback[X_SIZE][Y_SIZE];
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for (int rt = 0; rt < 2; ++rt) {
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GrSurfaceDesc desc;
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// let Skia know we will be using this texture as a render target
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desc.fFlags = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
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// it is a single channel texture
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desc.fConfig = kAlpha_8_GrPixelConfig;
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desc.fWidth = X_SIZE;
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desc.fHeight = Y_SIZE;
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// We are initializing the texture with zeros here
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SkAutoTUnref<GrTexture> texture(
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context->textureProvider()->createTexture(desc, false, alphaData, 0));
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if (!texture) {
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if (!rt) {
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ERRORF(reporter, "Could not create alpha texture.");
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}
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continue;
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}
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// create a distinctive texture
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for (int y = 0; y < Y_SIZE; ++y) {
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for (int x = 0; x < X_SIZE; ++x) {
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alphaData[x][y] = y*X_SIZE+x;
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}
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}
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// upload the texture
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texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
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alphaData, 0);
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// clear readback to something non-zero so we can detect readback failures
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memset(readback, 0x1, X_SIZE * Y_SIZE);
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// read the texture back
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texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
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readback, 0);
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// make sure the original & read back versions match
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match = true;
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for (int y = 0; y < Y_SIZE && match; ++y) {
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for (int x = 0; x < X_SIZE && match; ++x) {
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if (alphaData[x][y] != readback[x][y]) {
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SkDebugf("Failed alpha readback. Expected: 0x%02x, "
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"Got: 0x%02x at (%d,%d), rt: %d", alphaData[x][y], readback[x][y], x,
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y, rt);
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match = false;
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}
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}
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}
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// Now try writing on the single channel texture (if we could create as a RT).
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if (texture->asRenderTarget()) {
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SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
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SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(
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texture->asRenderTarget(), &props, SkGpuDevice::kUninit_InitContents));
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SkCanvas canvas(device);
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SkPaint paint;
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const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10);
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paint.setColor(SK_ColorWHITE);
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canvas.drawRect(rect, paint);
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texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, readback, 0);
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match = true;
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for (int y = 0; y < Y_SIZE && match; ++y) {
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for (int x = 0; x < X_SIZE && match; ++x) {
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if (0xFF != readback[x][y]) {
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ERRORF(reporter,
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"Failed alpha readback after clear. Expected: 0xFF, Got: 0x%02x at "
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"(%d,%d)", readback[x][y], x, y);
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match = false;
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}
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}
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}
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}
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}
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static const GrPixelConfig kRGBAConfigs[] {
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kRGBA_8888_GrPixelConfig,
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kBGRA_8888_GrPixelConfig,
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kSRGBA_8888_GrPixelConfig
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};
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// Attempt to read back just alpha from a RGBA/BGRA texture. Once with a texture-only src and
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// once with a render target.
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for (auto cfg : kRGBAConfigs) {
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for (int rt = 0; rt < 2; ++rt) {
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GrSurfaceDesc desc;
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desc.fFlags = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
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desc.fConfig = cfg;
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desc.fWidth = X_SIZE;
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desc.fHeight = Y_SIZE;
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uint32_t rgbaData[X_SIZE][Y_SIZE];
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// Make the alpha channel of the rgba texture come from alphaData.
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for (int y = 0; y < Y_SIZE; ++y) {
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for (int x = 0; x < X_SIZE; ++x) {
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rgbaData[x][y] = GrColorPackRGBA(6, 7, 8, alphaData[x][y]);
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}
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}
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SkAutoTUnref<GrTexture> texture(
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context->textureProvider()->createTexture(desc, false, rgbaData, 0));
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if (!texture) {
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// We always expect to be able to create a RGBA texture
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if (!rt && kRGBA_8888_GrPixelConfig == desc.fConfig) {
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ERRORF(reporter, "Failed to create RGBA texture.");
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}
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continue;
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}
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// clear readback to something non-zero so we can detect readback failures
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memset(readback, 0x0, X_SIZE * Y_SIZE);
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// read the texture back
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texture->readPixels(0, 0, desc.fWidth, desc.fHeight, kAlpha_8_GrPixelConfig, readback,
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0);
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match = true;
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for (int y = 0; y < Y_SIZE && match; ++y) {
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for (int x = 0; x < X_SIZE && match; ++x) {
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if (alphaData[x][y] != readback[x][y]) {
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texture->readPixels(0, 0, desc.fWidth, desc.fHeight,
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kAlpha_8_GrPixelConfig, readback, 0);
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ERRORF(reporter,
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"Failed alpha readback from cfg %d. Expected: 0x%02x, Got: 0x%02x at"
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" (%d,%d), rt:%d", desc.fConfig, alphaData[x][y], readback[x][y], x,
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y, rt);
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match = false;
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}
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}
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}
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}
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}
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}
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#endif
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