05ead8afe5
Reason for revert: Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details. Original issue's description: > Support using OpenGL ES context on desktop > > Support using OpenGL ES context on desktop for unix and Android platforms. This > is mainly useful in development. > > Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The > possible parameters for the flag are "gl" and "gles". > > Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3 R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com TBR=bsalomon@google.com, kkinnunen@nvidia.com NOTREECHECKS=true NOTRY=true Author: rmistry@google.com Review URL: https://codereview.chromium.org/351583002
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
#ifndef DMBenchTask_DEFINED
|
|
#define DMBenchTask_DEFINED
|
|
|
|
#include "Benchmark.h"
|
|
#include "DMReporter.h"
|
|
#include "DMTask.h"
|
|
#include "DMTaskRunner.h"
|
|
#include "SkString.h"
|
|
#include "SkTemplates.h"
|
|
|
|
// Tasks that run an Benchmark once as a check that it doesn't crash.
|
|
|
|
namespace DM {
|
|
|
|
class NonRenderingBenchTask : public CpuTask {
|
|
public:
|
|
NonRenderingBenchTask(const char* config, Reporter*, TaskRunner*, BenchRegistry::Factory);
|
|
|
|
virtual void draw() SK_OVERRIDE;
|
|
virtual bool shouldSkip() const SK_OVERRIDE;
|
|
virtual SkString name() const SK_OVERRIDE { return fName; }
|
|
|
|
private:
|
|
SkAutoTDelete<Benchmark> fBench;
|
|
const SkString fName;
|
|
};
|
|
|
|
class CpuBenchTask : public CpuTask {
|
|
public:
|
|
CpuBenchTask(const char* config, Reporter*, TaskRunner*, BenchRegistry::Factory, SkColorType);
|
|
|
|
virtual void draw() SK_OVERRIDE;
|
|
virtual bool shouldSkip() const SK_OVERRIDE;
|
|
virtual SkString name() const SK_OVERRIDE { return fName; }
|
|
|
|
private:
|
|
SkAutoTDelete<Benchmark> fBench;
|
|
const SkString fName;
|
|
const SkColorType fColorType;
|
|
};
|
|
|
|
class GpuBenchTask : public GpuTask {
|
|
public:
|
|
GpuBenchTask(const char* config,
|
|
Reporter*,
|
|
TaskRunner*,
|
|
BenchRegistry::Factory,
|
|
GrContextFactory::GLContextType,
|
|
int sampleCount);
|
|
|
|
virtual void draw(GrContextFactory*) SK_OVERRIDE;
|
|
virtual bool shouldSkip() const SK_OVERRIDE;
|
|
virtual SkString name() const SK_OVERRIDE { return fName; }
|
|
|
|
private:
|
|
SkAutoTDelete<Benchmark> fBench;
|
|
const SkString fName;
|
|
const GrContextFactory::GLContextType fContextType;
|
|
int fSampleCount;
|
|
};
|
|
|
|
} // namespace DM
|
|
|
|
#endif // DMBenchTask_DEFINED
|