e49703faf2
This was an experimental feature. It worked (but only the GPU backend). It was never adopted or used by anyone, to my knowledge. It's a large amount of code, and a strange corner of SkSL for users to stumble into. Bug: skia:10680 Change-Id: I0dda0364bce7dbffa58c32de4c7801ec2a6bc42e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398222 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
9 lines
353 B
GLSL
9 lines
353 B
GLSL
### Compilation failed:
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error: 2: modifier 'const' is not permitted on a struct field
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error: 3: modifier 'uniform' is not permitted on a struct field
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error: 4: modifier 'flat' is not permitted on a struct field
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error: 5: modifier 'noperspective' is not permitted on a struct field
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error: 6: modifier 'inout' is not permitted on a struct field
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5 errors
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