skia2/bench/RepeatTileBench.cpp
mtklein@google.com 410e6e80f0 Refactoring: get rid of the SkBenchmark void* parameter.
While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-13 19:52:27 +00:00

150 lines
4.2 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkPaint.h"
#include "SkShader.h"
#include "SkString.h"
static const char* gConfigName[] = {
"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
};
static void draw_into_bitmap(const SkBitmap& bm) {
const int w = bm.width();
const int h = bm.height();
SkCanvas canvas(bm);
SkPaint p;
p.setAntiAlias(true);
p.setColor(SK_ColorRED);
canvas.drawCircle(SkIntToScalar(w)/2, SkIntToScalar(h)/2,
SkIntToScalar(SkMin32(w, h))*3/8, p);
SkRect r;
r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SkIntToScalar(4));
p.setColor(SK_ColorBLUE);
canvas.drawRect(r, p);
}
static int conv_6_to_byte(int x) {
return x * 0xFF / 5;
}
static int conv_byte_to_6(int x) {
return x * 5 / 255;
}
static uint8_t compute_666_index(SkPMColor c) {
int r = SkGetPackedR32(c);
int g = SkGetPackedG32(c);
int b = SkGetPackedB32(c);
return conv_byte_to_6(r) * 36 + conv_byte_to_6(g) * 6 + conv_byte_to_6(b);
}
static void convert_to_index666(const SkBitmap& src, SkBitmap* dst) {
SkColorTable* ctable = new SkColorTable(216);
SkPMColor* colors = ctable->lockColors();
// rrr ggg bbb
for (int r = 0; r < 6; r++) {
int rr = conv_6_to_byte(r);
for (int g = 0; g < 6; g++) {
int gg = conv_6_to_byte(g);
for (int b = 0; b < 6; b++) {
int bb = conv_6_to_byte(b);
*colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
}
}
}
ctable->unlockColors(true);
dst->setConfig(SkBitmap::kIndex8_Config, src.width(), src.height());
dst->allocPixels(ctable);
ctable->unref();
SkAutoLockPixels alps(src);
SkAutoLockPixels alpd(*dst);
for (int y = 0; y < src.height(); y++) {
const SkPMColor* srcP = src.getAddr32(0, y);
uint8_t* dstP = dst->getAddr8(0, y);
for (int x = src.width() - 1; x >= 0; --x) {
*dstP++ = compute_666_index(*srcP++);
}
}
}
class RepeatTileBench : public SkBenchmark {
SkPaint fPaint;
SkString fName;
SkBitmap fBitmap;
bool fIsOpaque;
SkBitmap::Config fConfig;
public:
RepeatTileBench(SkBitmap::Config c, bool isOpaque = false) {
const int w = 50;
const int h = 50;
fConfig = c;
fIsOpaque = isOpaque;
if (SkBitmap::kIndex8_Config == fConfig) {
fBitmap.setConfig(SkBitmap::kARGB_8888_Config, w, h);
} else {
fBitmap.setConfig(fConfig, w, h);
}
fName.printf("repeatTile_%s_%c",
gConfigName[fBitmap.config()], isOpaque ? 'X' : 'A');
}
protected:
virtual const char* onGetName() SK_OVERRIDE {
return fName.c_str();
}
virtual void onPreDraw() SK_OVERRIDE {
fBitmap.allocPixels();
fBitmap.eraseColor(fIsOpaque ? SK_ColorWHITE : 0);
fBitmap.setIsOpaque(fIsOpaque);
draw_into_bitmap(fBitmap);
if (SkBitmap::kIndex8_Config == fConfig) {
SkBitmap tmp;
convert_to_index666(fBitmap, &tmp);
fBitmap = tmp;
}
SkShader* s = SkShader::CreateBitmapShader(fBitmap,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
fPaint.setShader(s)->unref();
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkPaint paint(fPaint);
this->setupPaint(&paint);
for (int i = 0; i < this->getLoops(); i++) {
canvas->drawPaint(paint);
}
}
private:
typedef SkBenchmark INHERITED;
};
DEF_BENCH(return new RepeatTileBench(SkBitmap::kARGB_8888_Config, true))
DEF_BENCH(return new RepeatTileBench(SkBitmap::kARGB_8888_Config, false))
DEF_BENCH(return new RepeatTileBench(SkBitmap::kRGB_565_Config))
DEF_BENCH(return new RepeatTileBench(SkBitmap::kIndex8_Config))