skia2/bench/SkBenchmark.cpp
mtklein@google.com 410e6e80f0 Refactoring: get rid of the SkBenchmark void* parameter.
While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-13 19:52:27 +00:00

65 lines
1.3 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkPaint.h"
#include "SkParse.h"
const char* SkTriState::Name[] = { "default", "true", "false" };
SK_DEFINE_INST_COUNT(SkBenchmark)
template BenchRegistry* BenchRegistry::gHead;
SkBenchmark::SkBenchmark() {
fForceAlpha = 0xFF;
fForceAA = true;
fDither = SkTriState::kDefault;
fIsRendering = true;
fOrMask = fClearMask = 0;
fLoops = 1;
}
const char* SkBenchmark::getName() {
return this->onGetName();
}
SkIPoint SkBenchmark::getSize() {
return this->onGetSize();
}
void SkBenchmark::preDraw() {
this->onPreDraw();
}
void SkBenchmark::draw(SkCanvas* canvas) {
this->onDraw(canvas);
}
void SkBenchmark::postDraw() {
this->onPostDraw();
}
void SkBenchmark::setupPaint(SkPaint* paint) {
paint->setAlpha(fForceAlpha);
paint->setAntiAlias(fForceAA);
paint->setFilterBitmap(fForceFilter);
paint->setFlags((paint->getFlags() & ~fClearMask) | fOrMask);
if (SkTriState::kDefault != fDither) {
paint->setDither(SkTriState::kTrue == fDither);
}
}
///////////////////////////////////////////////////////////////////////////////
SkIPoint SkBenchmark::onGetSize() {
return SkIPoint::Make(640, 480);
}