skia2/modules/sksg/include/SkSGRenderNode.h
Florin Malita 3b526b05d6 "Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/
* fix various tidbits to make non-sksg builds possible
* drop obsolete SampleSGInval.cpp

Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957
Reviewed-on: https://skia-review.googlesource.com/130025
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-25 17:11:52 +00:00

37 lines
636 B
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSGRenderNode_DEFINED
#define SkSGRenderNode_DEFINED
#include "SkSGNode.h"
class SkCanvas;
namespace sksg {
/**
* Base class for nodes which can render to a canvas.
*/
class RenderNode : public Node {
public:
// Render the node and its descendants to the canvas.
void render(SkCanvas*) const;
protected:
RenderNode();
virtual void onRender(SkCanvas*) const = 0;
private:
typedef Node INHERITED;
};
} // namespace sksg
#endif // SkSGRenderNode_DEFINED