skia2/samplecode/SampleHairCurves.cpp
Ben Wagner b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00

130 lines
4.2 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Sample.h"
#include "SkCanvas.h"
#include "SkPath.h"
#include "SkRandom.h"
class HairCurvesView : public Sample {
public:
HairCurvesView() {
}
protected:
virtual bool onQuery(Sample::Event* evt) {
if (Sample::TitleQ(*evt)) {
Sample::TitleR(evt, "HairCurves");
return true;
}
return this->INHERITED::onQuery(evt);
}
virtual void onDrawContent(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(0);
canvas->save();
canvas->scale(1000 * SK_Scalar1, 1000 * SK_Scalar1);
SkRandom rand;
SkRandom randW;
SkPath curves;
SkPath hulls;
SkPath ctrlPts;
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1()
};
curves.moveTo(pts[0], pts[1]);
curves.cubicTo(pts[2], pts[3],
pts[4], pts[5],
pts[6], pts[7]);
hulls.moveTo(pts[0], pts[1]);
hulls.lineTo(pts[2], pts[3]);
hulls.lineTo(pts[4], pts[5]);
hulls.lineTo(pts[6], pts[7]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[4], pts[5], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[6], pts[7], SK_Scalar1 / 200);
}
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
};
curves.moveTo(pts[0], pts[1]);
curves.quadTo(pts[2], pts[3],
pts[4], pts[5]);
hulls.moveTo(pts[0], pts[1]);
hulls.lineTo(pts[2], pts[3]);
hulls.lineTo(pts[4], pts[5]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[4], pts[5], SK_Scalar1 / 200);
}
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
};
SkScalar weight = randW.nextUScalar1() * 2.0f;
curves.moveTo(pts[0], pts[1]);
curves.conicTo(pts[2], pts[3],
pts[4], pts[5],
weight);
hulls.moveTo(pts[0], pts[1]);
hulls.lineTo(pts[2], pts[3]);
hulls.lineTo(pts[4], pts[5]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[4], pts[5], SK_Scalar1 / 200);
}
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
};
curves.moveTo(pts[0], pts[1]);
curves.lineTo(pts[2], pts[3]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
}
paint.setColor(SK_ColorBLACK);
canvas->drawPath(curves, paint);
paint.setColor(SK_ColorRED);
//canvas->drawPath(hulls, paint);
paint.setStyle(SkPaint::kFill_Style);
paint.setColor(SK_ColorBLUE);
//canvas->drawPath(ctrlPts, paint);
canvas->restore();
}
private:
typedef Sample INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new HairCurvesView(); )