6806fe87e0
So this works in shared_library build in chromium. This issue was raised up in the following chromium-dev thread: https://groups.google.com/a/chromium.org/forum/?hl=en&fromgroups=#!topic/chromium-dev/Z6qzEw8MwVY R=epoger@google.com,tomhudson@google.com Review URL: https://codereview.appspot.com/6601065 git-svn-id: http://skia.googlecode.com/svn/trunk@5914 2bbb7eff-a529-9590-31e7-b0007b416f81
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkTransparentShader_DEFINED
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#define SkTransparentShader_DEFINED
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#include "SkShader.h"
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class SK_API SkTransparentShader : public SkShader {
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public:
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SkTransparentShader() {}
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virtual uint32_t getFlags() SK_OVERRIDE;
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virtual bool setContext(const SkBitmap& device,
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const SkPaint& paint,
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const SkMatrix& matrix) SK_OVERRIDE;
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virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
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virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader)
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private:
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// these are a cache from the call to setContext()
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const SkBitmap* fDevice;
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uint8_t fAlpha;
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SkTransparentShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
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typedef SkShader INHERITED;
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};
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#endif
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