dc1a3badc7
These patches replace those written by ARM with ones provided by NVidia. Review URL: https://codereview.appspot.com/6465075 git-svn-id: http://skia.googlecode.com/svn/trunk@5364 2bbb7eff-a529-9590-31e7-b0007b416f81
397 lines
14 KiB
C++
397 lines
14 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBenchmark.h"
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#include "SkBitmap.h"
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#include "SkPaint.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkRandom.h"
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#include "SkString.h"
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static const char* gTileName[] = {
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"clamp", "repeat", "mirror"
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};
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static const char* gConfigName[] = {
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"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
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};
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static int conv6ToByte(int x) {
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return x * 0xFF / 5;
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}
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static int convByteTo6(int x) {
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return x * 5 / 255;
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}
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static uint8_t compute666Index(SkPMColor c) {
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int r = SkGetPackedR32(c);
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int g = SkGetPackedG32(c);
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int b = SkGetPackedB32(c);
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return convByteTo6(r) * 36 + convByteTo6(g) * 6 + convByteTo6(b);
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}
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static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) {
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SkColorTable* ctable = new SkColorTable(216);
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SkPMColor* colors = ctable->lockColors();
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// rrr ggg bbb
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for (int r = 0; r < 6; r++) {
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int rr = conv6ToByte(r);
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for (int g = 0; g < 6; g++) {
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int gg = conv6ToByte(g);
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for (int b = 0; b < 6; b++) {
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int bb = conv6ToByte(b);
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*colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
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}
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}
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}
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ctable->unlockColors(true);
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dst->setConfig(SkBitmap::kIndex8_Config, src.width(), src.height());
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dst->allocPixels(ctable);
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ctable->unref();
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SkAutoLockPixels alps(src);
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SkAutoLockPixels alpd(*dst);
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for (int y = 0; y < src.height(); y++) {
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const SkPMColor* srcP = src.getAddr32(0, y);
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uint8_t* dstP = dst->getAddr8(0, y);
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for (int x = src.width() - 1; x >= 0; --x) {
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*dstP++ = compute666Index(*srcP++);
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}
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}
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}
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/* Variants for bitmaps
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- src depth (32 w+w/o alpha), 565, 4444, index, a8
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- paint options: filtering, dither, alpha
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- matrix options: translate, scale, rotate, persp
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- tiling: none, repeat, mirror, clamp
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*/
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class BitmapBench : public SkBenchmark {
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SkBitmap fBitmap;
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SkPaint fPaint;
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bool fIsOpaque;
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bool fForceUpdate; //bitmap marked as dirty before each draw. forces bitmap to be updated on device cache
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int fTileX, fTileY; // -1 means don't use shader
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bool fIsVolatile;
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SkBitmap::Config fConfig;
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SkString fName;
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enum { N = SkBENCHLOOP(300) };
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enum { W = 128 };
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enum { H = 128 };
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public:
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BitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
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bool forceUpdate = false, bool bitmapVolatile = false,
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int tx = -1, int ty = -1)
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: INHERITED(param)
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, fIsOpaque(isOpaque)
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, fForceUpdate(forceUpdate)
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, fIsVolatile(bitmapVolatile)
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, fTileX(tx)
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, fTileY(ty)
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, fConfig(c) {
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}
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protected:
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virtual const char* onGetName() {
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fName.set("bitmap");
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if (fTileX >= 0) {
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fName.appendf("_%s", gTileName[fTileX]);
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if (fTileY != fTileX) {
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fName.appendf("_%s", gTileName[fTileY]);
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}
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}
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fName.appendf("_%s%s", gConfigName[fConfig],
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fIsOpaque ? "" : "_A");
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if (fForceUpdate)
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fName.append("_update");
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if (fIsVolatile)
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fName.append("_volatile");
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return fName.c_str();
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}
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virtual void onPreDraw() {
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SkBitmap bm;
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if (SkBitmap::kIndex8_Config == fConfig) {
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bm.setConfig(SkBitmap::kARGB_8888_Config, W, H);
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} else {
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bm.setConfig(fConfig, W, H);
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}
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bm.allocPixels();
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bm.eraseColor(fIsOpaque ? SK_ColorBLACK : 0);
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onDrawIntoBitmap(bm);
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if (SkBitmap::kIndex8_Config == fConfig) {
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convertToIndex666(bm, &fBitmap);
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} else {
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fBitmap = bm;
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}
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if (fBitmap.getColorTable()) {
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fBitmap.getColorTable()->setIsOpaque(fIsOpaque);
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}
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fBitmap.setIsOpaque(fIsOpaque);
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fBitmap.setIsVolatile(fIsVolatile);
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}
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virtual void onDraw(SkCanvas* canvas) {
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SkIPoint dim = this->getSize();
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SkRandom rand;
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SkPaint paint(fPaint);
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this->setupPaint(&paint);
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const SkBitmap& bitmap = fBitmap;
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const SkScalar x0 = SkIntToScalar(-bitmap.width() / 2);
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const SkScalar y0 = SkIntToScalar(-bitmap.height() / 2);
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for (int i = 0; i < N; i++) {
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SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
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SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
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if (fForceUpdate)
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bitmap.notifyPixelsChanged();
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canvas->drawBitmap(bitmap, x, y, &paint);
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}
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}
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virtual void onDrawIntoBitmap(const SkBitmap& bm) {
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const int w = bm.width();
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const int h = bm.height();
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SkCanvas canvas(bm);
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SkPaint p;
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p.setAntiAlias(true);
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p.setColor(SK_ColorRED);
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canvas.drawCircle(SkIntToScalar(w)/2, SkIntToScalar(h)/2,
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SkIntToScalar(SkMin32(w, h))*3/8, p);
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SkRect r;
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r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(SkIntToScalar(4));
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p.setColor(SK_ColorBLUE);
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canvas.drawRect(r, p);
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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/** Explicitly invoke some filter types to improve coverage of acceleration
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procs. */
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class FilterBitmapBench : public BitmapBench {
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bool fScale;
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bool fRotate;
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bool fFilter;
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SkString fFullName;
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enum { N = SkBENCHLOOP(300) };
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public:
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FilterBitmapBench(void* param, bool isOpaque, SkBitmap::Config c,
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bool forceUpdate = false, bool bitmapVolatile = false,
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int tx = -1, int ty = -1, bool addScale = false,
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bool addRotate = false, bool addFilter = false)
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: INHERITED(param, isOpaque, c, forceUpdate, bitmapVolatile, tx, ty)
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, fScale(addScale), fRotate(addRotate), fFilter(addFilter) {
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}
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protected:
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virtual const char* onGetName() {
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fFullName.set(INHERITED::onGetName());
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if (fScale)
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fFullName.append("_scale");
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if (fRotate)
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fFullName.append("_rotate");
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if (fFilter)
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fFullName.append("_filter");
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return fFullName.c_str();
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}
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virtual void onDraw(SkCanvas* canvas) {
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SkISize dim = canvas->getDeviceSize();
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if (fScale) {
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const SkScalar x = SkIntToScalar(dim.fWidth) / 2;
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const SkScalar y = SkIntToScalar(dim.fHeight) / 2;
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canvas->translate(x, y);
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// just enough so we can't take the sprite case
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canvas->scale(SK_Scalar1 * 99/100, SK_Scalar1 * 99/100);
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canvas->translate(-x, -y);
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}
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if (fRotate) {
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const SkScalar x = SkIntToScalar(dim.fWidth) / 2;
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const SkScalar y = SkIntToScalar(dim.fHeight) / 2;
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canvas->translate(x, y);
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canvas->rotate(SkIntToScalar(35));
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canvas->translate(-x, -y);
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}
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this->setForceFilter(fFilter);
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INHERITED::onDraw(canvas);
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}
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private:
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typedef BitmapBench INHERITED;
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};
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/** Verify optimizations that test source alpha values. */
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class SourceAlphaBitmapBench : public BitmapBench {
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public:
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enum SourceAlpha { kOpaque_SourceAlpha, kTransparent_SourceAlpha,
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kTwoStripes_SourceAlpha, kThreeStripes_SourceAlpha};
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private:
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SkString fFullName;
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SourceAlpha fSourceAlpha;
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public:
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SourceAlphaBitmapBench(void* param, SourceAlpha alpha, SkBitmap::Config c,
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bool forceUpdate = false, bool bitmapVolatile = false,
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int tx = -1, int ty = -1)
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: INHERITED(param, false, c, forceUpdate, bitmapVolatile, tx, ty)
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, fSourceAlpha(alpha) {
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}
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protected:
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virtual const char* onGetName() {
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fFullName.set(INHERITED::onGetName());
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if (fSourceAlpha == kOpaque_SourceAlpha) {
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fFullName.append("_source_opaque");
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} else if (fSourceAlpha == kTransparent_SourceAlpha) {
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fFullName.append("_source_transparent");
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} else if (fSourceAlpha == kTwoStripes_SourceAlpha) {
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fFullName.append("_source_stripes_two");
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} else if (fSourceAlpha == kThreeStripes_SourceAlpha) {
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fFullName.append("_source_stripes_three");
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}
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return fFullName.c_str();
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}
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virtual void onDrawIntoBitmap(const SkBitmap& bm) SK_OVERRIDE {
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const int w = bm.width();
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const int h = bm.height();
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if (kOpaque_SourceAlpha == fSourceAlpha) {
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bm.eraseColor(SK_ColorBLACK);
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} else if (kTransparent_SourceAlpha == fSourceAlpha) {
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bm.eraseColor(0);
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} else if (kTwoStripes_SourceAlpha == fSourceAlpha) {
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bm.eraseColor(0);
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SkCanvas canvas(bm);
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SkPaint p;
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p.setAntiAlias(false);
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p.setStyle(SkPaint::kFill_Style);
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p.setColor(SK_ColorRED);
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// Draw red vertical stripes on transparent background
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SkRect r;
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for (int x = 0; x < w; x+=2)
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{
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r.set(SkIntToScalar(x), 0, SkIntToScalar(x+1), SkIntToScalar(h));
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canvas.drawRect(r, p);
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}
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} else if (kThreeStripes_SourceAlpha == fSourceAlpha) {
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bm.eraseColor(0);
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SkCanvas canvas(bm);
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SkPaint p;
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p.setAntiAlias(false);
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p.setStyle(SkPaint::kFill_Style);
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// Draw vertical stripes on transparent background with a pattern
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// where the first pixel is fully transparent, the next is semi-transparent
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// and the third is fully opaque.
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SkRect r;
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for (int x = 0; x < w; x++)
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{
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if (x % 3 == 0) {
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continue; // Keep transparent
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} else if (x % 3 == 1) {
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p.setColor(SkColorSetARGB(127, 127, 127, 127)); // Semi-transparent
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} else if (x % 3 == 2) {
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p.setColor(SK_ColorRED); // Opaque
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}
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r.set(SkIntToScalar(x), 0, SkIntToScalar(x+1), SkIntToScalar(h));
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canvas.drawRect(r, p);
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}
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}
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}
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private:
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typedef BitmapBench INHERITED;
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};
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static SkBenchmark* Fact0(void* p) { return new BitmapBench(p, false, SkBitmap::kARGB_8888_Config); }
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static SkBenchmark* Fact1(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config); }
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static SkBenchmark* Fact2(void* p) { return new BitmapBench(p, true, SkBitmap::kRGB_565_Config); }
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static SkBenchmark* Fact3(void* p) { return new BitmapBench(p, false, SkBitmap::kARGB_4444_Config); }
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static SkBenchmark* Fact4(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_4444_Config); }
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static SkBenchmark* Fact5(void* p) { return new BitmapBench(p, false, SkBitmap::kIndex8_Config); }
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static SkBenchmark* Fact6(void* p) { return new BitmapBench(p, true, SkBitmap::kIndex8_Config); }
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static SkBenchmark* Fact7(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true); }
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static SkBenchmark* Fact8(void* p) { return new BitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false); }
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// scale filter -> S32_opaque_D32_filter_DX_{SSE2,SSSE3} and Fact9 is also for S32_D16_filter_DX_SSE2
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static SkBenchmark* Fact9(void* p) { return new FilterBitmapBench(p, false, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, false, true); }
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static SkBenchmark* Fact10(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, false, true); }
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static SkBenchmark* Fact11(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true, -1, -1, true, false, true); }
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static SkBenchmark* Fact12(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false, -1, -1, true, false, true); }
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// scale rotate filter -> S32_opaque_D32_filter_DXDY_{SSE2,SSSE3}
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static SkBenchmark* Fact13(void* p) { return new FilterBitmapBench(p, false, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, true, true); }
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static SkBenchmark* Fact14(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, false, false, -1, -1, true, true, true); }
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static SkBenchmark* Fact15(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, true, -1, -1, true, true, true); }
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static SkBenchmark* Fact16(void* p) { return new FilterBitmapBench(p, true, SkBitmap::kARGB_8888_Config, true, false, -1, -1, true, true, true); }
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// source alpha tests -> S32A_Opaque_BlitRow32_{arm,neon}
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static SkBenchmark* Fact17(void* p) { return new SourceAlphaBitmapBench(p, SourceAlphaBitmapBench::kOpaque_SourceAlpha, SkBitmap::kARGB_8888_Config); }
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static SkBenchmark* Fact18(void* p) { return new SourceAlphaBitmapBench(p, SourceAlphaBitmapBench::kTransparent_SourceAlpha, SkBitmap::kARGB_8888_Config); }
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static SkBenchmark* Fact19(void* p) { return new SourceAlphaBitmapBench(p, SourceAlphaBitmapBench::kTwoStripes_SourceAlpha, SkBitmap::kARGB_8888_Config); }
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static SkBenchmark* Fact20(void* p) { return new SourceAlphaBitmapBench(p, SourceAlphaBitmapBench::kThreeStripes_SourceAlpha, SkBitmap::kARGB_8888_Config); }
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static BenchRegistry gReg0(Fact0);
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static BenchRegistry gReg1(Fact1);
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static BenchRegistry gReg2(Fact2);
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static BenchRegistry gReg3(Fact3);
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static BenchRegistry gReg4(Fact4);
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static BenchRegistry gReg5(Fact5);
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static BenchRegistry gReg6(Fact6);
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static BenchRegistry gReg7(Fact7);
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static BenchRegistry gReg8(Fact8);
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static BenchRegistry gReg9(Fact9);
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static BenchRegistry gReg10(Fact10);
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static BenchRegistry gReg11(Fact11);
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static BenchRegistry gReg12(Fact12);
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static BenchRegistry gReg13(Fact13);
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static BenchRegistry gReg14(Fact14);
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static BenchRegistry gReg15(Fact15);
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static BenchRegistry gReg16(Fact16);
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static BenchRegistry gReg17(Fact17);
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static BenchRegistry gReg18(Fact18);
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static BenchRegistry gReg19(Fact19);
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static BenchRegistry gReg20(Fact20);
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