skia2/resources
Florin Malita 7c7cd30550 [skottie] Add custom props rendering GM
Also fix a couple of custom props issues:

  - solid layer colors were not dispatched
  - text values were not sync'ed

TBR=
Change-Id: I827f8c1d8c8bb73b03f05de15e1c7c96753a631e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264936
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-17 13:53:02 +00:00
..
android_fonts Move lang to list in Android font manager. 2017-08-14 19:29:05 +00:00
diff_canvas_traces SkRemoteGlyphCache Add tracing to diff canvas 2019-10-24 17:09:31 +00:00
empty_images Do not create an SkRawCodec with zero dimensions 2016-12-02 22:23:35 +00:00
fonts Add more variation support on Mac. 2019-12-13 18:16:13 +00:00
icc_profiles update ColorSpaceTest.cpp to remove MakeICC 2018-05-23 17:11:11 +00:00
images Initial version of rescaling async readback API 2019-05-17 16:39:10 +00:00
invalid_images Update piex and add test image 2018-02-22 21:32:48 +00:00
lua Update SampleLua and lua files. 2018-05-22 15:51:25 +00:00
nima skeletal animation support added to API and software backend 2018-06-29 19:34:28 +00:00
particles Particles: SkImageBinding to allow sampling an image from script 2019-12-03 15:22:20 +00:00
skottie [skottie] Add custom props rendering GM 2020-01-17 13:53:02 +00:00
text Shaper Tests: make a macro, rename test resources. 2019-05-03 17:16:36 +00:00
Cowboy.svg Add animated cowboy sample from WebKit tests, and fix. 2017-09-25 21:14:09 +00:00
crbug769134.fil Avoid uninitialized memory in readByteArrayAsData 2017-09-28 19:51:32 +00:00
ducky.jpg Clamp RGB outputs of GrYUVtoRGBEffect. 2019-11-11 20:04:15 +00:00
ducky.png Clamp RGB outputs of GrYUVtoRGBEffect. 2019-11-11 20:04:15 +00:00
nov-talk-sequence.txt
pdf_command_stream.txt
README Add animated cowboy sample from WebKit tests, and fix. 2017-09-25 21:14:09 +00:00
SkVMTest.expected skip no-op masks 2020-01-08 21:59:24 +00:00

The resources directory includes some third party content used by Skia.
Licenses for that code are included in this file.

Openclipart

Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time
an artist uploads a piece of clipart to Openclipart to make it clear the artist
is releasing the creative work for anyone to use for any reason, even
commercially. This act of "sharing" is the foundation Openclipart is based upon.
More details on the license can be found at
https://creativecommons.org/publicdomain/zero/1.0/.

LGPL or compatible (as implied by inclusion in KDE SVN)
http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg