b73c24b01a
We can use this to simulate any key/command on Android UI. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035923002 Review-Url: https://codereview.chromium.org/2035923002
176 lines
5.3 KiB
C++
176 lines
5.3 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "CommandSet.h"
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#include "SkCanvas.h"
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#include "SkTSort.h"
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namespace sk_app {
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static bool on_key_handler(Window::Key key, Window::InputState state, uint32_t modifiers,
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void* userData) {
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CommandSet* cs = reinterpret_cast<CommandSet*>(userData);
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return cs->onKey(key, state, modifiers);
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}
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static bool on_char_handler(SkUnichar c, uint32_t modifiers, void* userData) {
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CommandSet* cs = reinterpret_cast<CommandSet*>(userData);
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return cs->onChar(c, modifiers);
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}
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CommandSet::CommandSet()
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: fHelpMode(kNone_HelpMode) {
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this->addCommand('h', "Overlays", "Show help screen", [this]() {
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switch (this->fHelpMode) {
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case kNone_HelpMode:
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this->fHelpMode = kGrouped_HelpMode;
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break;
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case kGrouped_HelpMode:
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this->fHelpMode = kAlphabetical_HelpMode;
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break;
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case kAlphabetical_HelpMode:
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this->fHelpMode = kNone_HelpMode;
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break;
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}
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fWindow->inval();
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});
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}
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void CommandSet::attach(Window* window) {
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fWindow = window;
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window->registerKeyFunc(on_key_handler, this);
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window->registerCharFunc(on_char_handler, this);
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}
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bool CommandSet::onKey(Window::Key key, Window::InputState state, uint32_t modifiers) {
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if (Window::kDown_InputState == state) {
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for (Command& cmd : fCommands) {
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if (Command::kKey_CommandType == cmd.fType && key == cmd.fKey) {
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cmd.fFunction();
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return true;
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}
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}
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}
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return false;
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}
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bool CommandSet::onChar(SkUnichar c, uint32_t modifiers) {
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for (Command& cmd : fCommands) {
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if (Command::kChar_CommandType == cmd.fType && c == cmd.fChar) {
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cmd.fFunction();
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return true;
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}
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}
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return false;
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}
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bool CommandSet::onSoftkey(const SkString& softkey) {
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for (const Command& cmd : fCommands) {
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if (cmd.getSoftkeyString().equals(softkey)) {
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cmd.fFunction();
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return true;
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}
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}
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return false;
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}
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void CommandSet::addCommand(SkUnichar c, const char* group, const char* description,
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std::function<void(void)> function) {
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fCommands.push_back(Command(c, group, description, function));
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}
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void CommandSet::addCommand(Window::Key k, const char* keyName, const char* group,
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const char* description, std::function<void(void)> function) {
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fCommands.push_back(Command(k, keyName, group, description, function));
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}
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#if defined(SK_BUILD_FOR_WIN32)
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#define SK_strcasecmp _stricmp
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#else
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#define SK_strcasecmp strcasecmp
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#endif
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bool CommandSet::compareCommandKey(const Command& first, const Command& second) {
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return SK_strcasecmp(first.fKeyName.c_str(), second.fKeyName.c_str()) < 0;
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}
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bool CommandSet::compareCommandGroup(const Command& first, const Command& second) {
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return SK_strcasecmp(first.fGroup.c_str(), second.fGroup.c_str()) < 0;
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}
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void CommandSet::drawHelp(SkCanvas* canvas) {
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if (kNone_HelpMode == fHelpMode) {
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return;
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}
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// Sort commands for current mode:
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SkTQSort(fCommands.begin(), fCommands.end() - 1,
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kAlphabetical_HelpMode == fHelpMode ? compareCommandKey : compareCommandGroup);
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SkPaint bgPaint;
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bgPaint.setColor(0xC0000000);
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canvas->drawPaint(bgPaint);
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SkPaint paint;
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paint.setTextSize(16);
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paint.setAntiAlias(true);
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paint.setColor(0xFFFFFFFF);
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SkPaint groupPaint;
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groupPaint.setTextSize(18);
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groupPaint.setUnderlineText(true);
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groupPaint.setAntiAlias(true);
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groupPaint.setColor(0xFFFFFFFF);
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SkScalar x = SkIntToScalar(10);
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SkScalar y = SkIntToScalar(10);
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// Measure all key strings:
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SkScalar keyWidth = 0;
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for (Command& cmd : fCommands) {
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keyWidth = SkMaxScalar(keyWidth,
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paint.measureText(cmd.fKeyName.c_str(), cmd.fKeyName.size()));
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}
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keyWidth += paint.measureText(" ", 1);
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// If we're grouping by category, we'll be adding text height on every new group (including the
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// first), so no need to do that here. Otherwise, skip down so the first line is where we want.
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if (kGrouped_HelpMode != fHelpMode) {
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y += paint.getTextSize();
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}
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// Print everything:
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SkString lastGroup;
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for (Command& cmd : fCommands) {
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if (kGrouped_HelpMode == fHelpMode && lastGroup != cmd.fGroup) {
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// Group change. Advance and print header:
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y += paint.getTextSize();
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canvas->drawText(cmd.fGroup.c_str(), cmd.fGroup.size(), x, y, groupPaint);
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y += groupPaint.getTextSize() + 2;
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lastGroup = cmd.fGroup;
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}
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canvas->drawText(cmd.fKeyName.c_str(), cmd.fKeyName.size(), x, y, paint);
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SkString text = SkStringPrintf(": %s", cmd.fDescription.c_str());
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canvas->drawText(text.c_str(), text.size(), x + keyWidth, y, paint);
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y += paint.getTextSize() + 2;
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}
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}
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std::vector<SkString> CommandSet::getCommandsAsSoftkeys() const {
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std::vector<SkString> result;
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for(const Command& command : fCommands) {
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result.push_back(command.getSoftkeyString());
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}
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return result;
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}
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} // namespace sk_app
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