9fa60daad4
Refactoring pattern: 1. guard the existing constructor(readbuffer) with the legacy build-flag 2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL). If you're a shader subclass 1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it. R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/395603002
143 lines
5.0 KiB
C++
143 lines
5.0 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkDeque.h"
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#include "SkLayerRasterizer.h"
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#include "SkPaint.h"
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#include "SkRasterizer.h"
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#include "Test.h"
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class SkReadBuffer;
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// Dummy class to place on a paint just to ensure the paint's destructor
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// is called.
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// ONLY to be used by LayerRasterizer_destructor, since other tests may
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// be run in a separate thread, and this class is not threadsafe.
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class DummyRasterizer : public SkRasterizer {
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public:
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DummyRasterizer()
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: INHERITED()
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{
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// Not threadsafe. Only used in one thread.
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gCount++;
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}
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~DummyRasterizer() {
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// Not threadsafe. Only used in one thread.
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gCount--;
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}
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static int GetCount() { return gCount; }
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SK_DECLARE_NOT_FLATTENABLE_PROCS(DummyRasterizer)
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private:
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static int gCount;
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typedef SkRasterizer INHERITED;
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};
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int DummyRasterizer::gCount;
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// Check to make sure that the SkPaint in the layer has its destructor called.
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DEF_TEST(LayerRasterizer_destructor, reporter) {
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{
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SkPaint paint;
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paint.setRasterizer(SkNEW(DummyRasterizer))->unref();
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REPORTER_ASSERT(reporter, DummyRasterizer::GetCount() == 1);
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SkLayerRasterizer::Builder builder;
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builder.addLayer(paint);
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}
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REPORTER_ASSERT(reporter, DummyRasterizer::GetCount() == 0);
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}
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class LayerRasterizerTester {
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public:
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static int CountLayers(const SkLayerRasterizer& layerRasterizer) {
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return layerRasterizer.fLayers->count();
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}
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static const SkDeque& GetLayers(const SkLayerRasterizer& layerRasterizer) {
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return *layerRasterizer.fLayers;
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}
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};
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// MUST stay in sync with definition of SkLayerRasterizer_Rec in SkLayerRasterizer.cpp.
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struct SkLayerRasterizer_Rec {
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SkPaint fPaint;
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SkVector fOffset;
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};
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static bool equals(const SkLayerRasterizer_Rec& rec1, const SkLayerRasterizer_Rec& rec2) {
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return rec1.fPaint == rec2.fPaint && rec1.fOffset == rec2.fOffset;
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}
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DEF_TEST(LayerRasterizer_copy, reporter) {
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SkLayerRasterizer::Builder builder;
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REPORTER_ASSERT(reporter, NULL == builder.snapshotRasterizer());
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SkPaint paint;
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// Create a bunch of paints with different flags.
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for (uint32_t flags = 0x01; flags < SkPaint::kAllFlags; flags <<= 1) {
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paint.setFlags(flags);
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builder.addLayer(paint, static_cast<SkScalar>(flags), static_cast<SkScalar>(flags));
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}
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// Create a layer rasterizer with all the existing layers.
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SkAutoTUnref<SkLayerRasterizer> firstCopy(builder.snapshotRasterizer());
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// Add one more layer.
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paint.setFlags(SkPaint::kAllFlags);
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builder.addLayer(paint);
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SkAutoTUnref<SkLayerRasterizer> oneLarger(builder.snapshotRasterizer());
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SkAutoTUnref<SkLayerRasterizer> detached(builder.detachRasterizer());
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// Check the counts for consistency.
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const int largerCount = LayerRasterizerTester::CountLayers(*oneLarger.get());
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const int smallerCount = LayerRasterizerTester::CountLayers(*firstCopy.get());
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REPORTER_ASSERT(reporter, largerCount == LayerRasterizerTester::CountLayers(*detached.get()));
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REPORTER_ASSERT(reporter, smallerCount == largerCount - 1);
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const SkLayerRasterizer_Rec* recFirstCopy = NULL;
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const SkLayerRasterizer_Rec* recOneLarger = NULL;
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const SkLayerRasterizer_Rec* recDetached = NULL;
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const SkDeque& layersFirstCopy = LayerRasterizerTester::GetLayers(*firstCopy.get());
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const SkDeque& layersOneLarger = LayerRasterizerTester::GetLayers(*oneLarger.get());
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const SkDeque& layersDetached = LayerRasterizerTester::GetLayers(*detached.get());
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// Ensure that our version of SkLayerRasterizer_Rec is the same as the one in
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// SkLayerRasterizer.cpp - or at least the same size. If the order were switched, we
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// would fail the test elsewhere.
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REPORTER_ASSERT(reporter, layersFirstCopy.elemSize() == sizeof(SkLayerRasterizer_Rec));
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REPORTER_ASSERT(reporter, layersOneLarger.elemSize() == sizeof(SkLayerRasterizer_Rec));
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REPORTER_ASSERT(reporter, layersDetached.elemSize() == sizeof(SkLayerRasterizer_Rec));
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SkDeque::F2BIter iterFirstCopy(layersFirstCopy);
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SkDeque::F2BIter iterOneLarger(layersOneLarger);
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SkDeque::F2BIter iterDetached(layersDetached);
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for (int i = 0; i < largerCount; ++i) {
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recFirstCopy = static_cast<const SkLayerRasterizer_Rec*>(iterFirstCopy.next());
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recOneLarger = static_cast<const SkLayerRasterizer_Rec*>(iterOneLarger.next());
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recDetached = static_cast<const SkLayerRasterizer_Rec*>(iterDetached.next());
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REPORTER_ASSERT(reporter, equals(*recOneLarger, *recDetached));
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if (smallerCount == i) {
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REPORTER_ASSERT(reporter, recFirstCopy == NULL);
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} else {
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REPORTER_ASSERT(reporter, equals(*recFirstCopy, *recOneLarger));
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}
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}
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}
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DEF_TEST(LayerRasterizer_detachEmpty, reporter) {
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SkLayerRasterizer::Builder builder;
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REPORTER_ASSERT(reporter, NULL == builder.detachRasterizer());
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}
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