93ba0a4fc8
On desktop, this saves just over 5% of the time in the SkSL compiler. As written, the code will now build either way, so it's much easier to switch back (or even have some platforms use SkString, if that's ever required). Bug: skia: Change-Id: I634f26a4f6fcb404e59bda6a5c6a21a9c6d73c0b Reviewed-on: https://skia-review.googlesource.com/34381 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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coverage | ||
FilterFuzz.cpp | ||
fuzz.cpp | ||
Fuzz.h | ||
FuzzCanvas.cpp | ||
FuzzDrawFunctions.cpp | ||
FuzzGradients.cpp | ||
FuzzParsePath.cpp | ||
FuzzPathop.cpp | ||
FuzzScaleToSides.cpp |