skia2/gn/gpu.gni
Greg Daniel 9440345a81 Add backend safe classes for passing in external texture and render targets into gpu
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.

Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.

Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-18 20:33:58 +00:00

565 lines
20 KiB
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# Copyright 2016 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Things are easiest for everyone if these source paths are absolute.
_src = get_path_info("../src", "abspath")
_include = get_path_info("../include", "abspath")
skia_gpu_sources = [
"$_include/gpu/GrBackendSurface.h",
"$_include/gpu/GrBlend.h",
"$_include/gpu/GrBuffer.h",
"$_include/gpu/GrCaps.h",
"$_include/gpu/GrColor.h",
"$_include/gpu/GrColorSpaceXform.h",
"$_include/gpu/GrConfig.h",
"$_include/gpu/GrContextOptions.h",
"$_include/gpu/GrContext.h",
"$_include/gpu/GrCoordTransform.h",
"$_include/gpu/GrExternalTextureData.h",
"$_include/gpu/GrFragmentProcessor.h",
"$_include/gpu/GrGpuResource.h",
"$_include/gpu/GrProcessor.h",
"$_include/gpu/GrProcessorUnitTest.h",
"$_include/gpu/GrProgramElement.h",
"$_include/gpu/GrGpuResourceRef.h",
"$_include/gpu/GrRenderTarget.h",
"$_include/gpu/GrResourceKey.h",
"$_include/gpu/GrShaderCaps.h",
"$_include/gpu/GrShaderVar.h",
"$_include/gpu/GrSurface.h",
"$_include/gpu/GrTexture.h",
"$_include/gpu/GrSamplerParams.h",
"$_include/gpu/GrTestUtils.h",
"$_include/gpu/GrTypes.h",
"$_include/gpu/GrTypesPriv.h",
"$_include/gpu/effects/GrBlurredEdgeFragmentProcessor.h",
"$_include/gpu/effects/GrConstColorProcessor.h",
"$_include/gpu/effects/GrXfermodeFragmentProcessor.h",
"$_include/gpu/gl/GrGLAssembleInterface.h",
"$_include/gpu/gl/GrGLConfig.h",
"$_include/gpu/gl/GrGLExtensions.h",
"$_include/gpu/gl/GrGLFunctions.h",
"$_include/gpu/gl/GrGLInterface.h",
"$_include/gpu/gl/GrGLSLPrettyPrint.h",
"$_include/gpu/gl/GrGLTypes.h",
# Private includes
"$_include/private/GrAuditTrail.h",
"$_include/private/GrGLSL.h",
"$_include/private/GrGLSL_impl.h",
"$_include/private/GrInstancedPipelineInfo.h",
"$_include/private/GrSingleOwner.h",
"$_include/private/GrRenderTargetProxy.h",
"$_include/private/GrSurfaceProxy.h",
"$_include/private/GrSwizzle.h",
"$_include/private/GrTextureProxy.h",
"$_include/private/GrTextureRenderTargetProxy.h",
"$_src/gpu/GrAppliedClip.h",
"$_src/gpu/GrAuditTrail.cpp",
"$_src/gpu/GrAutoLocaleSetter.h",
"$_src/gpu/GrAllocator.h",
"$_src/gpu/GrBackendSurface.cpp",
"$_src/gpu/GrBitmapTextureMaker.cpp",
"$_src/gpu/GrBitmapTextureMaker.h",
"$_src/gpu/GrBlend.cpp",
"$_src/gpu/GrBlurUtils.cpp",
"$_src/gpu/GrBlurUtils.h",
"$_src/gpu/GrBuffer.cpp",
"$_src/gpu/GrBufferAllocPool.cpp",
"$_src/gpu/GrBufferAllocPool.h",
"$_src/gpu/GrCaps.cpp",
"$_src/gpu/GrClip.h",
"$_src/gpu/GrClipStackClip.h",
"$_src/gpu/GrClipStackClip.cpp",
"$_src/gpu/GrColorSpaceXform.cpp",
"$_src/gpu/GrContext.cpp",
"$_src/gpu/GrContextPriv.h",
"$_src/gpu/GrCoordTransform.cpp",
"$_src/gpu/GrDefaultGeoProcFactory.cpp",
"$_src/gpu/GrDefaultGeoProcFactory.h",
"$_src/gpu/GrDistanceFieldGenFromVector.cpp",
"$_src/gpu/GrDistanceFieldGenFromVector.h",
"$_src/gpu/GrDrawingManager.cpp",
"$_src/gpu/GrDrawingManager.h",
"$_src/gpu/GrDrawOpAtlas.cpp",
"$_src/gpu/GrDrawOpAtlas.h",
"$_src/gpu/GrDrawOpTest.cpp",
"$_src/gpu/GrDrawOpTest.h",
"$_src/gpu/GrFixedClip.cpp",
"$_src/gpu/GrFixedClip.h",
"$_src/gpu/GrFragmentProcessor.cpp",
"$_src/gpu/GrGeometryProcessor.h",
"$_src/gpu/GrGlyph.h",
"$_src/gpu/GrGpu.cpp",
"$_src/gpu/GrGpu.h",
"$_src/gpu/GrGpuResourceCacheAccess.h",
"$_src/gpu/GrGpuCommandBuffer.cpp",
"$_src/gpu/GrGpuCommandBuffer.h",
"$_src/gpu/GrGpuResourcePriv.h",
"$_src/gpu/GrGpuResource.cpp",
"$_src/gpu/GrGpuFactory.cpp",
"$_src/gpu/GrGpuFactory.h",
"$_src/gpu/GrImageTextureMaker.cpp",
"$_src/gpu/GrImageTextureMaker.h",
"$_src/gpu/GrMemoryPool.cpp",
"$_src/gpu/GrMemoryPool.h",
"$_src/gpu/GrMesh.h",
"$_src/gpu/GrNonAtomicRef.h",
"$_src/gpu/GrOpFlushState.cpp",
"$_src/gpu/GrOpFlushState.h",
"$_src/gpu/GrOpList.cpp",
"$_src/gpu/GrOpList.h",
"$_src/gpu/GrPaint.cpp",
"$_src/gpu/GrPaint.h",
"$_src/gpu/GrPath.cpp",
"$_src/gpu/GrPath.h",
"$_src/gpu/GrPathProcessor.cpp",
"$_src/gpu/GrPathProcessor.h",
"$_src/gpu/GrPathRange.cpp",
"$_src/gpu/GrPathRange.h",
"$_src/gpu/GrPathRendererChain.cpp",
"$_src/gpu/GrPathRendererChain.h",
"$_src/gpu/GrPathRenderer.cpp",
"$_src/gpu/GrPathRenderer.h",
"$_src/gpu/GrPathRendering.cpp",
"$_src/gpu/GrPathRendering.h",
"$_src/gpu/GrPathUtils.cpp",
"$_src/gpu/GrPathUtils.h",
"$_src/gpu/GrPendingProgramElement.h",
"$_src/gpu/GrPreFlushResourceProvider.cpp",
"$_src/gpu/GrPreFlushResourceProvider.h",
"$_src/gpu/GrPipeline.cpp",
"$_src/gpu/GrPipeline.h",
"$_src/gpu/GrPipelineBuilder.h",
"$_src/gpu/GrPrimitiveProcessor.cpp",
"$_src/gpu/GrPrimitiveProcessor.h",
"$_src/gpu/GrProcessorSet.cpp",
"$_src/gpu/GrProcessorSet.h",
"$_src/gpu/GrProgramDesc.cpp",
"$_src/gpu/GrProgramDesc.h",
"$_src/gpu/GrProcessor.cpp",
"$_src/gpu/GrProcessorAnalysis.cpp",
"$_src/gpu/GrProcessorAnalysis.h",
"$_src/gpu/GrProcessorUnitTest.cpp",
"$_src/gpu/GrGpuResourceRef.cpp",
"$_src/gpu/GrQuad.h",
"$_src/gpu/GrRect.h",
"$_src/gpu/GrRectanizer.h",
"$_src/gpu/GrRectanizer_pow2.cpp",
"$_src/gpu/GrRectanizer_pow2.h",
"$_src/gpu/GrRectanizer_skyline.cpp",
"$_src/gpu/GrRectanizer_skyline.h",
"$_src/gpu/GrRenderTarget.cpp",
"$_src/gpu/GrRenderTargetPriv.h",
"$_src/gpu/GrRenderTargetProxy.cpp",
"$_src/gpu/GrReducedClip.cpp",
"$_src/gpu/GrReducedClip.h",
"$_src/gpu/GrRenderTargetContext.cpp",
"$_src/gpu/GrRenderTargetContext.h",
"$_src/gpu/GrRenderTargetContextPriv.h",
"$_src/gpu/GrPathRenderingRenderTargetContext.cpp",
"$_src/gpu/GrPathRenderingRenderTargetContext.h",
"$_src/gpu/GrRenderTargetOpList.cpp",
"$_src/gpu/GrRenderTargetOpList.h",
"$_src/gpu/GrResourceCache.cpp",
"$_src/gpu/GrResourceCache.h",
"$_src/gpu/GrResourceHandle.h",
"$_src/gpu/GrResourceProvider.cpp",
"$_src/gpu/GrResourceProvider.h",
"$_src/gpu/GrScissorState.h",
"$_src/gpu/GrSemaphore.h",
"$_src/gpu/GrShaderCaps.cpp",
"$_src/gpu/GrShape.cpp",
"$_src/gpu/GrShape.h",
"$_src/gpu/GrStencilAttachment.cpp",
"$_src/gpu/GrStencilAttachment.h",
"$_src/gpu/GrStencilSettings.cpp",
"$_src/gpu/GrStencilSettings.h",
"$_src/gpu/GrStyle.cpp",
"$_src/gpu/GrStyle.h",
"$_src/gpu/GrSurfaceContextPriv.h",
"$_src/gpu/GrSurfaceProxyPriv.h",
"$_src/gpu/GrTessellator.cpp",
"$_src/gpu/GrTessellator.h",
"$_src/gpu/GrTextureOpList.cpp",
"$_src/gpu/GrTextureOpList.h",
"$_src/gpu/GrTraceMarker.cpp",
"$_src/gpu/GrTraceMarker.h",
"$_src/gpu/GrTracing.h",
"$_src/gpu/GrTestUtils.cpp",
"$_src/gpu/GrShaderVar.cpp",
"$_src/gpu/GrSWMaskHelper.cpp",
"$_src/gpu/GrSWMaskHelper.h",
"$_src/gpu/GrSoftwarePathRenderer.cpp",
"$_src/gpu/GrSoftwarePathRenderer.h",
"$_src/gpu/GrSurfacePriv.h",
"$_src/gpu/GrSurface.cpp",
"$_src/gpu/GrSurfaceContext.cpp",
"$_src/gpu/GrSurfaceContext.h",
"$_src/gpu/GrSurfaceProxy.cpp",
"$_src/gpu/GrTexture.cpp",
"$_src/gpu/GrTextureAdjuster.cpp",
"$_src/gpu/GrTextureAdjuster.h",
"$_src/gpu/GrTextureContext.cpp",
"$_src/gpu/GrTextureContext.h",
"$_src/gpu/GrTextureMaker.cpp",
"$_src/gpu/GrTextureMaker.h",
"$_src/gpu/GrTexturePriv.h",
"$_src/gpu/GrTextureProducer.cpp",
"$_src/gpu/GrTextureProducer.h",
"$_src/gpu/GrTextureProxy.cpp",
"$_src/gpu/GrTextureRenderTargetProxy.cpp",
"$_src/gpu/GrTextureStripAtlas.h",
"$_src/gpu/GrTextureToYUVPlanes.cpp",
"$_src/gpu/GrTextureToYUVPlanes.h",
"$_src/gpu/GrTRecorder.h",
"$_src/gpu/GrUserStencilSettings.h",
"$_src/gpu/GrWindowRectangles.h",
"$_src/gpu/GrWindowRectsState.h",
"$_src/gpu/GrXferProcessor.cpp",
"$_src/gpu/GrXferProcessor.h",
"$_src/gpu/GrYUVProvider.cpp",
"$_src/gpu/GrYUVProvider.h",
# Ops
"$_src/gpu/ops/GrAAConvexTessellator.cpp",
"$_src/gpu/ops/GrAAConvexTessellator.h",
"$_src/gpu/ops/GrAAConvexPathRenderer.cpp",
"$_src/gpu/ops/GrAAConvexPathRenderer.h",
"$_src/gpu/ops/GrAAFillRectOp.cpp",
"$_src/gpu/ops/GrAAFillRectOp.h",
"$_src/gpu/ops/GrAAHairLinePathRenderer.cpp",
"$_src/gpu/ops/GrAAHairLinePathRenderer.h",
"$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp",
"$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h",
"$_src/gpu/ops/GrAAStrokeRectOp.cpp",
"$_src/gpu/ops/GrAAStrokeRectOp.h",
"$_src/gpu/ops/GrAnalyticRectOp.cpp",
"$_src/gpu/ops/GrAnalyticRectOp.h",
"$_src/gpu/ops/GrAtlasTextOp.cpp",
"$_src/gpu/ops/GrAtlasTextOp.h",
"$_src/gpu/ops/GrClearOp.h",
"$_src/gpu/ops/GrClearStencilClipOp.h",
"$_src/gpu/ops/GrCopySurfaceOp.cpp",
"$_src/gpu/ops/GrCopySurfaceOp.h",
"$_src/gpu/ops/GrDashLinePathRenderer.cpp",
"$_src/gpu/ops/GrDashLinePathRenderer.h",
"$_src/gpu/ops/GrDashOp.cpp",
"$_src/gpu/ops/GrDashOp.h",
"$_src/gpu/ops/GrDefaultPathRenderer.cpp",
"$_src/gpu/ops/GrDefaultPathRenderer.h",
"$_src/gpu/ops/GrDiscardOp.h",
"$_src/gpu/ops/GrDrawAtlasOp.cpp",
"$_src/gpu/ops/GrDrawAtlasOp.h",
"$_src/gpu/ops/GrDrawOp.h",
"$_src/gpu/ops/GrDrawPathOp.cpp",
"$_src/gpu/ops/GrDrawPathOp.h",
"$_src/gpu/ops/GrDrawVerticesOp.cpp",
"$_src/gpu/ops/GrDrawVerticesOp.h",
"$_src/gpu/ops/GrMeshDrawOp.cpp",
"$_src/gpu/ops/GrMeshDrawOp.h",
"$_src/gpu/ops/GrMSAAPathRenderer.cpp",
"$_src/gpu/ops/GrMSAAPathRenderer.h",
"$_src/gpu/ops/GrNonAAFillRectOp.h",
"$_src/gpu/ops/GrNonAAFillRectOp.cpp",
"$_src/gpu/ops/GrNonAAFillRectPerspectiveOp.cpp",
"$_src/gpu/ops/GrNonAAStrokeRectOp.cpp",
"$_src/gpu/ops/GrNonAAStrokeRectOp.h",
"$_src/gpu/ops/GrLatticeOp.cpp",
"$_src/gpu/ops/GrLatticeOp.h",
"$_src/gpu/ops/GrOp.cpp",
"$_src/gpu/ops/GrOp.h",
"$_src/gpu/ops/GrOvalOpFactory.cpp",
"$_src/gpu/ops/GrOvalOpFactory.h",
"$_src/gpu/ops/GrRectOpFactory.h",
"$_src/gpu/ops/GrRectOpFactory.cpp",
"$_src/gpu/ops/GrRegionOp.cpp",
"$_src/gpu/ops/GrRegionOp.h",
"$_src/gpu/ops/GrSemaphoreOp.cpp",
"$_src/gpu/ops/GrSemaphoreOp.h",
"$_src/gpu/ops/GrShadowRRectOp.cpp",
"$_src/gpu/ops/GrShadowRRectOp.h",
"$_src/gpu/ops/GrSmallPathRenderer.cpp",
"$_src/gpu/ops/GrSmallPathRenderer.h",
"$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp",
"$_src/gpu/ops/GrStencilAndCoverPathRenderer.h",
"$_src/gpu/ops/GrStencilPathOp.h",
"$_src/gpu/ops/GrTessellatingPathRenderer.cpp",
"$_src/gpu/ops/GrTessellatingPathRenderer.h",
"$_src/gpu/ops/GrTestMeshDrawOp.h",
"$_src/gpu/effects/Gr1DKernelEffect.h",
"$_src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp",
"$_src/gpu/effects/GrConfigConversionEffect.cpp",
"$_src/gpu/effects/GrConfigConversionEffect.h",
"$_src/gpu/effects/GrConstColorProcessor.cpp",
"$_src/gpu/effects/GrCoverageSetOpXP.cpp",
"$_src/gpu/effects/GrCoverageSetOpXP.h",
"$_src/gpu/effects/GrCustomXfermode.cpp",
"$_src/gpu/effects/GrCustomXfermode.h",
"$_src/gpu/effects/GrBezierEffect.cpp",
"$_src/gpu/effects/GrBezierEffect.h",
"$_src/gpu/effects/GrConvexPolyEffect.cpp",
"$_src/gpu/effects/GrConvexPolyEffect.h",
"$_src/gpu/effects/GrBicubicEffect.cpp",
"$_src/gpu/effects/GrBicubicEffect.h",
"$_src/gpu/effects/GrBitmapTextGeoProc.cpp",
"$_src/gpu/effects/GrBitmapTextGeoProc.h",
"$_src/gpu/effects/GrDisableColorXP.cpp",
"$_src/gpu/effects/GrDisableColorXP.h",
"$_src/gpu/effects/GrDistanceFieldGeoProc.cpp",
"$_src/gpu/effects/GrDistanceFieldGeoProc.h",
"$_src/gpu/effects/GrDitherEffect.cpp",
"$_src/gpu/effects/GrDitherEffect.h",
"$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp",
"$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h",
"$_src/gpu/effects/GrMatrixConvolutionEffect.cpp",
"$_src/gpu/effects/GrMatrixConvolutionEffect.h",
"$_src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp",
"$_src/gpu/effects/GrNonlinearColorSpaceXformEffect.h",
"$_src/gpu/effects/GrOvalEffect.cpp",
"$_src/gpu/effects/GrOvalEffect.h",
"$_src/gpu/effects/GrPorterDuffXferProcessor.cpp",
"$_src/gpu/effects/GrPorterDuffXferProcessor.h",
"$_src/gpu/effects/GrProxyMove.h",
"$_src/gpu/effects/GrRRectEffect.cpp",
"$_src/gpu/effects/GrRRectEffect.h",
"$_src/gpu/effects/GrShadowGeoProc.cpp",
"$_src/gpu/effects/GrShadowGeoProc.h",
"$_src/gpu/effects/GrSimpleTextureEffect.cpp",
"$_src/gpu/effects/GrSimpleTextureEffect.h",
"$_src/gpu/effects/GrSingleTextureEffect.cpp",
"$_src/gpu/effects/GrSingleTextureEffect.h",
"$_src/gpu/effects/GrSRGBEffect.cpp",
"$_src/gpu/effects/GrSRGBEffect.h",
"$_src/gpu/effects/GrTextureDomain.cpp",
"$_src/gpu/effects/GrTextureDomain.h",
"$_src/gpu/effects/GrTextureStripAtlas.cpp",
"$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp",
"$_src/gpu/effects/GrYUVEffect.cpp",
"$_src/gpu/effects/GrYUVEffect.h",
"$_src/gpu/instanced/InstancedRendering.cpp",
"$_src/gpu/instanced/InstancedRendering.h",
"$_src/gpu/instanced/InstancedRenderingTypes.h",
"$_src/gpu/instanced/InstanceProcessor.cpp",
"$_src/gpu/instanced/InstanceProcessor.h",
"$_src/gpu/instanced/GLInstancedRendering.cpp",
"$_src/gpu/instanced/GLInstancedRendering.h",
# text
"$_src/gpu/text/GrAtlasGlyphCache.cpp",
"$_src/gpu/text/GrAtlasGlyphCache.h",
"$_src/gpu/text/GrAtlasTextBlob.cpp",
"$_src/gpu/text/GrAtlasTextBlob_regenInOp.cpp",
"$_src/gpu/text/GrAtlasTextBlob.h",
"$_src/gpu/text/GrAtlasTextContext.cpp",
"$_src/gpu/text/GrAtlasTextContext.h",
"$_src/gpu/text/GrDistanceFieldAdjustTable.cpp",
"$_src/gpu/text/GrDistanceFieldAdjustTable.h",
"$_src/gpu/text/GrStencilAndCoverTextContext.cpp",
"$_src/gpu/text/GrStencilAndCoverTextContext.h",
"$_src/gpu/text/GrTextBlobCache.cpp",
"$_src/gpu/text/GrTextBlobCache.h",
"$_src/gpu/text/GrTextUtils.cpp",
"$_src/gpu/text/GrTextUtils.h",
"$_src/gpu/gl/GrGLAssembleInterface.cpp",
"$_src/gpu/gl/GrGLBuffer.cpp",
"$_src/gpu/gl/GrGLBuffer.h",
"$_src/gpu/gl/GrGLCaps.cpp",
"$_src/gpu/gl/GrGLCaps.h",
"$_src/gpu/gl/GrGLContext.cpp",
"$_src/gpu/gl/GrGLContext.h",
"$_src/gpu/gl/GrGLCreateNativeInterface_none.cpp",
"$_src/gpu/gl/GrGLCreateNullInterface.cpp",
"$_src/gpu/gl/GrGLDefaultInterface_none.cpp",
"$_src/gpu/gl/GrGLDefines.h",
"$_src/gpu/gl/GrGLGLSL.cpp",
"$_src/gpu/gl/GrGLGLSL.h",
"$_src/gpu/gl/GrGLGpu.cpp",
"$_src/gpu/gl/GrGLGpu.h",
"$_src/gpu/gl/GrGLGpuCommandBuffer.h",
"$_src/gpu/gl/GrGLGpuProgramCache.cpp",
"$_src/gpu/gl/GrGLExtensions.cpp",
"$_src/gpu/gl/GrGLExternalTextureData.cpp",
"$_src/gpu/gl/GrGLInterface.cpp",
"$_src/gpu/gl/GrGLIRect.h",
"$_src/gpu/gl/GrGLPath.cpp",
"$_src/gpu/gl/GrGLPath.h",
"$_src/gpu/gl/GrGLPathRange.cpp",
"$_src/gpu/gl/GrGLPathRange.h",
"$_src/gpu/gl/GrGLPathRendering.cpp",
"$_src/gpu/gl/GrGLPathRendering.h",
"$_src/gpu/gl/GrGLProgram.cpp",
"$_src/gpu/gl/GrGLProgram.h",
"$_src/gpu/gl/GrGLProgramDataManager.cpp",
"$_src/gpu/gl/GrGLProgramDataManager.h",
"$_src/gpu/gl/GrGLRenderTarget.cpp",
"$_src/gpu/gl/GrGLRenderTarget.h",
"$_src/gpu/gl/GrGLSemaphore.h",
"$_src/gpu/gl/GrGLStencilAttachment.cpp",
"$_src/gpu/gl/GrGLStencilAttachment.h",
"$_src/gpu/gl/GrGLTestInterface.cpp",
"$_src/gpu/gl/GrGLTestInterface.h",
"$_src/gpu/gl/GrGLTexture.cpp",
"$_src/gpu/gl/GrGLTexture.h",
"$_src/gpu/gl/GrGLTextureRenderTarget.cpp",
"$_src/gpu/gl/GrGLTextureRenderTarget.h",
"$_src/gpu/gl/GrGLUtil.cpp",
"$_src/gpu/gl/GrGLUtil.h",
"$_src/gpu/gl/GrGLUniformHandler.cpp",
"$_src/gpu/gl/GrGLUniformHandler.h",
"$_src/gpu/gl/GrGLVaryingHandler.cpp",
"$_src/gpu/gl/GrGLVaryingHandler.h",
"$_src/gpu/gl/GrGLVertexArray.cpp",
"$_src/gpu/gl/GrGLVertexArray.h",
# Files for building GLSL shaders
"$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
"$_src/gpu/gl/builders/GrGLProgramBuilder.h",
"$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp",
"$_src/gpu/gl/builders/GrGLShaderStringBuilder.h",
"$_src/gpu/gl/builders/GrGLSLPrettyPrint.cpp",
# GLSL
"$_src/gpu/glsl/GrGLSL.cpp",
"$_src/gpu/glsl/GrGLSLBlend.cpp",
"$_src/gpu/glsl/GrGLSLBlend.h",
"$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h",
"$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp",
"$_src/gpu/glsl/GrGLSLFragmentProcessor.h",
"$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
"$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
"$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp",
"$_src/gpu/glsl/GrGLSLGeometryProcessor.h",
"$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp",
"$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.h",
"$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp",
"$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h",
"$_src/gpu/glsl/GrGLSLProgramBuilder.cpp",
"$_src/gpu/glsl/GrGLSLProgramBuilder.h",
"$_src/gpu/glsl/GrGLSLProgramDataManager.cpp",
"$_src/gpu/glsl/GrGLSLProgramDataManager.h",
"$_src/gpu/glsl/GrGLSLShaderBuilder.cpp",
"$_src/gpu/glsl/GrGLSLShaderBuilder.h",
"$_src/gpu/glsl/GrGLSLUniformHandler.h",
"$_src/gpu/glsl/GrGLSLUtil.cpp",
"$_src/gpu/glsl/GrGLSLUtil.h",
"$_src/gpu/glsl/GrGLSLVarying.cpp",
"$_src/gpu/glsl/GrGLSLVarying.h",
"$_src/gpu/glsl/GrGLSLVertexShaderBuilder.cpp",
"$_src/gpu/glsl/GrGLSLVertexShaderBuilder.h",
"$_src/gpu/glsl/GrGLSLXferProcessor.cpp",
"$_src/gpu/glsl/GrGLSLXferProcessor.h",
# Sk files
"$_src/gpu/SkGpuDevice.cpp",
"$_src/gpu/SkGpuDevice.h",
"$_src/gpu/SkGpuDevice_drawTexture.cpp",
"$_src/gpu/SkGr.h",
"$_src/gpu/SkGr.cpp",
"$_src/image/SkImage_Gpu.h",
"$_src/image/SkImage_Gpu.cpp",
"$_src/image/SkSurface_Gpu.h",
"$_src/image/SkSurface_Gpu.cpp",
]
skia_null_gpu_sources = []
skia_vk_sources = [
"$_include/gpu/vk/GrVkBackendContext.h",
"$_include/gpu/vk/GrVkDefines.h",
"$_include/gpu/vk/GrVkInterface.h",
"$_include/gpu/vk/GrVkTypes.h",
"$_src/gpu/vk/GrVkBackendContext.cpp",
"$_src/gpu/vk/GrVkBuffer.cpp",
"$_src/gpu/vk/GrVkBuffer.h",
"$_src/gpu/vk/GrVkCaps.cpp",
"$_src/gpu/vk/GrVkCaps.h",
"$_src/gpu/vk/GrVkCommandBuffer.cpp",
"$_src/gpu/vk/GrVkCommandBuffer.h",
"$_src/gpu/vk/GrVkCopyManager.cpp",
"$_src/gpu/vk/GrVkCopyManager.h",
"$_src/gpu/vk/GrVkCopyPipeline.cpp",
"$_src/gpu/vk/GrVkCopyPipeline.h",
"$_src/gpu/vk/GrVkDescriptorPool.cpp",
"$_src/gpu/vk/GrVkDescriptorPool.h",
"$_src/gpu/vk/GrVkDescriptorSet.cpp",
"$_src/gpu/vk/GrVkDescriptorSet.h",
"$_src/gpu/vk/GrVkDescriptorSetManager.cpp",
"$_src/gpu/vk/GrVkDescriptorSetManager.h",
"$_src/gpu/vk/GrVkExtensions.cpp",
"$_src/gpu/vk/GrVkExtensions.h",
"$_src/gpu/vk/GrVkFramebuffer.cpp",
"$_src/gpu/vk/GrVkFramebuffer.h",
"$_src/gpu/vk/GrVkGpu.cpp",
"$_src/gpu/vk/GrVkGpu.h",
"$_src/gpu/vk/GrVkGpuCommandBuffer.cpp",
"$_src/gpu/vk/GrVkGpuCommandBuffer.h",
"$_src/gpu/vk/GrVkImage.cpp",
"$_src/gpu/vk/GrVkImage.h",
"$_src/gpu/vk/GrVkImageView.cpp",
"$_src/gpu/vk/GrVkImageView.h",
"$_src/gpu/vk/GrVkIndexBuffer.cpp",
"$_src/gpu/vk/GrVkIndexBuffer.h",
"$_src/gpu/vk/GrVkInterface.cpp",
"$_src/gpu/vk/GrVkMemory.cpp",
"$_src/gpu/vk/GrVkMemory.h",
"$_src/gpu/vk/GrVkPipeline.cpp",
"$_src/gpu/vk/GrVkPipeline.h",
"$_src/gpu/vk/GrVkPipelineState.cpp",
"$_src/gpu/vk/GrVkPipelineState.h",
"$_src/gpu/vk/GrVkPipelineStateBuilder.cpp",
"$_src/gpu/vk/GrVkPipelineStateBuilder.h",
"$_src/gpu/vk/GrVkPipelineStateCache.cpp",
"$_src/gpu/vk/GrVkPipelineStateDataManager.cpp",
"$_src/gpu/vk/GrVkPipelineStateDataManager.h",
"$_src/gpu/vk/GrVkRenderPass.cpp",
"$_src/gpu/vk/GrVkRenderPass.h",
"$_src/gpu/vk/GrVkRenderTarget.cpp",
"$_src/gpu/vk/GrVkRenderTarget.h",
"$_src/gpu/vk/GrVkResource.h",
"$_src/gpu/vk/GrVkResourceProvider.cpp",
"$_src/gpu/vk/GrVkResourceProvider.h",
"$_src/gpu/vk/GrVkSampler.cpp",
"$_src/gpu/vk/GrVkSampler.h",
"$_src/gpu/vk/GrVkSemaphore.cpp",
"$_src/gpu/vk/GrVkSemaphore.h",
"$_src/gpu/vk/GrVkStencilAttachment.cpp",
"$_src/gpu/vk/GrVkStencilAttachment.h",
"$_src/gpu/vk/GrVkTexture.cpp",
"$_src/gpu/vk/GrVkTexture.h",
"$_src/gpu/vk/GrVkTextureRenderTarget.cpp",
"$_src/gpu/vk/GrVkTextureRenderTarget.h",
"$_src/gpu/vk/GrVkTransferBuffer.cpp",
"$_src/gpu/vk/GrVkTransferBuffer.h",
"$_src/gpu/vk/GrVkUniformBuffer.cpp",
"$_src/gpu/vk/GrVkUniformBuffer.h",
"$_src/gpu/vk/GrVkUniformHandler.cpp",
"$_src/gpu/vk/GrVkUniformHandler.h",
"$_src/gpu/vk/GrVkUtil.cpp",
"$_src/gpu/vk/GrVkUtil.h",
"$_src/gpu/vk/GrVkVaryingHandler.cpp",
"$_src/gpu/vk/GrVkVaryingHandler.h",
"$_src/gpu/vk/GrVkVertexBuffer.cpp",
"$_src/gpu/vk/GrVkVertexBuffer.h",
]
skia_native_gpu_sources = [
"$_src/gpu/gl/GrGLDefaultInterface_native.cpp",
"$_src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp",
"$_src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp",
"$_src/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp",
"$_src/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp",
"$_src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp",
"$_src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp",
]