7dade42e6f
Prior to this CL mutable bitmaps only saved a copy of their pixels if a flag was set at recording time. That flag has been removed and the default behavior when recording a mutable bitmap is to make a copy of it's pixels. This is the only way to ensure that the pixels are not manipulated before we playback their contents. However, enabling this behavior breaks the recording of extracted bitmaps in SkPicture. This is because we currently cache bitmaps within a picture based only on their pixelRef. This results in false positive cache hit when drawing an extracted bitmap as it shares a pixelRef with its orginating bitmap. Therefore we must update the index of the bitmap cache to be both the pixelRef AND the size and offset of the bitmap using those pixels. BUG= TEST=extractbitmap.cpp Review URL: https://codereview.appspot.com/6439043 git-svn-id: http://skia.googlecode.com/svn/trunk@4809 2bbb7eff-a529-9590-31e7-b0007b416f81
151 lines
4.9 KiB
C++
151 lines
4.9 KiB
C++
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/*
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* Copyright 2007 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPicture_DEFINED
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#define SkPicture_DEFINED
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#include "SkRefCnt.h"
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class SkBitmap;
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class SkCanvas;
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class SkPicturePlayback;
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class SkPictureRecord;
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class SkStream;
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class SkWStream;
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/** \class SkPicture
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The SkPicture class records the drawing commands made to a canvas, to
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be played back at a later time.
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*/
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class SK_API SkPicture : public SkRefCnt {
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public:
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SK_DECLARE_INST_COUNT(SkPicture)
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/** The constructor prepares the picture to record.
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@param width the width of the virtual device the picture records.
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@param height the height of the virtual device the picture records.
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*/
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SkPicture();
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/** Make a copy of the contents of src. If src records more drawing after
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this call, those elements will not appear in this picture.
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*/
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SkPicture(const SkPicture& src);
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/**
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* Recreate a picture that was serialized into a stream. If an error occurs
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* the picture will be "empty" : width and height == 0
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*/
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explicit SkPicture(SkStream*);
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virtual ~SkPicture();
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/**
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* Swap the contents of the two pictures. Guaranteed to succeed.
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*/
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void swap(SkPicture& other);
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enum RecordingFlags {
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/* This flag specifies that when clipPath() is called, the path will
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be faithfully recorded, but the recording canvas' current clip will
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only see the path's bounds. This speeds up the recording process
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without compromising the fidelity of the playback. The only side-
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effect for recording is that calling getTotalClip() or related
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clip-query calls will reflect the path's bounds, not the actual
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path.
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*/
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kUsePathBoundsForClip_RecordingFlag = 0x01
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};
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/** Returns the canvas that records the drawing commands.
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@param width the base width for the picture, as if the recording
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canvas' bitmap had this width.
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@param height the base width for the picture, as if the recording
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canvas' bitmap had this height.
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@param recordFlags optional flags that control recording.
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@return the picture canvas.
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*/
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SkCanvas* beginRecording(int width, int height, uint32_t recordFlags = 0);
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/** Returns the recording canvas if one is active, or NULL if recording is
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not active. This does not alter the refcnt on the canvas (if present).
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*/
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SkCanvas* getRecordingCanvas() const;
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/** Signal that the caller is done recording. This invalidates the canvas
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returned by beginRecording/getRecordingCanvas, and prepares the picture
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for drawing. Note: this happens implicitly the first time the picture
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is drawn.
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*/
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void endRecording();
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/** Returns true if any draw commands have been recorded since the last
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call to beginRecording.
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*/
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bool hasRecorded() const;
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/** Replays the drawing commands on the specified canvas. This internally
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calls endRecording() if that has not already been called.
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@param surface the canvas receiving the drawing commands.
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*/
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void draw(SkCanvas* surface);
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/** Return the width of the picture's recording canvas. This
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value reflects what was passed to setSize(), and does not necessarily
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reflect the bounds of what has been recorded into the picture.
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@return the width of the picture's recording canvas
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*/
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int width() const { return fWidth; }
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/** Return the height of the picture's recording canvas. This
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value reflects what was passed to setSize(), and does not necessarily
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reflect the bounds of what has been recorded into the picture.
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@return the height of the picture's recording canvas
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*/
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int height() const { return fHeight; }
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void serialize(SkWStream*) const;
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/** Signals that the caller is prematurely done replaying the drawing
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commands. This can be called from a canvas virtual while the picture
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is drawing. Has no effect if the picture is not drawing.
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*/
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void abortPlayback();
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private:
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int fWidth, fHeight;
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SkPictureRecord* fRecord;
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SkPicturePlayback* fPlayback;
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friend class SkFlatPicture;
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friend class SkPicturePlayback;
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typedef SkRefCnt INHERITED;
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};
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class SkAutoPictureRecord : SkNoncopyable {
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public:
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SkAutoPictureRecord(SkPicture* pict, int width, int height,
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uint32_t recordingFlags = 0) {
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fPicture = pict;
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fCanvas = pict->beginRecording(width, height, recordingFlags);
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}
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~SkAutoPictureRecord() {
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fPicture->endRecording();
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}
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/** Return the canvas to draw into for recording into the picture.
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*/
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SkCanvas* getRecordingCanvas() const { return fCanvas; }
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private:
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SkPicture* fPicture;
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SkCanvas* fCanvas;
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};
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#endif
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