skia2/modules/sksg/include/SkSGRect.h
Florin Malita eb46bd892d [sksg] Hit-testing API
Introduce RenderNode::nodeAt(const SkPoint&) as the entry point for the hit-testing API.

This is backed by a onNodeAt() virtual, which gets dispatched throughout the render DAG,
and normally stops at the first leaf Draw node in encounters.

To support the implementation, introduce a GeometryNode::contains(const SkPoint&) API.

This is backed by a onContains() virtual, overridden in each concrete geometry class.

Expose nodeAt() on sksg::Scene, and add some basic unit tests.

Change-Id: I0c8abd9d1e51ecf2d8b4dd699f325cd636e21084
Reviewed-on: https://skia-review.googlesource.com/c/191296
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-02-12 15:01:05 +00:00

114 lines
3.3 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSGRect_DEFINED
#define SkSGRect_DEFINED
#include "SkSGGeometryNode.h"
#include "SkPath.h"
#include "SkRect.h"
#include "SkRRect.h"
class SkCanvas;
class SkPaint;
namespace sksg {
/**
* Concrete Geometry node, wrapping an SkRect.
*/
class Rect final : public GeometryNode {
public:
static sk_sp<Rect> Make() { return sk_sp<Rect>(new Rect(SkRect::MakeEmpty())); }
static sk_sp<Rect> Make(const SkRect& r) { return sk_sp<Rect>(new Rect(r)); }
SG_ATTRIBUTE(L, SkScalar, fRect.fLeft )
SG_ATTRIBUTE(T, SkScalar, fRect.fTop )
SG_ATTRIBUTE(R, SkScalar, fRect.fRight )
SG_ATTRIBUTE(B, SkScalar, fRect.fBottom)
SG_MAPPED_ATTRIBUTE(Direction , SkPath::Direction, fAttrContaier)
SG_MAPPED_ATTRIBUTE(InitialPointIndex, uint8_t , fAttrContaier)
protected:
void onClip(SkCanvas*, bool antiAlias) const override;
void onDraw(SkCanvas*, const SkPaint&) const override;
bool onContains(const SkPoint&) const override;
SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
explicit Rect(const SkRect&);
SkRect fRect;
struct AttrContainer {
uint8_t fDirection : 1;
uint8_t fInitialPointIndex : 2;
SkPath::Direction getDirection() const {
return static_cast<SkPath::Direction>(fDirection);
}
void setDirection(SkPath::Direction dir) { fDirection = SkTo<uint8_t>(dir); }
uint8_t getInitialPointIndex() const { return fInitialPointIndex; }
void setInitialPointIndex(uint8_t idx) { fInitialPointIndex = idx; }
};
AttrContainer fAttrContaier = { SkPath::kCW_Direction, 0 };
using INHERITED = GeometryNode;
};
/**
* Concrete Geometry node, wrapping an SkRRect.
*/
class RRect final : public GeometryNode {
public:
static sk_sp<RRect> Make() { return sk_sp<RRect>(new RRect(SkRRect())); }
static sk_sp<RRect> Make(const SkRRect& rr) { return sk_sp<RRect>(new RRect(rr)); }
SG_ATTRIBUTE(RRect, SkRRect, fRRect)
SG_MAPPED_ATTRIBUTE(Direction , SkPath::Direction, fAttrContaier)
SG_MAPPED_ATTRIBUTE(InitialPointIndex, uint8_t , fAttrContaier)
protected:
void onClip(SkCanvas*, bool antiAlias) const override;
void onDraw(SkCanvas*, const SkPaint&) const override;
bool onContains(const SkPoint&) const override;
SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
SkPath onAsPath() const override;
private:
explicit RRect(const SkRRect&);
SkRRect fRRect;
struct AttrContainer {
uint8_t fDirection : 1;
uint8_t fInitialPointIndex : 2;
SkPath::Direction getDirection() const {
return static_cast<SkPath::Direction>(fDirection);
}
void setDirection(SkPath::Direction dir) { fDirection = SkTo<uint8_t>(dir); }
uint8_t getInitialPointIndex() const { return fInitialPointIndex; }
void setInitialPointIndex(uint8_t idx) { fInitialPointIndex = idx; }
};
AttrContainer fAttrContaier = { SkPath::kCW_Direction, 0 };
using INHERITED = GeometryNode;
};
} // namespace sksg
#endif // SkSGRect_DEFINED