923d83bf18
`optimize_comparison` asserted that its inputs were numbers. However, it's also valid to compare boolean inputs. Fortunately, other than the over-zealous assertion, the actual logic worked fine. Change-Id: I8a9db000274b4993a4c303efa223a1ed72461a87 Bug: oss-fuzz:39513 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455296 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
18 lines
552 B
GLSL
18 lines
552 B
GLSL
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out vec4 sk_FragColor;
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uniform vec4 a;
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uniform vec4 b;
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uniform uvec2 c;
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uniform uvec2 d;
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uniform ivec3 e;
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uniform ivec3 f;
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void main() {
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bvec4 expectTTFF = bvec4(true, true, false, false);
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bvec4 expectFFTT = bvec4(false, false, true, true);
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bvec4 expectTTTT = bvec4(true, true, true, true);
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sk_FragColor.x = float(equal(a, b).x ? 1 : 0);
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sk_FragColor.y = float(equal(c, d).y ? 1 : 0);
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sk_FragColor.z = float(equal(e, f).z ? 1 : 0);
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sk_FragColor.w = float((any(expectTTFF) || any(expectFFTT)) || any(expectTTTT) ? 1 : 0);
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}
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