9ea53f93e7
That way when declaring a test with DEF_TEST() macro, you don't have to uniquify the test name because it might colide with the class it is being testing. For example, if you are testing SkBase64 and do: DEF_TEST(SkBase64, reporter) { } That will generate an error because the macro will declare a function named SkBase64 which colides with the type SkBase64. By adding Test to the function name we avoid this problem. Fixed the entries found with the following command line: $ git grep "Test, r" | grep DEF BUG=None TEST=make tests && out/Debug/tests R=mtklein@google.com Author: tfarina@chromium.org Review URL: https://codereview.chromium.org/345753007
186 lines
5.5 KiB
C++
186 lines
5.5 KiB
C++
/*
|
|
* Copyright 2014 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
// This is a GPU-backend specific test
|
|
#if SK_SUPPORT_GPU
|
|
|
|
#include "GrRedBlackTree.h"
|
|
#include "SkRandom.h"
|
|
#include "Test.h"
|
|
|
|
typedef GrRedBlackTree<int> Tree;
|
|
|
|
DEF_TEST(GrRedBlackTree, reporter) {
|
|
Tree tree;
|
|
|
|
SkRandom r;
|
|
|
|
int count[100] = {0};
|
|
// add 10K ints
|
|
for (int i = 0; i < 10000; ++i) {
|
|
int x = r.nextU() % 100;
|
|
Tree::Iter xi = tree.insert(x);
|
|
REPORTER_ASSERT(reporter, *xi == x);
|
|
++count[x];
|
|
}
|
|
|
|
tree.insert(0);
|
|
++count[0];
|
|
tree.insert(99);
|
|
++count[99];
|
|
REPORTER_ASSERT(reporter, *tree.begin() == 0);
|
|
REPORTER_ASSERT(reporter, *tree.last() == 99);
|
|
REPORTER_ASSERT(reporter, --(++tree.begin()) == tree.begin());
|
|
REPORTER_ASSERT(reporter, --tree.end() == tree.last());
|
|
REPORTER_ASSERT(reporter, tree.count() == 10002);
|
|
|
|
int c = 0;
|
|
// check that we iterate through the correct number of
|
|
// elements and they are properly sorted.
|
|
for (Tree::Iter a = tree.begin(); tree.end() != a; ++a) {
|
|
Tree::Iter b = a;
|
|
++b;
|
|
++c;
|
|
REPORTER_ASSERT(reporter, b == tree.end() || *a <= *b);
|
|
}
|
|
REPORTER_ASSERT(reporter, c == tree.count());
|
|
|
|
// check that the tree reports the correct number of each int
|
|
// and that we can iterate through them correctly both forward
|
|
// and backward.
|
|
for (int i = 0; i < 100; ++i) {
|
|
int c;
|
|
c = tree.countOf(i);
|
|
REPORTER_ASSERT(reporter, c == count[i]);
|
|
c = 0;
|
|
Tree::Iter iter = tree.findFirst(i);
|
|
while (iter != tree.end() && *iter == i) {
|
|
++c;
|
|
++iter;
|
|
}
|
|
REPORTER_ASSERT(reporter, count[i] == c);
|
|
c = 0;
|
|
iter = tree.findLast(i);
|
|
if (iter != tree.end()) {
|
|
do {
|
|
if (*iter == i) {
|
|
++c;
|
|
} else {
|
|
break;
|
|
}
|
|
if (iter != tree.begin()) {
|
|
--iter;
|
|
} else {
|
|
break;
|
|
}
|
|
} while (true);
|
|
}
|
|
REPORTER_ASSERT(reporter, c == count[i]);
|
|
}
|
|
// remove all the ints between 25 and 74. Randomly chose to remove
|
|
// the first, last, or any entry for each.
|
|
for (int i = 25; i < 75; ++i) {
|
|
while (0 != tree.countOf(i)) {
|
|
--count[i];
|
|
int x = r.nextU() % 3;
|
|
Tree::Iter iter;
|
|
switch (x) {
|
|
case 0:
|
|
iter = tree.findFirst(i);
|
|
break;
|
|
case 1:
|
|
iter = tree.findLast(i);
|
|
break;
|
|
case 2:
|
|
default:
|
|
iter = tree.find(i);
|
|
break;
|
|
}
|
|
tree.remove(iter);
|
|
}
|
|
REPORTER_ASSERT(reporter, 0 == count[i]);
|
|
REPORTER_ASSERT(reporter, tree.findFirst(i) == tree.end());
|
|
REPORTER_ASSERT(reporter, tree.findLast(i) == tree.end());
|
|
REPORTER_ASSERT(reporter, tree.find(i) == tree.end());
|
|
}
|
|
// remove all of the 0 entries. (tests removing begin())
|
|
REPORTER_ASSERT(reporter, *tree.begin() == 0);
|
|
REPORTER_ASSERT(reporter, *(--tree.end()) == 99);
|
|
while (0 != tree.countOf(0)) {
|
|
--count[0];
|
|
tree.remove(tree.find(0));
|
|
}
|
|
REPORTER_ASSERT(reporter, 0 == count[0]);
|
|
REPORTER_ASSERT(reporter, tree.findFirst(0) == tree.end());
|
|
REPORTER_ASSERT(reporter, tree.findLast(0) == tree.end());
|
|
REPORTER_ASSERT(reporter, tree.find(0) == tree.end());
|
|
REPORTER_ASSERT(reporter, 0 < *tree.begin());
|
|
|
|
// remove all the 99 entries (tests removing last()).
|
|
while (0 != tree.countOf(99)) {
|
|
--count[99];
|
|
tree.remove(tree.find(99));
|
|
}
|
|
REPORTER_ASSERT(reporter, 0 == count[99]);
|
|
REPORTER_ASSERT(reporter, tree.findFirst(99) == tree.end());
|
|
REPORTER_ASSERT(reporter, tree.findLast(99) == tree.end());
|
|
REPORTER_ASSERT(reporter, tree.find(99) == tree.end());
|
|
REPORTER_ASSERT(reporter, 99 > *(--tree.end()));
|
|
REPORTER_ASSERT(reporter, tree.last() == --tree.end());
|
|
|
|
// Make sure iteration still goes through correct number of entries
|
|
// and is still sorted correctly.
|
|
c = 0;
|
|
for (Tree::Iter a = tree.begin(); tree.end() != a; ++a) {
|
|
Tree::Iter b = a;
|
|
++b;
|
|
++c;
|
|
REPORTER_ASSERT(reporter, b == tree.end() || *a <= *b);
|
|
}
|
|
REPORTER_ASSERT(reporter, c == tree.count());
|
|
|
|
// repeat check that correct number of each entry is in the tree
|
|
// and iterates correctly both forward and backward.
|
|
for (int i = 0; i < 100; ++i) {
|
|
REPORTER_ASSERT(reporter, tree.countOf(i) == count[i]);
|
|
int c = 0;
|
|
Tree::Iter iter = tree.findFirst(i);
|
|
while (iter != tree.end() && *iter == i) {
|
|
++c;
|
|
++iter;
|
|
}
|
|
REPORTER_ASSERT(reporter, count[i] == c);
|
|
c = 0;
|
|
iter = tree.findLast(i);
|
|
if (iter != tree.end()) {
|
|
do {
|
|
if (*iter == i) {
|
|
++c;
|
|
} else {
|
|
break;
|
|
}
|
|
if (iter != tree.begin()) {
|
|
--iter;
|
|
} else {
|
|
break;
|
|
}
|
|
} while (true);
|
|
}
|
|
REPORTER_ASSERT(reporter, count[i] == c);
|
|
}
|
|
|
|
// remove all entries
|
|
while (!tree.empty()) {
|
|
tree.remove(tree.begin());
|
|
}
|
|
|
|
// test reset on empty tree.
|
|
tree.reset();
|
|
}
|
|
|
|
#endif
|