skia2/third_party
John Stiles 45c9eab786 Update ImGui to v1.85.
Change-Id: Ia490c514722b3d23cbf54a5905d301272e7ef161
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481856
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
2021-12-09 15:10:31 +00:00
..
angle2
brotli
cpu-features
d3d12allocator
dng_sdk
etc1
expat Add LICENSE file to third_party/expat/include/expat_config/ 2021-05-27 18:15:18 +00:00
freetype2 Roll FreeType from 61903609 to 12ef831f (10 commits) 2021-09-29 14:28:39 +00:00
harfbuzz [infra] Add SkParagraph (harfbuzz, ICU) to Canvaskit Bazel build. 2021-11-30 21:01:06 +00:00
icu Reland "Experimental ICU runtime linking" 2021-07-27 19:51:31 +00:00
imgui Update ImGui to v1.85. 2021-12-09 15:10:31 +00:00
libjpeg-turbo Update version of libjpeg-turbo used by Skia's test infra 2021-05-04 21:49:45 +00:00
libmicrohttpd
libpng
libwebp update libwebp to v1.2.1 2021-08-16 13:57:40 +00:00
lua
musl_compat Add LICENSE to third_party/musl_compat 2021-10-21 13:49:16 +00:00
native_app_glue
oboe
piex
sfntly
skcms Roll skcms from 103005b3c336 to 1ea0b89e7a7e (1 revision) 2021-11-16 00:27:10 +00:00
spirv-cross
vulkanmemoryallocator Add flag that can be used to disable std::shared_mutex use in VMA. 2021-11-12 01:35:08 +00:00
wuffs
zlib
BUILD.bazel [infra] Add SkParagraph (harfbuzz, ICU) to Canvaskit Bazel build. 2021-11-30 21:01:06 +00:00
BUILD.gn
file_map_for_bazel.json [infra] Add SkParagraph (harfbuzz, ICU) to Canvaskit Bazel build. 2021-11-30 21:01:06 +00:00
README
third_party.gni

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.