skia2/experimental/svg/model/SkSVGPath.h
Mike Reed 7d34dc7747 Revert "Revert "switch to new filltype for SkPath""
This reverts commit 3e7af41224.

Change-Id: Id4f66b3956f4bdbe690db20fc478b7365ee89717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256676
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-11-26 17:43:14 +00:00

38 lines
945 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGPath_DEFINED
#define SkSVGPath_DEFINED
#include "experimental/svg/model/SkSVGShape.h"
#include "include/core/SkPath.h"
class SkSVGPath final : public SkSVGShape {
public:
~SkSVGPath() override = default;
static sk_sp<SkSVGPath> Make() { return sk_sp<SkSVGPath>(new SkSVGPath()); }
void setPath(const SkPath& path) { fPath = path; }
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGPath();
mutable SkPath fPath; // mutated in onDraw(), to apply inherited fill types.
typedef SkSVGShape INHERITED;
};
#endif // SkSVGPath_DEFINED