fbfcd56021
This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
100 lines
3.5 KiB
C++
100 lines
3.5 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrCacheID_DEFINED
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#define GrCacheID_DEFINED
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#include "GrTypes.h"
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///////////////////////////////////////////////////////////////////////////////
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#define GR_DECLARE_RESOURCE_CACHE_TYPE() \
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static int8_t GetResourceType();
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#define GR_DEFINE_RESOURCE_CACHE_TYPE(ClassName) \
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int8_t ClassName::GetResourceType() { \
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static int8_t kResourceTypeID = 0; \
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if (0 == kResourceTypeID) { \
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kResourceTypeID = GrCacheID::GetNextResourceType(); \
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} \
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return kResourceTypeID; \
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}
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///////////////////////////////////////////////////////////////////////////////
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#define GR_DECLARE_RESOURCE_CACHE_DOMAIN(AccessorName) \
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static int8_t AccessorName();
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#define GR_DEFINE_RESOURCE_CACHE_DOMAIN(ClassName, AccessorName) \
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int8_t ClassName::AccessorName() { \
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static int8_t kDomainID = 0; \
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if (0 == kDomainID) { \
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kDomainID = GrCacheID::GetNextDomain(); \
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} \
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return kDomainID; \
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}
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/**
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* The cache ID adds structure to the IDs used for caching GPU resources. It
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* is broken into three portions:
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* the public portion - which is filled in by Skia clients
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* the private portion - which is used by the cache (domain & type)
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* the resource-specific portion - which is filled in by each GrResource-
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* derived class.
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*
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* For the public portion each client of the cache makes up its own
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* unique-per-resource identifier (e.g., bitmap genID). A public ID of
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* 'kScratch_CacheID' indicates that the resource is a "scratch" resource.
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* When used to acquire a resource it indicates the cache user is
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* looking for a resource that matches a resource-subclass-specific set of
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* <20>dimensions<6E> such as width, height, buffer size, or pixel config, but not
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* for particular resource contents (e.g., texel or vertex values). The public
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* IDs are unique within a private ID value but not necessarily across
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* private IDs.
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*
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* The domain portion identifies the cache client while the type field
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* indicates the resource type. When the public portion indicates that the
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* resource is a scratch resource, the domain field should be kUnrestricted
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* so that scratch resources can be recycled across domains.
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*/
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class GrCacheID {
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public:
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uint64_t fPublicID;
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uint32_t fResourceSpecific32;
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uint8_t fDomain;
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private:
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uint8_t fResourceType;
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public:
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uint16_t fResourceSpecific16;
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GrCacheID(uint8_t resourceType)
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: fPublicID(kDefaultPublicCacheID)
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, fDomain(GrCacheData::kScratch_ResourceDomain)
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, fResourceType(resourceType) {
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}
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void toRaw(uint32_t v[4]);
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uint8_t getResourceType() const { return fResourceType; }
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/*
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* Default value for public portion of GrCacheID
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*/
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static const uint64_t kDefaultPublicCacheID = 0;
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static const uint8_t kInvalid_ResourceType = 0;
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static uint8_t GetNextDomain();
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static uint8_t GetNextResourceType();
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};
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#endif // GrCacheID_DEFINED
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