4b90b1122c
If SkBitmapHeap::insert() returns INVALID_SLOT, assert at picture record time so we can debug, but allow it to continue in release mode, so that we can still capture a picture. At playback time, print a message so we know that there was an error. Review URL: https://codereview.appspot.com/6873050 git-svn-id: http://skia.googlecode.com/svn/trunk@6664 2bbb7eff-a529-9590-31e7-b0007b416f81
339 lines
11 KiB
C++
339 lines
11 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkData.h"
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#include "SkPaint.h"
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#include "SkPicture.h"
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#include "SkRandom.h"
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#include "SkShader.h"
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#include "SkStream.h"
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#include "SkPictureUtils.h"
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static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) {
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bm->setConfig(SkBitmap::kARGB_8888_Config, w, h);
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bm->allocPixels();
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bm->eraseColor(color);
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if (immutable) {
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bm->setImmutable();
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}
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}
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typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&, const SkPoint&);
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static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkPoint& pos) {
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canvas->drawBitmap(bm, pos.fX, pos.fY, NULL);
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}
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static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkPoint& pos) {
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SkRect r = {
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0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())
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};
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r.offset(pos.fX, pos.fY);
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canvas->drawBitmapRectToRect(bm, NULL, r, NULL);
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}
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static void drawshader_proc(SkCanvas* canvas, const SkBitmap& bm,
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const SkPoint& pos) {
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SkRect r = {
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0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())
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};
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r.offset(pos.fX, pos.fY);
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SkShader* s = SkShader::CreateBitmapShader(bm,
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SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode);
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SkPaint paint;
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paint.setShader(s)->unref();
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canvas->drawRect(r, paint);
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}
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// Return a picture with the bitmaps drawn at the specified positions.
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static SkPicture* record_bitmaps(const SkBitmap bm[], const SkPoint pos[],
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int count, DrawBitmapProc proc) {
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SkPicture* pic = new SkPicture;
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SkCanvas* canvas = pic->beginRecording(1000, 1000);
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for (int i = 0; i < count; ++i) {
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proc(canvas, bm[i], pos[i]);
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}
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pic->endRecording();
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return pic;
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}
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static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) {
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rect->fLeft = rand.nextRangeScalar(-W, 2*W);
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rect->fTop = rand.nextRangeScalar(-H, 2*H);
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rect->fRight = rect->fLeft + rand.nextRangeScalar(0, W);
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rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H);
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// we integralize rect to make our tests more predictable, since Gather is
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// a little sloppy.
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SkIRect ir;
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rect->round(&ir);
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rect->set(ir);
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}
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// Allocate result to be large enough to hold subset, and then draw the picture
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// into it, offsetting by subset's top/left corner.
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static void draw(SkPicture* pic, const SkRect& subset, SkBitmap* result) {
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SkIRect ir;
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subset.roundOut(&ir);
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int w = ir.width();
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int h = ir.height();
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make_bm(result, w, h, 0, false);
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SkCanvas canvas(*result);
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canvas.translate(-SkIntToScalar(ir.left()), -SkIntToScalar(ir.top()));
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canvas.drawPicture(*pic);
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}
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template <typename T> int find_index(const T* array, T elem, int count) {
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for (int i = 0; i < count; ++i) {
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if (array[i] == elem) {
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return i;
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}
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}
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return -1;
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}
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// Return true if 'ref' is found in array[]
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static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int count) {
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return find_index<const SkPixelRef*>(array, ref, count) >= 0;
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}
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// Look at each pixel in bm, and if its color appears in colors[], find the
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// corresponding value in refs[] and append that ref into array, skipping
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// duplicates of the same value.
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static void gather_from_colors(const SkBitmap& bm, SkPixelRef* const refs[],
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int count, SkTDArray<SkPixelRef*>* array) {
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// Since we only want to return unique values in array, when we scan we just
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// set a bit for each index'd color found. In practice we only have a few
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// distinct colors, so we just use an int's bits as our array. Hence the
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// assert that count <= number-of-bits-in-our-int.
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SkASSERT((unsigned)count <= 32);
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uint32_t bitarray = 0;
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SkAutoLockPixels alp(bm);
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for (int y = 0; y < bm.height(); ++y) {
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for (int x = 0; x < bm.width(); ++x) {
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SkPMColor pmc = *bm.getAddr32(x, y);
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// the only good case where the color is not found would be if
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// the color is transparent, meaning no bitmap was drawn in that
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// pixel.
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if (pmc) {
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int index = SkGetPackedR32(pmc);
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SkASSERT(SkGetPackedG32(pmc) == index);
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SkASSERT(SkGetPackedB32(pmc) == index);
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SkASSERT(index < count);
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bitarray |= 1 << index;
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}
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}
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}
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for (int i = 0; i < count; ++i) {
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if (bitarray & (1 << i)) {
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*array->append() = refs[i];
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}
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}
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}
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static void test_gatherpixelrefs(skiatest::Reporter* reporter) {
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const int IW = 8;
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const int IH = IW;
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const SkScalar W = SkIntToScalar(IW);
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const SkScalar H = W;
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static const int N = 4;
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SkBitmap bm[N];
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SkPixelRef* refs[N];
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const SkPoint pos[] = {
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{ 0, 0 }, { W, 0 }, { 0, H }, { W, H }
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};
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// Our convention is that the color components contain the index of their
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// corresponding bitmap/pixelref
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for (int i = 0; i < N; ++i) {
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make_bm(&bm[i], IW, IH, SkColorSetARGB(0xFF, i, i, i), true);
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refs[i] = bm[i].pixelRef();
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}
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static const DrawBitmapProc procs[] = {
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drawbitmap_proc, drawbitmaprect_proc, drawshader_proc
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};
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SkRandom rand;
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for (size_t k = 0; k < SK_ARRAY_COUNT(procs); ++k) {
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SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, N, procs[k]));
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// quick check for a small piece of each quadrant, which should just
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// contain 1 bitmap.
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for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
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SkRect r;
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r.set(2, 2, W - 2, H - 2);
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r.offset(pos[i].fX, pos[i].fY);
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SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r));
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REPORTER_ASSERT(reporter, data);
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int count = data->size() / sizeof(SkPixelRef*);
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REPORTER_ASSERT(reporter, 1 == count);
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REPORTER_ASSERT(reporter, *(SkPixelRef**)data->data() == refs[i]);
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}
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// Test a bunch of random (mostly) rects, and compare the gather results
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// with a deduced list of refs by looking at the colors drawn.
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for (int j = 0; j < 100; ++j) {
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SkRect r;
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rand_rect(&r, rand, 2*W, 2*H);
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SkBitmap result;
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draw(pic, r, &result);
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SkTDArray<SkPixelRef*> array;
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SkData* data = SkPictureUtils::GatherPixelRefs(pic, r);
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size_t dataSize = data ? data->size() : 0;
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int gatherCount = dataSize / sizeof(SkPixelRef*);
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SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize);
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SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL;
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SkAutoDataUnref adu(data);
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gather_from_colors(result, refs, N, &array);
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/*
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* GatherPixelRefs is conservative, so it can return more bitmaps
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* that we actually can see (usually because of conservative bounds
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* inflation for antialiasing). Thus our check here is only that
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* Gather didn't miss any that we actually saw. Even that isn't
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* a strict requirement on Gather, which is meant to be quick and
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* only mostly-correct, but at the moment this test should work.
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*/
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for (int i = 0; i < array.count(); ++i) {
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bool found = find(gatherRefs, array[i], gatherCount);
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REPORTER_ASSERT(reporter, found);
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#if 0
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// enable this block of code to debug failures, as it will rerun
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// the case that failed.
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if (!found) {
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SkData* data = SkPictureUtils::GatherPixelRefs(pic, r);
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size_t dataSize = data ? data->size() : 0;
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}
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#endif
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}
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}
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}
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}
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#ifdef SK_DEBUG
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// Ensure that deleting SkPicturePlayback does not assert. Asserts only fire in debug mode, so only
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// run in debug mode.
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static void test_deleting_empty_playback() {
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SkPicture picture;
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// Creates an SkPictureRecord
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picture.beginRecording(0, 0);
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// Turns that into an SkPicturePlayback
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picture.endRecording();
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// Deletes the old SkPicturePlayback, and creates a new SkPictureRecord
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picture.beginRecording(0, 0);
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}
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// Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode.
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static void test_serializing_empty_picture() {
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SkPicture picture;
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picture.beginRecording(0, 0);
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picture.endRecording();
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SkDynamicMemoryWStream stream;
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picture.serialize(&stream);
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}
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#endif
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static void rand_op(SkCanvas* canvas, SkRandom& rand) {
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SkPaint paint;
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SkRect rect = SkRect::MakeWH(50, 50);
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SkScalar unit = rand.nextUScalar1();
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if (unit <= 0.3) {
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// SkDebugf("save\n");
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canvas->save();
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} else if (unit <= 0.6) {
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// SkDebugf("restore\n");
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canvas->restore();
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} else if (unit <= 0.9) {
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// SkDebugf("clip\n");
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canvas->clipRect(rect);
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} else {
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// SkDebugf("draw\n");
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canvas->drawPaint(paint);
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}
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}
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static void test_peephole(skiatest::Reporter* reporter) {
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SkRandom rand;
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for (int j = 0; j < 100; j++) {
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SkRandom rand2(rand.getSeed()); // remember the seed
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SkPicture picture;
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SkCanvas* canvas = picture.beginRecording(100, 100);
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for (int i = 0; i < 1000; ++i) {
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rand_op(canvas, rand);
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}
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picture.endRecording();
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}
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{
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SkPicture picture;
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SkCanvas* canvas = picture.beginRecording(100, 100);
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SkRect rect = SkRect::MakeWH(50, 50);
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for (int i = 0; i < 100; ++i) {
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canvas->save();
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}
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while (canvas->getSaveCount() > 1) {
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canvas->clipRect(rect);
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canvas->restore();
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}
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picture.endRecording();
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}
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}
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#ifndef SK_DEBUG
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// Only test this is in release mode. We deliberately crash in debug mode, since a valid caller
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// should never do this.
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static void test_bad_bitmap() {
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// This bitmap has a width and height but no pixels. As a result, attempting to record it will
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// fail.
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SkBitmap bm;
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bm.setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
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SkPicture picture;
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SkCanvas* recordingCanvas = picture.beginRecording(100, 100);
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recordingCanvas->drawBitmap(bm, 0, 0);
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picture.endRecording();
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SkCanvas canvas;
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canvas.drawPicture(picture);
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}
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#endif
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static void TestPicture(skiatest::Reporter* reporter) {
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#ifdef SK_DEBUG
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test_deleting_empty_playback();
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test_serializing_empty_picture();
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#else
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test_bad_bitmap();
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#endif
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test_peephole(reporter);
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test_gatherpixelrefs(reporter);
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}
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#include "TestClassDef.h"
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DEFINE_TESTCLASS("Pictures", PictureTestClass, TestPicture)
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