24f0b884c0
Rather than having a monolithic third_party/BUILD.bazel, this moves our Dawn rules to their own subdirectory and makes it callable via @dawn instead of //third_party/dawn. This will help with the G3 roll and make our rules more organized in general. This also rolls Dawn Roll Dawn from ab9757036bd6 to e831fb61046b (22 revisions) https://dawn.googlesource.com/dawn.git/+log/ab9757036bd6..e831fb61046b Suggested Review Order: - WORKSPACE.bazel, where we define @dawn and its deps (@vulkan_headers and @vulkan_tools). I initially thought I needed to define all of Dawn's deps in the workspace_file_content for new_local_repository, but that WORKSPACE file is ignored when building Skia rules. - third_party/dawn/BUILD.bazel, the contents of which were copied from //third_party/BUILD.bazel and modified largely via find-and-replace to point to files relative to //third_party/externals/dawn. One exception is the cpu_wasm config_setting because @dawn isn't able to see Skia's //bazel/macros.bzl. - All other files Change-Id: Ib2d7bc972ef00b6b68370ce5c2839ffb70ed9a2f Bug: skia:12541, skia:13211 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/538638 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com>
181 lines
4.7 KiB
Python
181 lines
4.7 KiB
Python
load("//bazel:macros.bzl", "exports_files_legacy", "generated_cc_atom")
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licenses(["notice"])
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exports_files_legacy()
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generated_cc_atom(
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name = "GrBackendDrawableInfo_hdr",
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hdrs = ["GrBackendDrawableInfo.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrTypes_hdr",
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"//include/gpu/vk:GrVkTypes_hdr",
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],
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)
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generated_cc_atom(
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name = "GrBackendSemaphore_hdr",
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hdrs = ["GrBackendSemaphore.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrTypes_hdr",
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"//include/gpu/gl:GrGLTypes_hdr",
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"//include/gpu/mtl:GrMtlTypes_hdr",
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"//include/gpu/vk:GrVkTypes_hdr",
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"//include/private/gpu/ganesh:GrD3DTypesMinimal_hdr",
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],
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)
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generated_cc_atom(
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name = "GrBackendSurfaceMutableState_hdr",
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hdrs = ["GrBackendSurfaceMutableState.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrTypes_hdr",
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"//include/private/gpu/ganesh:GrVkTypesPriv_hdr",
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],
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)
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generated_cc_atom(
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name = "GrBackendSurface_hdr",
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hdrs = ["GrBackendSurface.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrBackendSurfaceMutableState_hdr",
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":GrSurfaceInfo_hdr",
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":GrTypes_hdr",
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"//include/gpu/dawn:GrDawnTypes_hdr",
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"//include/gpu/gl:GrGLTypes_hdr",
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"//include/gpu/mock:GrMockTypes_hdr",
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"//include/gpu/mtl:GrMtlTypes_hdr",
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"//include/gpu/vk:GrVkTypes_hdr",
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"//include/private/gpu/ganesh:GrD3DTypesMinimal_hdr",
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"//include/private/gpu/ganesh:GrGLTypesPriv_hdr",
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"//include/private/gpu/ganesh:GrVkTypesPriv_hdr",
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"@dawn",
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],
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)
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generated_cc_atom(
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name = "GrConfig_hdr",
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hdrs = ["GrConfig.h"],
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visibility = ["//:__subpackages__"],
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deps = ["//include/core:SkTypes_hdr"],
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)
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generated_cc_atom(
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name = "GrContextOptions_hdr",
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hdrs = ["GrContextOptions.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrDriverBugWorkarounds_hdr",
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":GrTypes_hdr",
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":ShaderErrorHandler_hdr",
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"//include/core:SkData_hdr",
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"//include/core:SkString_hdr",
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"//include/core:SkTypes_hdr",
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"//include/private/gpu/ganesh:GrTypesPriv_hdr",
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],
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)
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generated_cc_atom(
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name = "GrContextThreadSafeProxy_hdr",
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hdrs = ["GrContextThreadSafeProxy.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrContextOptions_hdr",
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":GrTypes_hdr",
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"//include/core:SkImageInfo_hdr",
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"//include/core:SkRefCnt_hdr",
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],
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)
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generated_cc_atom(
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name = "GrDirectContext_hdr",
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hdrs = ["GrDirectContext.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrBackendSurface_hdr",
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":GrRecordingContext_hdr",
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"//include/core:SkUnPreMultiply_hdr",
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],
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)
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generated_cc_atom(
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name = "GrDriverBugWorkaroundsAutogen_hdr",
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hdrs = ["GrDriverBugWorkaroundsAutogen.h"],
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visibility = ["//:__subpackages__"],
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)
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generated_cc_atom(
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name = "GrDriverBugWorkarounds_hdr",
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hdrs = ["GrDriverBugWorkarounds.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrDriverBugWorkaroundsAutogen_hdr",
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"//include/core:SkTypes_hdr",
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],
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)
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generated_cc_atom(
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name = "GrRecordingContext_hdr",
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hdrs = ["GrRecordingContext.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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"//include/core:SkRefCnt_hdr",
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"//include/private:SkTArray_hdr",
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"//include/private/gpu/ganesh:GrImageContext_hdr",
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],
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)
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generated_cc_atom(
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name = "GrSurfaceInfo_hdr",
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hdrs = ["GrSurfaceInfo.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrTypes_hdr",
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"//include/private/gpu/ganesh:GrD3DTypesMinimal_hdr",
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"//include/private/gpu/ganesh:GrDawnTypesPriv_hdr",
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"//include/private/gpu/ganesh:GrGLTypesPriv_hdr",
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"//include/private/gpu/ganesh:GrMockTypesPriv_hdr",
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"//include/private/gpu/ganesh:GrMtlTypesPriv_hdr",
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"//include/private/gpu/ganesh:GrVkTypesPriv_hdr",
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],
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)
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generated_cc_atom(
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name = "GrTypes_hdr",
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hdrs = ["GrTypes.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrConfig_hdr",
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"//include/core:SkMath_hdr",
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"//include/core:SkTypes_hdr",
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],
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)
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generated_cc_atom(
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name = "GrYUVABackendTextures_hdr",
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hdrs = ["GrYUVABackendTextures.h"],
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visibility = ["//:__subpackages__"],
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deps = [
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":GrBackendSurface_hdr",
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"//include/core:SkYUVAInfo_hdr",
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],
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)
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generated_cc_atom(
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name = "ShaderErrorHandler_hdr",
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hdrs = ["ShaderErrorHandler.h"],
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visibility = ["//:__subpackages__"],
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deps = ["//include/core:SkTypes_hdr"],
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)
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generated_cc_atom(
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name = "GpuTypes_hdr",
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hdrs = ["GpuTypes.h"],
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visibility = ["//:__subpackages__"],
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deps = ["//include/core:SkTypes_hdr"],
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)
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