f802e75764
This reverts commit 4ffdf3c67f
.
Change-Id: I6c38328500ec9614b587121741e63c7b1a092c7d
Reviewed-on: https://skia-review.googlesource.com/107005
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
345 lines
15 KiB
C++
345 lines
15 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrCaps.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrSurfaceContext.h"
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#include "SkCanvas.h"
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#include "SkGr.h"
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#include "SkSurface.h"
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// using anonymous namespace because these functions are used as template params.
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namespace {
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/** convert 0..1 srgb value to 0..1 linear */
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float srgb_to_linear(float srgb) {
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if (srgb <= 0.04045f) {
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return srgb / 12.92f;
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} else {
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return powf((srgb + 0.055f) / 1.055f, 2.4f);
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}
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}
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/** convert 0..1 linear value to 0..1 srgb */
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float linear_to_srgb(float linear) {
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if (linear <= 0.0031308) {
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return linear * 12.92f;
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} else {
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return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
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}
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}
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}
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/** tests a conversion with an error tolerance */
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template <float (*CONVERT)(float)> static bool check_conversion(uint32_t input, uint32_t output,
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float error) {
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// alpha should always be exactly preserved.
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if ((input & 0xff000000) != (output & 0xff000000)) {
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return false;
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}
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for (int c = 0; c < 3; ++c) {
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uint8_t inputComponent = (uint8_t) ((input & (0xff << (c*8))) >> (c*8));
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float lower = SkTMax(0.f, (float) inputComponent - error);
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float upper = SkTMin(255.f, (float) inputComponent + error);
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lower = CONVERT(lower / 255.f);
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upper = CONVERT(upper / 255.f);
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SkASSERT(lower >= 0.f && lower <= 255.f);
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SkASSERT(upper >= 0.f && upper <= 255.f);
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uint8_t outputComponent = (output & (0xff << (c*8))) >> (c*8);
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if (outputComponent < SkScalarFloorToInt(lower * 255.f) ||
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outputComponent > SkScalarCeilToInt(upper * 255.f)) {
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return false;
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}
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}
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return true;
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}
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/** tests a forward and backward conversion with an error tolerance */
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template <float (*FORWARD)(float), float (*BACKWARD)(float)>
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static bool check_double_conversion(uint32_t input, uint32_t output, float error) {
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// alpha should always be exactly preserved.
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if ((input & 0xff000000) != (output & 0xff000000)) {
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return false;
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}
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for (int c = 0; c < 3; ++c) {
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uint8_t inputComponent = (uint8_t) ((input & (0xff << (c*8))) >> (c*8));
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float lower = SkTMax(0.f, (float) inputComponent - error);
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float upper = SkTMin(255.f, (float) inputComponent + error);
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lower = FORWARD(lower / 255.f);
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upper = FORWARD(upper / 255.f);
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SkASSERT(lower >= 0.f && lower <= 255.f);
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SkASSERT(upper >= 0.f && upper <= 255.f);
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uint8_t upperComponent = SkScalarCeilToInt(upper * 255.f);
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uint8_t lowerComponent = SkScalarFloorToInt(lower * 255.f);
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lower = SkTMax(0.f, (float) lowerComponent - error);
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upper = SkTMin(255.f, (float) upperComponent + error);
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lower = BACKWARD(lowerComponent / 255.f);
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upper = BACKWARD(upperComponent / 255.f);
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SkASSERT(lower >= 0.f && lower <= 255.f);
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SkASSERT(upper >= 0.f && upper <= 255.f);
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upperComponent = SkScalarCeilToInt(upper * 255.f);
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lowerComponent = SkScalarFloorToInt(lower * 255.f);
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uint8_t outputComponent = (output & (0xff << (c*8))) >> (c*8);
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if (outputComponent < lowerComponent || outputComponent > upperComponent) {
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return false;
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}
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}
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return true;
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}
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static bool check_srgb_to_linear_conversion(uint32_t srgb, uint32_t linear, float error) {
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return check_conversion<srgb_to_linear>(srgb, linear, error);
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}
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static bool check_linear_to_srgb_conversion(uint32_t linear, uint32_t srgb, float error) {
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return check_conversion<linear_to_srgb>(linear, srgb, error);
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}
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static bool check_linear_to_srgb_to_linear_conversion(uint32_t input, uint32_t output, float error) {
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return check_double_conversion<linear_to_srgb, srgb_to_linear>(input, output, error);
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}
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static bool check_srgb_to_linear_to_srgb_conversion(uint32_t input, uint32_t output, float error) {
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return check_double_conversion<srgb_to_linear, linear_to_srgb>(input, output, error);
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}
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static bool check_no_conversion(uint32_t input, uint32_t output, float error) {
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// This is a bit of a hack to check identity transformations that may lose precision.
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return check_srgb_to_linear_to_srgb_conversion(input, output, error);
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}
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typedef bool (*CheckFn) (uint32_t orig, uint32_t actual, float error);
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void read_and_check_pixels(skiatest::Reporter* reporter, GrSurfaceContext* context,
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uint32_t* origData,
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const SkImageInfo& dstInfo, CheckFn checker, float error,
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const char* subtestName) {
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int w = dstInfo.width();
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int h = dstInfo.height();
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SkAutoTMalloc<uint32_t> readData(w * h);
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memset(readData.get(), 0, sizeof(uint32_t) * w * h);
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if (!context->readPixels(dstInfo, readData.get(), 0, 0, 0)) {
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ERRORF(reporter, "Could not read pixels for %s.", subtestName);
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return;
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}
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for (int j = 0; j < h; ++j) {
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for (int i = 0; i < w; ++i) {
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uint32_t orig = origData[j * w + i];
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uint32_t read = readData[j * w + i];
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if (!checker(orig, read, error)) {
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ERRORF(reporter, "Expected 0x%08x, read back as 0x%08x in %s at %d, %d).",
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orig, read, subtestName, i, j);
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return;
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}
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}
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}
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}
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namespace {
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enum class Encoding {
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kUntagged,
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kLinear,
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kSRGB,
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};
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}
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static sk_sp<SkColorSpace> encoding_as_color_space(Encoding encoding) {
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switch (encoding) {
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case Encoding::kUntagged: return nullptr;
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case Encoding::kLinear: return SkColorSpace::MakeSRGBLinear();
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case Encoding::kSRGB: return SkColorSpace::MakeSRGB();
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}
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return nullptr;
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}
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static GrPixelConfig encoding_as_pixel_config(Encoding encoding) {
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switch (encoding) {
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case Encoding::kUntagged: return kRGBA_8888_GrPixelConfig;
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case Encoding::kLinear: return kRGBA_8888_GrPixelConfig;
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case Encoding::kSRGB: return kSRGBA_8888_GrPixelConfig;
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}
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return kUnknown_GrPixelConfig;
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}
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static const char* encoding_as_str(Encoding encoding) {
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switch (encoding) {
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case Encoding::kUntagged: return "untagged";
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case Encoding::kLinear: return "linear";
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case Encoding::kSRGB: return "sRGB";
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}
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return nullptr;
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}
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static void do_test(Encoding contextEncoding, Encoding writeEncoding, Encoding readEncoding,
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float error, CheckFn check, GrContext* context, skiatest::Reporter* reporter) {
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#if defined(SK_BUILD_FOR_GOOGLE3)
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// Stack frame size is limited in SK_BUILD_FOR_GOOGLE3.
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static const int kW = 63;
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static const int kH = 63;
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#else
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static const int kW = 255;
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static const int kH = 255;
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#endif
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uint32_t origData[kW * kH];
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for (int j = 0; j < kH; ++j) {
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for (int i = 0; i < kW; ++i) {
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origData[j * kW + i] = (j << 24) | (i << 16) | (i << 8) | i;
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}
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}
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
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desc.fWidth = kW;
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desc.fHeight = kH;
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desc.fConfig = encoding_as_pixel_config(contextEncoding);
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auto surfaceContext = context->contextPriv().makeDeferredSurfaceContext(
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desc, GrMipMapped::kNo, SkBackingFit::kExact, SkBudgeted::kNo,
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encoding_as_color_space(contextEncoding));
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if (!surfaceContext) {
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ERRORF(reporter, "Could not create %s surface context.", encoding_as_str(contextEncoding));
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return;
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}
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auto writeII = SkImageInfo::Make(kW, kH, kRGBA_8888_SkColorType, kPremul_SkAlphaType,
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encoding_as_color_space(writeEncoding));
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if (!surfaceContext->writePixels(writeII, origData, 0, 0, 0)) {
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ERRORF(reporter, "Could not write %s to %s surface context.",
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encoding_as_str(writeEncoding), encoding_as_str(contextEncoding));
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return;
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}
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auto readII = SkImageInfo::Make(kW, kH, kRGBA_8888_SkColorType, kPremul_SkAlphaType,
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encoding_as_color_space(readEncoding));
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SkString testName;
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testName.printf("write %s data to a %s context and read as %s.", encoding_as_str(writeEncoding),
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encoding_as_str(contextEncoding), encoding_as_str(readEncoding));
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read_and_check_pixels(reporter, surfaceContext.get(), origData, readII, check, error,
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testName.c_str());
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}
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// Test all combinations of writePixels/readPixels where the surface context/write source/read dst
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// are sRGB, linear, or untagged RGBA_8888.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SRGBReadWritePixels, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->caps()->isConfigRenderable(kSRGBA_8888_GrPixelConfig) &&
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!context->caps()->isConfigTexturable(kSRGBA_8888_GrPixelConfig)) {
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return;
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}
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// We allow more error on GPUs with lower precision shader variables.
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float error = context->caps()->shaderCaps()->halfIs32Bits() ? 0.5f : 1.2f;
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// For the all-sRGB case, we allow a small error only for devices that have
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// precision variation because the sRGB data gets converted to linear and back in
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// the shader.
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float smallError = context->caps()->shaderCaps()->halfIs32Bits() ? 0.0f : 1.f;
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write sRGB data to a sRGB context - no conversion on the write.
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// back to sRGB no conversion
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do_test(Encoding::kSRGB, Encoding::kSRGB, Encoding::kSRGB, smallError, check_no_conversion,
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context, reporter);
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// Untagged read from sRGB is treated as a conversion back to linear. TODO: Fail or don't
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// convert?
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do_test(Encoding::kSRGB, Encoding::kSRGB, Encoding::kUntagged, error,
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check_srgb_to_linear_conversion, context, reporter);
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// Converts back to linear
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do_test(Encoding::kSRGB, Encoding::kSRGB, Encoding::kLinear, error,
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check_srgb_to_linear_conversion, context, reporter);
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write untagged data to a sRGB context - Currently this treats the untagged data as
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// linear and converts to sRGB during the write. TODO: Fail or passthrough?
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// read back to srgb, no additional conversion
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do_test(Encoding::kSRGB, Encoding::kUntagged, Encoding::kSRGB, error,
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check_linear_to_srgb_conversion, context, reporter);
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// read back to untagged. Currently converts back to linear. TODO: Fail or don't convert?
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do_test(Encoding::kSRGB, Encoding::kUntagged, Encoding::kUntagged, error,
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check_linear_to_srgb_to_linear_conversion, context, reporter);
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// Converts back to linear.
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do_test(Encoding::kSRGB, Encoding::kUntagged, Encoding::kLinear, error,
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check_linear_to_srgb_to_linear_conversion, context, reporter);
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write linear data to a sRGB context. It gets converted to sRGB on write. The reads
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// are all the same as the above cases where the original data was untagged.
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do_test(Encoding::kSRGB, Encoding::kLinear, Encoding::kSRGB, error,
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check_linear_to_srgb_conversion, context, reporter);
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// TODO: Fail or don't convert?
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do_test(Encoding::kSRGB, Encoding::kLinear, Encoding::kUntagged, error,
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check_linear_to_srgb_to_linear_conversion, context, reporter);
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do_test(Encoding::kSRGB, Encoding::kLinear, Encoding::kLinear, error,
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check_linear_to_srgb_to_linear_conversion, context, reporter);
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write data to an untagged context. The write does no conversion no matter what encoding the
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// src data has.
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for (auto writeEncoding : {Encoding::kSRGB, Encoding::kUntagged, Encoding::kLinear}) {
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// Currently this converts to sRGB when we read. TODO: Should reading from an untagged
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// context to sRGB fail or do no conversion?
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do_test(Encoding::kUntagged, writeEncoding, Encoding::kSRGB, error,
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check_linear_to_srgb_conversion, context, reporter);
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// Reading untagged back as untagged should do no conversion.
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do_test(Encoding::kUntagged, writeEncoding, Encoding::kUntagged, error, check_no_conversion,
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context, reporter);
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// Reading untagged back as linear does no conversion. TODO: Should it just fail?
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do_test(Encoding::kUntagged, writeEncoding, Encoding::kLinear, error, check_no_conversion,
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context, reporter);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write sRGB data to a linear context - converts to sRGB on the write.
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// converts back to sRGB on read.
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do_test(Encoding::kLinear, Encoding::kSRGB, Encoding::kSRGB, error,
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check_srgb_to_linear_to_srgb_conversion, context, reporter);
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// Reading untagged data from linear currently does no conversion. TODO: Should it fail?
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do_test(Encoding::kLinear, Encoding::kSRGB, Encoding::kUntagged, error,
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check_srgb_to_linear_conversion, context, reporter);
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// Stays linear when read.
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do_test(Encoding::kLinear, Encoding::kSRGB, Encoding::kLinear, error,
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check_srgb_to_linear_conversion, context, reporter);
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write untagged data to a linear context. Currently does no conversion. TODO: Should this
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// fail?
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// Reading to sRGB does a conversion.
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do_test(Encoding::kLinear, Encoding::kUntagged, Encoding::kSRGB, error,
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check_linear_to_srgb_conversion, context, reporter);
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// Reading to untagged does no conversion. TODO: Should it fail?
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do_test(Encoding::kLinear, Encoding::kUntagged, Encoding::kUntagged, error, check_no_conversion,
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context, reporter);
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// Stays linear when read.
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do_test(Encoding::kLinear, Encoding::kUntagged, Encoding::kLinear, error, check_no_conversion,
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context, reporter);
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Write linear data to a linear context. Does no conversion.
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// Reading to sRGB does a conversion.
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do_test(Encoding::kLinear, Encoding::kLinear, Encoding::kSRGB, error,
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check_linear_to_srgb_conversion, context, reporter);
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// Reading to untagged does no conversion. TODO: Should it fail?
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do_test(Encoding::kLinear, Encoding::kLinear, Encoding::kUntagged, error, check_no_conversion,
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context, reporter);
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// Stays linear when read.
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do_test(Encoding::kLinear, Encoding::kLinear, Encoding::kLinear, error, check_no_conversion,
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context, reporter);
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}
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#endif
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