skia2/third_party
Ben Wagner 36e67aa869 Mark dawn and shaderc as third_party.
This introduces a 'third_party_config' gn template which forwards any
include_dirs as cflag system dirs. This is then used on the dawn and
shaderc configs to suppress warnings from use of their headers in Skia.
This route was chosen as a way to minimize the diff with the upstream
BUILD.gn files for these projects for easier updates.

It would be nice if gn could handle this in the build system, since it
isn't good to hide include directories from gn this way. The gn issue
https://bugs.chromium.org/p/gn/issues/detail?id=157 was created to track
gn being able to do this in a cleaner way.

Change-Id: I2d17d099db7b3d8b5a960576ca0535a22badd902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281356
Auto-Submit: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-04-03 20:46:14 +00:00
..
angle2 reformat GN files 2020-04-01 23:23:03 +00:00
cpu-features reformat GN files 2020-04-01 23:23:03 +00:00
dawn Mark dawn and shaderc as third_party. 2020-04-03 20:46:14 +00:00
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
etc1 AFAICT, only gm/etc1 uses third_party/etc1 2019-04-24 18:57:58 +00:00
expat Strengthen is_official_build, update docs. 2017-03-03 15:41:24 +00:00
freetype2 reformat GN files 2020-04-01 23:23:03 +00:00
glslang reformat GN files 2020-04-01 23:23:03 +00:00
harfbuzz reformat GN files 2020-04-01 23:23:03 +00:00
icu reformat GN files 2020-04-01 23:23:03 +00:00
imgui GLSL editing in Viewer 2019-04-12 16:23:54 +00:00
libjpeg-turbo build libjpeg-turbo with -DUSE_CLZ_INTRINSIC 2020-01-02 18:06:36 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng reformat GN files 2020-04-01 23:23:03 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp reformat GN files 2020-04-01 23:23:03 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue reformat GN files 2020-04-01 23:23:03 +00:00
opencl update hello-opencl 2019-02-11 18:47:32 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly reformat GN files 2020-04-01 23:23:03 +00:00
shaderc Mark dawn and shaderc as third_party. 2020-04-03 20:46:14 +00:00
skcms Roll skia/third_party/skcms bd0abcd0646a..60d5d65325e6 (1 commits) 2020-04-03 17:12:44 +00:00
spirv-cross Roll Dawn and add dependencies 2020-03-30 18:52:06 +00:00
spirv-headers wired up SPIR-V validator 2017-03-16 14:42:20 +00:00
spirv-tools reformat GN files 2020-04-01 23:23:03 +00:00
vulkanmemoryallocator rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
wuffs reformat GN files 2020-04-01 23:23:03 +00:00
zlib reformat GN files 2020-04-01 23:23:03 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Mark dawn and shaderc as third_party. 2020-04-03 20:46:14 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.