skia2/include/private
2015-12-16 07:52:47 -08:00
..
SkAtomics.h SkAtomic: always use std::atomic 2015-11-12 11:07:53 -08:00
SkChecksum.h Switch uses of SkChecksum::Compute to Murmur3. 2015-11-16 11:16:23 -08:00
SkFloatBits.h Revert[8] "move some public headers into private" 2015-08-17 18:29:48 -07:00
SkFloatingPoint.h Revert[8] "move some public headers into private" 2015-08-17 18:29:48 -07:00
SkGpuFenceSync.h Move headers with no dependencies. 2015-07-29 11:10:46 -07:00
SkMiniRecorder.h Move the last headers. Cross your fingers. 2015-07-29 13:31:22 -07:00
SkMutex.h Use SkAutoTExclusive guard in DirectWrite port. 2015-10-23 10:48:26 -07:00
SkOnce.h Move Mutexy things to private. 2015-09-29 11:47:45 -07:00
SkOncePtr.h Revert of skstd -> std for unique_ptr (patchset #17 id:320001 of https://codereview.chromium.org/1436033003/ ) 2015-12-02 12:32:02 -08:00
SkRecords.h remove drawSprite from canvas 2015-12-16 07:52:47 -08:00
SkSemaphore.h Move SkAtomics.h to private. 2015-09-28 11:24:13 -07:00
SkSpinlock.h Move Mutexy things to private. 2015-09-29 11:47:45 -07:00
SkTemplates.h Switch SkAutoMalloc to SkAutoTMalloc to avoid cast 2015-12-10 10:44:13 -08:00
SkTHash.h SkTHash: hash from fnptr to functor type 2015-10-15 12:23:02 -07:00
SkThreadID.h Unify ThreadID. 2015-09-29 14:38:01 -07:00
SkTLogic.h check that SSE2 is available before using __vectorcall 2015-12-01 07:21:09 -08:00
SkUniquePtr.h Revert of skstd -> std for unique_ptr (patchset #17 id:320001 of https://codereview.chromium.org/1436033003/ ) 2015-12-02 12:32:02 -08:00
SkUtility.h Add skstd::unique_ptr and use it. 2015-09-07 12:45:52 -07:00
SkWeakRefCnt.h Move SkAtomics.h to private. 2015-09-28 11:24:13 -07:00