skia2/modules/skparagraph/include/TextStyle.h
weiyuhuang 32f15531c4 Add halfLeading to TextStyle and StrutStyle: https://github.com/flutter/engine/pull/24668
Change-Id: I5627cb163400880992db622bb887093da92d1cd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394969
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
2021-04-16 18:58:25 +00:00

336 lines
12 KiB
C++

// Copyright 2019 Google LLC.
#ifndef TextStyle_DEFINED
#define TextStyle_DEFINED
#include <vector>
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontMetrics.h"
#include "include/core/SkFontStyle.h"
#include "include/core/SkPaint.h"
#include "include/core/SkScalar.h"
#include "modules/skparagraph/include/DartTypes.h"
#include "modules/skparagraph/include/TextShadow.h"
// TODO: Make it external so the other platforms (Android) could use it
#define DEFAULT_FONT_FAMILY "sans-serif"
namespace skia {
namespace textlayout {
static inline bool nearlyZero(SkScalar x, SkScalar tolerance = SK_ScalarNearlyZero) {
if (SkScalarIsFinite(x)) {
return SkScalarNearlyZero(x, tolerance);
}
return false;
}
static inline bool nearlyEqual(SkScalar x, SkScalar y, SkScalar tolerance = SK_ScalarNearlyZero) {
if (SkScalarIsFinite(x) && SkScalarIsFinite(x)) {
return SkScalarNearlyEqual(x, y, tolerance);
}
// Inf == Inf, anything else is false
return x == y;
}
// Multiple decorations can be applied at once. Ex: Underline and overline is
// (0x1 | 0x2)
enum TextDecoration {
kNoDecoration = 0x0,
kUnderline = 0x1,
kOverline = 0x2,
kLineThrough = 0x4,
};
constexpr TextDecoration AllTextDecorations[] = {
kNoDecoration,
kUnderline,
kOverline,
kLineThrough,
};
enum TextDecorationStyle { kSolid, kDouble, kDotted, kDashed, kWavy };
enum TextDecorationMode { kGaps, kThrough };
enum StyleType {
kNone,
kAllAttributes,
kFont,
kForeground,
kBackground,
kShadow,
kDecorations,
kLetterSpacing,
kWordSpacing
};
struct Decoration {
TextDecoration fType;
TextDecorationMode fMode;
SkColor fColor;
TextDecorationStyle fStyle;
SkScalar fThicknessMultiplier;
bool operator==(const Decoration& other) const {
return this->fType == other.fType &&
this->fMode == other.fMode &&
this->fColor == other.fColor &&
this->fStyle == other.fStyle &&
this->fThicknessMultiplier == other.fThicknessMultiplier;
}
};
/// Where to vertically align the placeholder relative to the surrounding text.
enum class PlaceholderAlignment {
/// Match the baseline of the placeholder with the baseline.
kBaseline,
/// Align the bottom edge of the placeholder with the baseline such that the
/// placeholder sits on top of the baseline.
kAboveBaseline,
/// Align the top edge of the placeholder with the baseline specified in
/// such that the placeholder hangs below the baseline.
kBelowBaseline,
/// Align the top edge of the placeholder with the top edge of the font.
/// When the placeholder is very tall, the extra space will hang from
/// the top and extend through the bottom of the line.
kTop,
/// Align the bottom edge of the placeholder with the top edge of the font.
/// When the placeholder is very tall, the extra space will rise from
/// the bottom and extend through the top of the line.
kBottom,
/// Align the middle of the placeholder with the middle of the text. When the
/// placeholder is very tall, the extra space will grow equally from
/// the top and bottom of the line.
kMiddle,
};
struct FontFeature {
FontFeature(const SkString name, int value) : fName(name), fValue(value) {}
bool operator==(const FontFeature& that) const {
return fName == that.fName && fValue == that.fValue;
}
SkString fName;
int fValue;
};
struct PlaceholderStyle {
PlaceholderStyle() = default;
PlaceholderStyle(SkScalar width, SkScalar height, PlaceholderAlignment alignment,
TextBaseline baseline, SkScalar offset)
: fWidth(width)
, fHeight(height)
, fAlignment(alignment)
, fBaseline(baseline)
, fBaselineOffset(offset) {}
bool equals(const PlaceholderStyle&) const;
SkScalar fWidth = 0;
SkScalar fHeight = 0;
PlaceholderAlignment fAlignment = PlaceholderAlignment::kBaseline;
TextBaseline fBaseline = TextBaseline::kAlphabetic;
// Distance from the top edge of the rect to the baseline position. This
// baseline will be aligned against the alphabetic baseline of the surrounding
// text.
//
// Positive values drop the baseline lower (positions the rect higher) and
// small or negative values will cause the rect to be positioned underneath
// the line. When baseline == height, the bottom edge of the rect will rest on
// the alphabetic baseline.
SkScalar fBaselineOffset = 0;
};
class TextStyle {
public:
TextStyle() = default;
TextStyle(const TextStyle& other, bool placeholder);
bool equals(const TextStyle& other) const;
bool equalsByFonts(const TextStyle& that) const;
bool matchOneAttribute(StyleType styleType, const TextStyle& other) const;
bool operator==(const TextStyle& rhs) const { return this->equals(rhs); }
// Colors
SkColor getColor() const { return fColor; }
void setColor(SkColor color) { fColor = color; }
bool hasForeground() const { return fHasForeground; }
SkPaint getForeground() const { return fForeground; }
void setForegroundColor(SkPaint paint) {
fHasForeground = true;
fForeground = std::move(paint);
}
void clearForegroundColor() { fHasForeground = false; }
bool hasBackground() const { return fHasBackground; }
SkPaint getBackground() const { return fBackground; }
void setBackgroundColor(SkPaint paint) {
fHasBackground = true;
fBackground = std::move(paint);
}
void clearBackgroundColor() { fHasBackground = false; }
// Decorations
Decoration getDecoration() const { return fDecoration; }
TextDecoration getDecorationType() const { return fDecoration.fType; }
TextDecorationMode getDecorationMode() const { return fDecoration.fMode; }
SkColor getDecorationColor() const { return fDecoration.fColor; }
TextDecorationStyle getDecorationStyle() const { return fDecoration.fStyle; }
SkScalar getDecorationThicknessMultiplier() const {
return fDecoration.fThicknessMultiplier;
}
void setDecoration(TextDecoration decoration) { fDecoration.fType = decoration; }
void setDecorationMode(TextDecorationMode mode) { fDecoration.fMode = mode; }
void setDecorationStyle(TextDecorationStyle style) { fDecoration.fStyle = style; }
void setDecorationColor(SkColor color) { fDecoration.fColor = color; }
void setDecorationThicknessMultiplier(SkScalar m) { fDecoration.fThicknessMultiplier = m; }
// Weight/Width/Slant
SkFontStyle getFontStyle() const { return fFontStyle; }
void setFontStyle(SkFontStyle fontStyle) { fFontStyle = fontStyle; }
// Shadows
size_t getShadowNumber() const { return fTextShadows.size(); }
std::vector<TextShadow> getShadows() const { return fTextShadows; }
void addShadow(TextShadow shadow) { fTextShadows.emplace_back(shadow); }
void resetShadows() { fTextShadows.clear(); }
// Font features
size_t getFontFeatureNumber() const { return fFontFeatures.size(); }
std::vector<FontFeature> getFontFeatures() const { return fFontFeatures; }
void addFontFeature(const SkString& fontFeature, int value)
{ fFontFeatures.emplace_back(fontFeature, value); }
void resetFontFeatures() { fFontFeatures.clear(); }
SkScalar getFontSize() const { return fFontSize; }
void setFontSize(SkScalar size) { fFontSize = size; }
const std::vector<SkString>& getFontFamilies() const { return fFontFamilies; }
void setFontFamilies(std::vector<SkString> families) {
fFontFamilies = std::move(families);
}
void setHeight(SkScalar height) { fHeight = height; }
SkScalar getHeight() const { return fHeightOverride ? fHeight : 0; }
void setHeightOverride(bool heightOverride) { fHeightOverride = heightOverride; }
bool getHeightOverride() const { return fHeightOverride; }
void setHalfLeading(bool halfLeading) { fHalfLeading = halfLeading; }
bool getHalfLeading() const { return fHalfLeading; }
void setLetterSpacing(SkScalar letterSpacing) { fLetterSpacing = letterSpacing; }
SkScalar getLetterSpacing() const { return fLetterSpacing; }
void setWordSpacing(SkScalar wordSpacing) { fWordSpacing = wordSpacing; }
SkScalar getWordSpacing() const { return fWordSpacing; }
SkTypeface* getTypeface() const { return fTypeface.get(); }
sk_sp<SkTypeface> refTypeface() const { return fTypeface; }
void setTypeface(sk_sp<SkTypeface> typeface) { fTypeface = std::move(typeface); }
SkString getLocale() const { return fLocale; }
void setLocale(const SkString& locale) { fLocale = locale; }
TextBaseline getTextBaseline() const { return fTextBaseline; }
void setTextBaseline(TextBaseline baseline) { fTextBaseline = baseline; }
void getFontMetrics(SkFontMetrics* metrics) const;
bool isPlaceholder() const { return fIsPlaceholder; }
void setPlaceholder() { fIsPlaceholder = true; }
private:
static const std::vector<SkString> kDefaultFontFamilies;
Decoration fDecoration = {
TextDecoration::kNoDecoration,
// TODO: switch back to kGaps when (if) switching flutter to skparagraph
TextDecorationMode::kThrough,
// It does not make sense to draw a transparent object, so we use this as a default
// value to indicate no decoration color was set.
SK_ColorTRANSPARENT, TextDecorationStyle::kSolid,
// Thickness is applied as a multiplier to the default thickness of the font.
1.0f};
SkFontStyle fFontStyle;
std::vector<SkString> fFontFamilies = kDefaultFontFamilies;
SkScalar fFontSize = 14.0;
SkScalar fHeight = 1.0;
bool fHeightOverride = false;
// true: half leading.
// false: scale ascent/descent with fHeight.
bool fHalfLeading = false;
SkString fLocale = {};
SkScalar fLetterSpacing = 0.0;
SkScalar fWordSpacing = 0.0;
TextBaseline fTextBaseline = TextBaseline::kAlphabetic;
SkColor fColor = SK_ColorWHITE;
bool fHasBackground = false;
SkPaint fBackground;
bool fHasForeground = false;
SkPaint fForeground;
std::vector<TextShadow> fTextShadows;
sk_sp<SkTypeface> fTypeface;
bool fIsPlaceholder = false;
std::vector<FontFeature> fFontFeatures;
};
typedef size_t TextIndex;
typedef SkRange<size_t> TextRange;
const SkRange<size_t> EMPTY_TEXT = EMPTY_RANGE;
struct Block {
Block() = default;
Block(size_t start, size_t end, const TextStyle& style) : fRange(start, end), fStyle(style) {}
Block(TextRange textRange, const TextStyle& style) : fRange(textRange), fStyle(style) {}
void add(TextRange tail) {
SkASSERT(fRange.end == tail.start);
fRange = TextRange(fRange.start, fRange.start + fRange.width() + tail.width());
}
TextRange fRange = EMPTY_RANGE;
TextStyle fStyle;
};
typedef size_t BlockIndex;
typedef SkRange<size_t> BlockRange;
const size_t EMPTY_BLOCK = EMPTY_INDEX;
const SkRange<size_t> EMPTY_BLOCKS = EMPTY_RANGE;
struct Placeholder {
Placeholder() = default;
Placeholder(size_t start, size_t end, const PlaceholderStyle& style, const TextStyle& textStyle,
BlockRange blocksBefore, TextRange textBefore)
: fRange(start, end)
, fStyle(style)
, fTextStyle(textStyle)
, fBlocksBefore(blocksBefore)
, fTextBefore(textBefore) {}
TextRange fRange = EMPTY_RANGE;
PlaceholderStyle fStyle;
TextStyle fTextStyle;
BlockRange fBlocksBefore;
TextRange fTextBefore;
};
} // namespace textlayout
} // namespace skia
#endif // TextStyle_DEFINED