4684f82ebc
Bug: skia: Change-Id: Id32540cda54a9c5e3e6cb721776699be3cc8ac1a Reviewed-on: https://skia-review.googlesource.com/113263 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
465 lines
16 KiB
C++
465 lines
16 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurfaceProxy_DEFINED
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#define GrSurfaceProxy_DEFINED
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#include "GrGpuResource.h"
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#include "GrSurface.h"
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#include "SkRect.h"
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class GrBackendTexture;
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class GrCaps;
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class GrOpList;
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class GrProxyProvider;
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class GrRenderTargetOpList;
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class GrRenderTargetProxy;
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class GrResourceProvider;
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class GrSurfaceContext;
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class GrSurfaceProxyPriv;
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class GrTextureOpList;
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class GrTextureProxy;
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// This class replicates the functionality GrIORef<GrSurface> but tracks the
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// utilitization for later resource allocation (for the deferred case) and
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// forwards on the utilization in the wrapped case
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class GrIORefProxy : public SkNoncopyable {
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public:
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void ref() const {
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this->validate();
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++fRefCnt;
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if (fTarget) {
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fTarget->ref();
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}
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}
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void unref() const {
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this->validate();
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if (fTarget) {
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fTarget->unref();
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}
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--fRefCnt;
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this->didRemoveRefOrPendingIO();
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}
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#ifdef SK_DEBUG
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bool isUnique_debugOnly() const { // For asserts.
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SkASSERT(fRefCnt >= 0 && fPendingWrites >= 0 && fPendingReads >= 0);
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return 1 == fRefCnt + fPendingWrites + fPendingReads;
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}
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#endif
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void release() {
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// The proxy itself may still have multiple refs. It can be owned by an SkImage and multiple
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// SkDeferredDisplayLists at the same time if we are using DDLs.
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SkASSERT(0 == fPendingReads);
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SkASSERT(0 == fPendingWrites);
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SkASSERT(fTarget->internalHasUniqueRef());
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SkASSERT(!fTarget->internalHasPendingIO());
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fTarget->unref();
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fTarget = nullptr;
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}
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void validate() const {
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#ifdef SK_DEBUG
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SkASSERT(fRefCnt >= 0);
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SkASSERT(fPendingReads >= 0);
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SkASSERT(fPendingWrites >= 0);
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SkASSERT(fRefCnt + fPendingReads + fPendingWrites >= 1);
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if (fTarget) {
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// The backing GrSurface can have more refs than the proxy if the proxy
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// started off wrapping an external resource (that came in with refs).
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// The GrSurface should never have fewer refs than the proxy however.
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SkASSERT(fTarget->fRefCnt >= fRefCnt);
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SkASSERT(fTarget->fPendingReads >= fPendingReads);
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SkASSERT(fTarget->fPendingWrites >= fPendingWrites);
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}
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#endif
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}
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int32_t getProxyRefCnt_TestOnly() const;
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int32_t getBackingRefCnt_TestOnly() const;
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int32_t getPendingReadCnt_TestOnly() const;
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int32_t getPendingWriteCnt_TestOnly() const;
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void addPendingRead() const {
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this->validate();
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++fPendingReads;
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if (fTarget) {
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fTarget->addPendingRead();
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}
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}
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void completedRead() const {
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this->validate();
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if (fTarget) {
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fTarget->completedRead();
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}
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--fPendingReads;
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this->didRemoveRefOrPendingIO();
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}
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void addPendingWrite() const {
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this->validate();
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++fPendingWrites;
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if (fTarget) {
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fTarget->addPendingWrite();
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}
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}
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void completedWrite() const {
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this->validate();
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if (fTarget) {
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fTarget->completedWrite();
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}
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--fPendingWrites;
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this->didRemoveRefOrPendingIO();
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}
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protected:
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GrIORefProxy() : fTarget(nullptr), fRefCnt(1), fPendingReads(0), fPendingWrites(0) {}
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GrIORefProxy(sk_sp<GrSurface> surface) : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {
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// Since we're manually forwarding on refs & unrefs we don't want sk_sp doing
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// anything extra.
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fTarget = surface.release();
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}
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virtual ~GrIORefProxy() {
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// We don't unref 'fTarget' here since the 'unref' method will already
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// have forwarded on the unref call that got us here.
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}
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// This GrIORefProxy was deferred before but has just been instantiated. To
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// make all the reffing & unreffing work out we now need to transfer any deferred
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// refs & unrefs to the new GrSurface
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void transferRefs() {
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SkASSERT(fTarget);
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SkASSERT(fTarget->fRefCnt > 0);
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fTarget->fRefCnt += (fRefCnt-1); // don't xfer the proxy's creation ref
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fTarget->fPendingReads += fPendingReads;
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fTarget->fPendingWrites += fPendingWrites;
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}
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bool internalHasPendingIO() const {
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if (fTarget) {
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return fTarget->internalHasPendingIO();
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}
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return SkToBool(fPendingWrites | fPendingReads);
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}
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bool internalHasPendingWrite() const {
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if (fTarget) {
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return fTarget->internalHasPendingWrite();
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}
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return SkToBool(fPendingWrites);
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}
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// For deferred proxies this will be null. For wrapped proxies it will point to the
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// wrapped resource.
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GrSurface* fTarget;
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private:
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// This class is used to manage conversion of refs to pending reads/writes.
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friend class GrSurfaceProxyRef;
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template <typename, GrIOType> friend class GrPendingIOResource;
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void didRemoveRefOrPendingIO() const {
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if (0 == fPendingReads && 0 == fPendingWrites && 0 == fRefCnt) {
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delete this;
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}
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}
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mutable int32_t fRefCnt;
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mutable int32_t fPendingReads;
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mutable int32_t fPendingWrites;
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};
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class GrSurfaceProxy : public GrIORefProxy {
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public:
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enum class LazyInstantiationType {
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kSingleUse, // Instantiation callback is allowed to be called only once
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kMultipleUse, // Instantiation callback can be called multiple times.
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kUninstantiate, // Instantiation callback can be called multiple times,
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// but we will uninstantiate the proxy after every flush
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};
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enum class LazyState {
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kNot, // The proxy is instantiated or does not have a lazy callback
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kPartially, // The proxy has a lazy callback but knows basic information about itself.
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kFully, // The proxy has a lazy callback and also doesn't know its width, height, etc.
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};
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LazyState lazyInstantiationState() const {
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if (fTarget || !SkToBool(fLazyInstantiateCallback)) {
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return LazyState::kNot;
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} else {
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if (fWidth <= 0) {
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SkASSERT(fHeight <= 0);
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return LazyState::kFully;
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} else {
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SkASSERT(fHeight > 0);
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return LazyState::kPartially;
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}
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}
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}
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GrPixelConfig config() const { return fConfig; }
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int width() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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return fWidth;
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}
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int height() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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return fHeight;
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}
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int worstCaseWidth() const;
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int worstCaseHeight() const;
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GrSurfaceOrigin origin() const {
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SkASSERT(kTopLeft_GrSurfaceOrigin == fOrigin || kBottomLeft_GrSurfaceOrigin == fOrigin);
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return fOrigin;
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}
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class UniqueID {
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public:
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static UniqueID InvalidID() {
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return UniqueID(uint32_t(SK_InvalidUniqueID));
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}
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// wrapped
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explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { }
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// deferred and lazy-callback
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UniqueID() : fID(GrGpuResource::CreateUniqueID()) { }
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uint32_t asUInt() const { return fID; }
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bool operator==(const UniqueID& other) const {
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return fID == other.fID;
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}
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bool operator!=(const UniqueID& other) const {
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return !(*this == other);
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}
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void makeInvalid() { fID = SK_InvalidUniqueID; }
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bool isInvalid() const { return SK_InvalidUniqueID == fID; }
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private:
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explicit UniqueID(uint32_t id) : fID(id) {}
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uint32_t fID;
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};
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/*
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* The contract for the uniqueID is:
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* for wrapped resources:
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* the uniqueID will match that of the wrapped resource
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*
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* for deferred resources:
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* the uniqueID will be different from the real resource, when it is allocated
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* the proxy's uniqueID will not change across the instantiate call
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*
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* the uniqueIDs of the proxies and the resources draw from the same pool
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*
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* What this boils down to is that the uniqueID of a proxy can be used to consistently
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* track/identify a proxy but should never be used to distinguish between
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* resources and proxies - beware!
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*/
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UniqueID uniqueID() const { return fUniqueID; }
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UniqueID underlyingUniqueID() const {
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if (fTarget) {
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return UniqueID(fTarget->uniqueID());
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}
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return fUniqueID;
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}
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virtual bool instantiate(GrResourceProvider* resourceProvider) = 0;
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void deInstantiate();
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/**
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* Helper that gets the width and height of the surface as a bounding rectangle.
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*/
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SkRect getBoundsRect() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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return SkRect::MakeIWH(this->width(), this->height());
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}
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/**
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* @return the texture proxy associated with the surface proxy, may be NULL.
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*/
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virtual GrTextureProxy* asTextureProxy() { return nullptr; }
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virtual const GrTextureProxy* asTextureProxy() const { return nullptr; }
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/**
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* @return the render target proxy associated with the surface proxy, may be NULL.
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*/
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virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; }
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virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; }
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/**
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* Does the resource count against the resource budget?
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*/
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SkBudgeted isBudgeted() const { return fBudgeted; }
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void setLastOpList(GrOpList* opList);
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GrOpList* getLastOpList() { return fLastOpList; }
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GrRenderTargetOpList* getLastRenderTargetOpList();
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GrTextureOpList* getLastTextureOpList();
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/**
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* Retrieves the amount of GPU memory that will be or currently is used by this resource
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* in bytes. It is approximate since we aren't aware of additional padding or copies made
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* by the driver.
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*
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* @return the amount of GPU memory used in bytes
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*/
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size_t gpuMemorySize() const {
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SkASSERT(LazyState::kFully != this->lazyInstantiationState());
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if (fTarget) {
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return fTarget->gpuMemorySize();
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}
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if (kInvalidGpuMemorySize == fGpuMemorySize) {
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fGpuMemorySize = this->onUninstantiatedGpuMemorySize();
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SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize);
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}
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return fGpuMemorySize;
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}
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// Helper function that creates a temporary SurfaceContext to perform the copy
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// It always returns a kExact-backed proxy bc it is used when converting an SkSpecialImage
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// to an SkImage. The copy is is not a render target and not multisampled.
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static sk_sp<GrTextureProxy> Copy(GrContext*, GrSurfaceProxy* src, GrMipMapped,
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SkIRect srcRect, SkBudgeted);
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// Copy the entire 'src'
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// It always returns a kExact-backed proxy bc it is used in SkGpuDevice::snapSpecial
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static sk_sp<GrTextureProxy> Copy(GrContext* context, GrSurfaceProxy* src, GrMipMapped,
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SkBudgeted budgeted);
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// Test-only entry point - should decrease in use as proxies propagate
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static sk_sp<GrSurfaceContext> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc,
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GrSurfaceOrigin, GrSurfaceProxy* srcProxy);
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bool isWrapped_ForTesting() const;
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SkDEBUGCODE(void validate(GrContext*) const;)
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// Provides access to functions that aren't part of the public API.
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inline GrSurfaceProxyPriv priv();
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inline const GrSurfaceProxyPriv priv() const;
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protected:
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// Deferred version
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GrSurfaceProxy(const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit,
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SkBudgeted budgeted, uint32_t flags)
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: GrSurfaceProxy(nullptr, LazyInstantiationType::kSingleUse, desc, origin, fit,
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budgeted, flags) {
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// Note: this ctor pulls a new uniqueID from the same pool at the GrGpuResources
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}
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using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>;
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// Lazy-callback version
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GrSurfaceProxy(LazyInstantiateCallback&& callback, LazyInstantiationType lazyType,
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const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit,
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SkBudgeted budgeted, uint32_t flags);
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// Wrapped version
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GrSurfaceProxy(sk_sp<GrSurface> surface, GrSurfaceOrigin origin, SkBackingFit fit);
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virtual ~GrSurfaceProxy();
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friend class GrSurfaceProxyPriv;
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// Methods made available via GrSurfaceProxyPriv
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bool hasPendingIO() const {
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return this->internalHasPendingIO();
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}
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bool hasPendingWrite() const {
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return this->internalHasPendingWrite();
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}
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void computeScratchKey(GrScratchKey*) const;
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virtual sk_sp<GrSurface> createSurface(GrResourceProvider*) const = 0;
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void assign(sk_sp<GrSurface> surface);
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sk_sp<GrSurface> createSurfaceImpl(GrResourceProvider*, int sampleCnt, bool needsStencil,
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GrSurfaceFlags flags, GrMipMapped mipMapped) const;
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bool instantiateImpl(GrResourceProvider* resourceProvider, int sampleCnt, bool needsStencil,
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GrSurfaceFlags flags, GrMipMapped mipMapped, const GrUniqueKey*);
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private:
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// For wrapped resources, 'fConfig', 'fWidth', 'fHeight', and 'fOrigin; will always be filled in
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// from the wrapped resource.
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GrPixelConfig fConfig;
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int fWidth;
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int fHeight;
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GrSurfaceOrigin fOrigin;
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SkBackingFit fFit; // always kApprox for lazy-callback resources
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// always kExact for wrapped resources
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mutable SkBudgeted fBudgeted; // always kYes for lazy-callback resources
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// set from the backing resource for wrapped resources
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// mutable bc of SkSurface/SkImage wishy-washiness
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const uint32_t fFlags;
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const UniqueID fUniqueID; // set from the backing resource for wrapped resources
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LazyInstantiateCallback fLazyInstantiateCallback;
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// If this is set to kSingleuse, then after one call to fLazyInstantiateCallback we will cleanup
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// the lazy callback and then delete it. This will allow for any refs and resources being held
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// by the standard function to be released. This is specifically useful in non-dll cases where
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// we make lazy proxies and instantiate them immediately.
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// Note: This is ignored if fLazyInstantiateCallback is null.
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LazyInstantiationType fLazyInstantiationType;
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SkDEBUGCODE(virtual void validateLazySurface(const GrSurface*) = 0;)
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static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0);
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SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; })
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virtual size_t onUninstantiatedGpuMemorySize() const = 0;
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bool fNeedsClear;
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// This entry is lazily evaluated so, when the proxy wraps a resource, the resource
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// will be called but, when the proxy is deferred, it will compute the answer itself.
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// If the proxy computes its own answer that answer is checked (in debug mode) in
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// the instantiation method.
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mutable size_t fGpuMemorySize;
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// The last opList that wrote to or is currently going to write to this surface
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// The opList can be closed (e.g., no surface context is currently bound
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// to this proxy).
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// This back-pointer is required so that we can add a dependancy between
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// the opList used to create the current contents of this surface
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// and the opList of a destination surface to which this one is being drawn or copied.
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// This pointer is unreffed. OpLists own a ref on their surface proxies.
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GrOpList* fLastOpList;
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typedef GrIORefProxy INHERITED;
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};
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#endif
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