skia2/tests/sksl/fp/golden/GrChildProcessorsWithInput.cpp
John Stiles 647a9bd7c2 Convert the remaining FP tests to golden outputs.
(Removed one test, SkSLFPSwitchWithMultipleReturnsInside, because it was
redundant with existing tests.)

Change-Id: I1bfc069babdb5eb0cc515f195c3a2e307bb5871a
Bug: skia:10694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319029
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-09-23 16:21:58 +00:00

71 lines
2.8 KiB
C++

/**************************************************************************************************
*** This file was autogenerated from GrChildProcessorsWithInput.fp; do not modify.
**************************************************************************************************/
#include "GrChildProcessorsWithInput.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLChildProcessorsWithInput : public GrGLSLFragmentProcessor {
public:
GrGLSLChildProcessorsWithInput() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrChildProcessorsWithInput& _outer = args.fFp.cast<GrChildProcessorsWithInput>();
(void) _outer;
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
fragBuilder->codeAppendf(
R"SkSL(half4 childIn = %s;)SkSL"
, args.fUniformHandler->getUniformCStr(colorVar));
SkString _input150("childIn");
SkString _sample150 = this->invokeChild(0, _input150.c_str(), args);
fragBuilder->codeAppendf(
R"SkSL(
half4 childOut1 = %s;)SkSL"
, _sample150.c_str());
SkString _input197("childOut1");
SkString _sample197 = this->invokeChild(1, _input197.c_str(), args);
fragBuilder->codeAppendf(
R"SkSL(
half4 childOut2 = %s;
%s = childOut2;
)SkSL"
, _sample197.c_str(), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
}
UniformHandle colorVar;
};
GrGLSLFragmentProcessor* GrChildProcessorsWithInput::onCreateGLSLInstance() const {
return new GrGLSLChildProcessorsWithInput();
}
void GrChildProcessorsWithInput::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
}
bool GrChildProcessorsWithInput::onIsEqual(const GrFragmentProcessor& other) const {
const GrChildProcessorsWithInput& that = other.cast<GrChildProcessorsWithInput>();
(void) that;
return true;
}
bool GrChildProcessorsWithInput::usesExplicitReturn() const {
return false;
}
GrChildProcessorsWithInput::GrChildProcessorsWithInput(const GrChildProcessorsWithInput& src)
: INHERITED(kGrChildProcessorsWithInput_ClassID, src.optimizationFlags()) {
this->cloneAndRegisterAllChildProcessors(src);
}
std::unique_ptr<GrFragmentProcessor> GrChildProcessorsWithInput::clone() const {
return std::make_unique<GrChildProcessorsWithInput>(*this);
}
#if GR_TEST_UTILS
SkString GrChildProcessorsWithInput::onDumpInfo() const {
return SkString();
}
#endif