skia2/resources/sksl
John Stiles 469fb3c619 Rename variables named input in test files.
`input` is a reserved word in GLSL. http://screen/85m4iRwvJRadKbV

Change-Id: Iffc0a47d916a2419a27767902c839e09bfa7fe26
Bug: skia:11115
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454736
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-09-30 16:39:21 +00:00
..
blend Remove SkBlendMode from SkSL 2021-06-16 21:01:30 +00:00
errors Fix for fuzzer-discovered error with invalid var-initializers. 2021-09-24 20:15:31 +00:00
es2_conformance Convert ES2 conformance tests to usable SkSL. 2021-09-29 17:36:47 +00:00
folding Remove 0/x arithmetic simplification. 2021-08-24 19:18:41 +00:00
glsl Report an error if sk_LastFragColor is referenced without fbFetchSupport 2021-09-15 15:41:49 +00:00
inliner Fix inliner bug discovered by fuzzer. 2021-09-07 13:29:37 +00:00
intrinsics Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
metal Enable proper testing of matrix-scalar ops. 2021-05-17 17:36:22 +00:00
runtime Implement switch in SkVM. 2021-09-23 19:58:55 +00:00
runtime_errors Implement switch in SkVM. 2021-09-23 19:58:55 +00:00
shared Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
spirv Fix parsing error with SPIR-V negating a uint. 2021-08-25 17:52:50 +00:00
workarounds Add a workaround for "ldexp(..., -x)" on Mac/Radeon/GLSL 2021-06-08 01:39:38 +00:00
README.txt Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
update_fuzzer.py Implement parser for ES2 conformance '.test' files. 2021-09-29 16:48:14 +00:00

This directory contains source files for testing skslc compilation.
The compiled output files are in the /tests/sksl/ directory.