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one index array, indexing into src array and output to dst array. Because of the scatter-gather nature, we can not do much burst/batch reading/writing to improve the performance. We tried Neon vector instructions. We also tried the hand optimize the compiler generated assembly (non-neon) code. The latter seems to have better gain. About 6% improvements, not much though... Patch-by: Xin Qi of codeaurora.org http://codereview.appspot.com/1127042/show git-svn-id: http://skia.googlecode.com/svn/trunk@579 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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animations | ||
bench | ||
experimental | ||
forth | ||
gm | ||
include | ||
samplecode | ||
src | ||
tests | ||
third_party/harfbuzz | ||
tools | ||
vs | ||
xcode | ||
configure.ac | ||
Makefile | ||
Makefile.am | ||
README |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. - 3x3 matrices w/ perspective - antialiasing, transparency, filters - shaders, xfermodes, maskfilters, patheffects