d416a5b10f
Improves the GPU measuring accuracy of nanobench by using fence syncs. Fence syncs are very widely supported and available on almost every platform. NO_MERGE_BUILDS BUG=skia: Review URL: https://codereview.chromium.org/1194783003
32 lines
666 B
C++
32 lines
666 B
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkNullGLContext_DEFINED
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#define SkNullGLContext_DEFINED
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#include "gl/SkGLContext.h"
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class SK_API SkNullGLContext : public SkGLContext {
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public:
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~SkNullGLContext() override;
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static SkNullGLContext* Create(GrGLStandard);
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class ContextState;
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private:
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SkNullGLContext();
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void onPlatformMakeCurrent() const override;
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void onPlatformSwapBuffers() const override {}
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GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return NULL; }
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ContextState* fState;
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};
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#endif
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