ba158b9daf
Also remove the supporting SkScalerContext::generateGlyphCount. It was once a possibility that different strikes could have a different number of glyphs available. This generally does not happen, but if it did this would now be handled at the typeface level. Change-Id: I8db7f2726c565447c211a79fe3cdfec619a99a81 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345129 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Ben Wagner <bungeman@google.com> |
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.. | ||
create_test_font_color.cpp | ||
create_test_font.cpp | ||
generate_fir_coeff.py | ||
RandomScalerContext.cpp | ||
RandomScalerContext.h | ||
test_font_index.inc | ||
test_font_monospace.inc | ||
test_font_sans_serif.inc | ||
test_font_serif.inc | ||
TestEmptyTypeface.h | ||
TestFontMgr.cpp | ||
TestFontMgr.h | ||
TestSVGTypeface.cpp | ||
TestSVGTypeface.h | ||
TestTypeface.cpp | ||
TestTypeface.h | ||
ToolUtilsFont.cpp |