eebc39ad5a
Allows "hwui" as a --config argument to dm, drawing through the Android Framework's HWUI backend. R=djsollen@google.com,mtklein@google.com BUG=skia: Review URL: https://codereview.chromium.org/943393002
159 lines
6.0 KiB
C++
159 lines
6.0 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "DMSrcSink.h"
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#include "DMSrcSinkAndroid.h"
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#include "AnimationContext.h"
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#include "DisplayListRenderer.h"
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#include "IContextFactory.h"
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#include "RenderNode.h"
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#include "android/rect.h"
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#include "android/native_window.h"
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#include "gui/BufferQueue.h"
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#include "gui/CpuConsumer.h"
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#include "gui/IGraphicBufferConsumer.h"
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#include "gui/IGraphicBufferProducer.h"
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#include "gui/Surface.h"
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#include "renderthread/RenderProxy.h"
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#include "renderthread/TimeLord.h"
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namespace DM {
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/* These functions are only compiled in the Android Framework. */
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class ContextFactory : public android::uirenderer::IContextFactory {
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public:
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android::uirenderer::AnimationContext* createAnimationContext
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(android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE {
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return new android::uirenderer::AnimationContext(clock);
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}
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};
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Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const {
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// Do all setup in this function because we don't know the size
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// for the RenderNode and RenderProxy during the constructor.
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// In practice this doesn't seem too expensive.
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const SkISize size = src.size();
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// Based on android::SurfaceTexture_init()
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android::sp<android::IGraphicBufferProducer> producer;
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android::sp<android::IGraphicBufferConsumer> consumer;
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android::BufferQueue::createBufferQueue(&producer, &consumer);
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// Consumer setup
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android::sp<android::CpuConsumer> cpuConsumer =
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new android::CpuConsumer(consumer, 1);
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cpuConsumer->setName(android::String8("SkiaTestClient"));
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cpuConsumer->setDefaultBufferSize(size.width(), size.height());
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// Producer setup
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android::sp<android::Surface> surface = new android::Surface(producer);
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native_window_set_buffers_dimensions(surface.get(), size.width(), size.height());
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native_window_set_buffers_format(surface.get(), android::PIXEL_FORMAT_RGBA_8888);
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native_window_set_usage(surface.get(), GRALLOC_USAGE_SW_READ_OFTEN |
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GRALLOC_USAGE_SW_WRITE_NEVER |
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GRALLOC_USAGE_HW_RENDER);
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// RenderNode setup based on hwui/tests/main.cpp:TreeContentAnimation
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SkAutoTDelete<android::uirenderer::RenderNode> rootNode
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(new android::uirenderer::RenderNode());
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rootNode->incStrong(nullptr);
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// Values set here won't be applied until the framework has called
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// RenderNode::pushStagingPropertiesChanges() during RenderProxy::syncAndDrawFrame().
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rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, size.width(), size.height());
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rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::X |
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android::uirenderer::RenderNode::Y);
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rootNode->mutateStagingProperties().setClipToBounds(false);
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rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC);
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// RenderProxy setup based on hwui/tests/main.cpp:TreeContentAnimation
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ContextFactory factory;
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SkAutoTDelete<android::uirenderer::renderthread::RenderProxy> proxy
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(new android::uirenderer::renderthread::RenderProxy(false, rootNode, &factory));
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proxy->loadSystemProperties();
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proxy->initialize(surface.get());
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float lightX = size.width() / 2.0f;
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android::uirenderer::Vector3 lightVector { lightX, dp(-200.0f), dp(800.0f) };
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proxy->setup(size.width(), size.height(), lightVector, dp(800.0f), 255 * 0.075f, 255 * 0.15f,
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kDensity);
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// Do the draw
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SkAutoTDelete<android::uirenderer::DisplayListRenderer> renderer
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(new android::uirenderer::DisplayListRenderer());
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renderer->setViewport(size.width(), size.height());
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renderer->prepare();
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renderer->clipRect(0, 0, size.width(), size.height(), SkRegion::Op::kReplace_Op);
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Error err = src.draw(renderer->asSkCanvas());
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if (!err.isEmpty()) {
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return err;
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}
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renderer->finish();
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rootNode->setStagingDisplayList(renderer->finishRecording());
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proxy->syncAndDrawFrame();
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proxy->fence();
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// Capture pixels
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SkImageInfo destinationConfig =
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SkImageInfo::Make(size.width(), size.height(),
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kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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dst->allocPixels(destinationConfig);
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sk_memset32((uint32_t*) dst->getPixels(), SK_ColorRED, size.width() * size.height());
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android::CpuConsumer::LockedBuffer nativeBuffer;
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android::status_t retval = cpuConsumer->lockNextBuffer(&nativeBuffer);
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if (retval == android::BAD_VALUE) {
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SkDebugf("HWUISink::draw() got no buffer; returning transparent");
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// No buffer ready to read - commonly triggered by dm sending us
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// a no-op source, or calling code that doesn't do anything on this
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// backend.
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dst->eraseColor(SK_ColorTRANSPARENT);
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return "";
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} else if (retval) {
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return SkStringPrintf("Failed to lock buffer to read pixels: %d.", retval);
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}
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// Move the pixels into the destination SkBitmap
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SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 &&
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"Native buffer not RGBA!");
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SkImageInfo nativeConfig =
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SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height,
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kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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// Android stride is in pixels, Skia stride is in bytes
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SkBitmap nativeWrapper;
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bool success =
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nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4);
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if (!success) {
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return "Failed to wrap HWUI buffer in a SkBitmap";
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}
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SK_ALWAYSBREAK(dst->colorType() == kRGBA_8888_SkColorType &&
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"Destination buffer not RGBA!");
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success =
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nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBytes(), 0, 0);
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if (!success) {
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return "Failed to extract pixels from HWUI buffer";
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}
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cpuConsumer->unlockBuffer(nativeBuffer);
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return "";
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}
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} // namespace DM
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