Go to file
reed@android.com 48534f96b9 first cut at support for HW-specific blits/etc.
git-svn-id: http://skia.googlecode.com/svn/trunk@270 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-07-16 20:53:26 +00:00
bench almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
experimental use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
gm use genericRGB space to ensure that we decode exactly the pixels we encode 2009-07-08 02:54:47 +00:00
include respect preferred config when png is index-based 2009-07-08 20:09:23 +00:00
samplecode add shaderprocs for all-in-one special blits (matrix+sampler) 2009-07-16 01:13:14 +00:00
src first cut at support for HW-specific blits/etc. 2009-07-16 20:53:26 +00:00
tests use sk_bzero instead of bzero, since it isn't always available. 2009-06-29 16:25:36 +00:00
tools almost there on gm (need to fix image writes/reads/compares) 2009-06-21 00:49:18 +00:00
xcode add shaderprocs for all-in-one special blits (matrix+sampler) 2009-07-16 01:13:14 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile add new make target "all", to build all known targets 2009-06-23 17:13:30 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects