9105ad0f85
https://codereview.appspot.com/7571045/ git-svn-id: http://skia.googlecode.com/svn/trunk@8182 2bbb7eff-a529-9590-31e7-b0007b416f81
506 lines
16 KiB
C++
506 lines
16 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkDebugCanvas.h"
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#include "SkDevice.h"
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#include "SkGraphics.h"
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#include "SkImageDecoder.h"
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#include "SkImageEncoder.h"
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#include "SkOSFile.h"
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#include "SkPicture.h"
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#include "SkPicturePlayback.h"
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#include "SkPictureRecord.h"
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#include "SkStream.h"
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#include "picture_utils.h"
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#include "path_utils.h"
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static void usage() {
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SkDebugf("Usage: filter -i inFile [-o outFile] [--input-dir path] [--output-dir path]\n");
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SkDebugf(" [-h|--help]\n\n");
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SkDebugf(" -i inFile : file to file.\n");
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SkDebugf(" -o outFile : result of filtering.\n");
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SkDebugf(" --input-dir : process all files in dir with .skp extension.\n");
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SkDebugf(" --output-dir : results of filtering the input dir.\n");
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SkDebugf(" -h|--help : Show this help message.\n");
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}
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// Is the supplied paint simply a color?
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static bool is_simple(const SkPaint& p) {
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return NULL == p.getPathEffect() &&
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NULL == p.getShader() &&
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NULL == p.getXfermode() &&
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NULL == p.getMaskFilter() &&
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NULL == p.getColorFilter() &&
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NULL == p.getRasterizer() &&
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NULL == p.getLooper() &&
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NULL == p.getImageFilter();
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}
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// Check for:
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// SAVE_LAYER
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// DRAW_BITMAP_RECT_TO_RECT
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// RESTORE
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// where the saveLayer's color can be moved into the drawBitmapRect
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static bool check_0(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (SAVE_LAYER != commands[curCommand]->getType() ||
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commands.count() <= curCommand+2 ||
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DRAW_BITMAP_RECT_TO_RECT != commands[curCommand+1]->getType() ||
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RESTORE != commands[curCommand+2]->getType())
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return false;
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SaveLayer* saveLayer = (SaveLayer*) commands[curCommand];
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DrawBitmapRect* dbmr = (DrawBitmapRect*) commands[curCommand+1];
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const SkPaint* saveLayerPaint = saveLayer->paint();
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SkPaint* dbmrPaint = dbmr->paint();
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// For this optimization we only fold the saveLayer and drawBitmapRect
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// together if the saveLayer's draw is simple (i.e., no fancy effects) and
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// and the only difference in the colors is that the saveLayer's can have
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// an alpha while the drawBitmapRect's is opaque.
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// TODO: it should be possible to fold them together even if they both
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// have different non-255 alphas but this is low priority since we have
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// never seen that case
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// If either operation lacks a paint then the collapse is trivial
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SkColor layerColor = saveLayerPaint->getColor() | 0xFF000000; // force opaque
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return NULL == saveLayerPaint ||
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NULL == dbmrPaint ||
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(is_simple(*saveLayerPaint) && dbmrPaint->getColor() == layerColor);
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}
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// Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
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// and restore
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static void apply_0(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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SaveLayer* saveLayer = (SaveLayer*) commands[curCommand];
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DrawBitmapRect* dbmr = (DrawBitmapRect*) commands[curCommand+1];
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Restore* restore = (Restore*) commands[curCommand+2];
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const SkPaint* saveLayerPaint = saveLayer->paint();
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SkPaint* dbmrPaint = dbmr->paint();
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if (NULL == saveLayerPaint) {
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saveLayer->setVisible(false);
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restore->setVisible(false);
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} else if (NULL == dbmrPaint) {
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saveLayer->setVisible(false);
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dbmr->setPaint(*saveLayerPaint);
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restore->setVisible(false);
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} else {
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saveLayer->setVisible(false);
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SkColor newColor = SkColorSetA(dbmrPaint->getColor(),
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SkColorGetA(saveLayerPaint->getColor()));
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dbmrPaint->setColor(newColor);
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restore->setVisible(false);
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}
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}
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// Check for:
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// SAVE_LAYER
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// SAVE
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// CLIP_RECT
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// DRAW_BITMAP_RECT_TO_RECT
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// RESTORE
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// RESTORE
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// where the saveLayer's color can be moved into the drawBitmapRect
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static bool check_1(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (SAVE_LAYER != commands[curCommand]->getType() ||
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commands.count() <= curCommand+5 ||
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SAVE != commands[curCommand+1]->getType() ||
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CLIP_RECT != commands[curCommand+2]->getType() ||
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DRAW_BITMAP_RECT_TO_RECT != commands[curCommand+3]->getType() ||
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RESTORE != commands[curCommand+4]->getType() ||
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RESTORE != commands[curCommand+5]->getType())
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return false;
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SaveLayer* saveLayer = (SaveLayer*) commands[curCommand];
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DrawBitmapRect* dbmr = (DrawBitmapRect*) commands[curCommand+3];
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const SkPaint* saveLayerPaint = saveLayer->paint();
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SkPaint* dbmrPaint = dbmr->paint();
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// For this optimization we only fold the saveLayer and drawBitmapRect
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// together if the saveLayer's draw is simple (i.e., no fancy effects) and
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// and the only difference in the colors is that the saveLayer's can have
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// an alpha while the drawBitmapRect's is opaque.
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// TODO: it should be possible to fold them together even if they both
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// have different non-255 alphas but this is low priority since we have
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// never seen that case
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// If either operation lacks a paint then the collapse is trivial
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SkColor layerColor = saveLayerPaint->getColor() | 0xFF000000; // force opaque
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return NULL == saveLayerPaint ||
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NULL == dbmrPaint ||
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(is_simple(*saveLayerPaint) && dbmrPaint->getColor() == layerColor);
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}
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// Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
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// and restore
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static void apply_1(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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SaveLayer* saveLayer = (SaveLayer*) commands[curCommand];
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DrawBitmapRect* dbmr = (DrawBitmapRect*) commands[curCommand+3];
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Restore* restore = (Restore*) commands[curCommand+5];
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const SkPaint* saveLayerPaint = saveLayer->paint();
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SkPaint* dbmrPaint = dbmr->paint();
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if (NULL == saveLayerPaint) {
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saveLayer->setVisible(false);
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restore->setVisible(false);
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} else if (NULL == dbmrPaint) {
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saveLayer->setVisible(false);
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dbmr->setPaint(*saveLayerPaint);
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restore->setVisible(false);
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} else {
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saveLayer->setVisible(false);
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SkColor newColor = SkColorSetA(dbmrPaint->getColor(),
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SkColorGetA(saveLayerPaint->getColor()));
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dbmrPaint->setColor(newColor);
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restore->setVisible(false);
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}
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}
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// Check for:
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// SAVE
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// CLIP_RECT
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// DRAW_RECT
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// RESTORE
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// where the rect is entirely within the clip and the clip is an intersect
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static bool check_2(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (SAVE != commands[curCommand]->getType() ||
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commands.count() <= curCommand+4 ||
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CLIP_RECT != commands[curCommand+1]->getType() ||
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DRAW_RECT != commands[curCommand+2]->getType() ||
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RESTORE != commands[curCommand+3]->getType())
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return false;
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ClipRect* cr = (ClipRect*) commands[curCommand+1];
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DrawRectC* dr = (DrawRectC*) commands[curCommand+2];
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if (SkRegion::kIntersect_Op != cr->op()) {
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return false;
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}
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return cr->rect().contains(dr->rect());
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}
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// Remove everything but the drawRect
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static void apply_2(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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Save* save = (Save*) commands[curCommand];
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ClipRect* cr = (ClipRect*) commands[curCommand+1];
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Restore* restore = (Restore*) commands[curCommand+3];
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save->setVisible(false);
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cr->setVisible(false);
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// leave the drawRect alone
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restore->setVisible(false);
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}
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// Check for:
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// SAVE
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// CLIP_RRECT
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// DRAW_RECT
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// RESTORE
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// where the rect entirely encloses the clip
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static bool check_3(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (SAVE != commands[curCommand]->getType() ||
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commands.count() <= curCommand+4 ||
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CLIP_RRECT != commands[curCommand+1]->getType() ||
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DRAW_RECT != commands[curCommand+2]->getType() ||
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RESTORE != commands[curCommand+3]->getType())
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return false;
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ClipRRect* crr = (ClipRRect*) commands[curCommand+1];
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DrawRectC* dr = (DrawRectC*) commands[curCommand+2];
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if (SkRegion::kIntersect_Op != crr->op()) {
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return false;
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}
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return dr->rect().contains(crr->rrect().rect());
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}
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// Replace everything with a drawRRect with the paint from the drawRect
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// and the AA settings from the clipRRect
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static void apply_3(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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Save* save = (Save*) commands[curCommand];
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ClipRRect* crr = (ClipRRect*) commands[curCommand+1];
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DrawRectC* dr = (DrawRectC*) commands[curCommand+2];
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Restore* restore = (Restore*) commands[curCommand+3];
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save->setVisible(false);
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crr->setVisible(false);
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dr->setVisible(false);
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restore->setVisible(false);
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// TODO: could skip paint re-creation if the AA settings already match
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SkPaint newPaint = dr->paint();
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newPaint.setAntiAlias(crr->doAA());
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DrawRRect* drr = new DrawRRect(crr->rrect(), newPaint);
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commands[curCommand+2] = drr;
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}
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// Check for:
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// SAVE
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// CLIP_RECT
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// DRAW_BITMAP_RECT_TO_RECT
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// RESTORE
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// where the rect and drawBitmapRect dst exactly match
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static bool check_4(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (SAVE != commands[curCommand]->getType() ||
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commands.count() <= curCommand+4 ||
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CLIP_RECT != commands[curCommand+1]->getType() ||
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DRAW_BITMAP_RECT_TO_RECT != commands[curCommand+2]->getType() ||
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RESTORE != commands[curCommand+3]->getType())
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return false;
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ClipRect* cr = (ClipRect*) commands[curCommand+1];
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DrawBitmapRect* dbmr = (DrawBitmapRect*) commands[curCommand+2];
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if (SkRegion::kIntersect_Op != cr->op()) {
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return false;
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}
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return dbmr->dstRect() == cr->rect();
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}
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// Remove everything but the drawBitmapRect
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static void apply_4(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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Save* save = (Save*) commands[curCommand];
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ClipRect* cr = (ClipRect*) commands[curCommand+1];
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Restore* restore = (Restore*) commands[curCommand+3];
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save->setVisible(false);
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cr->setVisible(false);
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// leave drawBitmapRect alone
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restore->setVisible(false);
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}
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// Check for:
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// TRANSLATE
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// where the translate is zero
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static bool check_5(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (TRANSLATE != commands[curCommand]->getType()) {
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return false;
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}
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Translate* t = (Translate*) commands[curCommand];
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return 0 == t->x() && 0 == t->y();
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}
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// Just remove the translate
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static void apply_5(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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Translate* t = (Translate*) commands[curCommand];
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t->setVisible(false);
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}
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// Check for:
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// SCALE
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// where the scale is 1,1
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static bool check_6(const SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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if (SCALE != commands[curCommand]->getType()) {
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return false;
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}
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Scale* s = (Scale*) commands[curCommand];
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return SK_Scalar1 == s->x() && SK_Scalar1 == s->y();
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}
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// Just remove the scale
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static void apply_6(SkTDArray<SkDrawCommand*>& commands, int curCommand) {
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Scale* s = (Scale*) commands[curCommand];
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s->setVisible(false);
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}
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typedef bool (*PFCheck)(const SkTDArray<SkDrawCommand*>& commands, int curCommand);
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typedef void (*PFApply)(SkTDArray<SkDrawCommand*>& commands, int curCommand);
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struct OptTableEntry {
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PFCheck fCheck;
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PFApply fApply;
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int fNumTimesApplied;
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} gOptTable[] = {
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{ check_0, apply_0, 0 },
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{ check_1, apply_1, 0 },
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{ check_2, apply_2, 0 },
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{ check_3, apply_3, 0 },
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{ check_4, apply_4, 0 },
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{ check_5, apply_5, 0 },
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{ check_6, apply_6, 0 },
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};
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static int filter_picture(const SkString& inFile, const SkString& outFile) {
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SkPicture* inPicture = NULL;
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SkFILEStream inStream(inFile.c_str());
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if (inStream.isValid()) {
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inPicture = SkNEW_ARGS(SkPicture, (&inStream, NULL, &SkImageDecoder::DecodeMemory));
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}
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if (NULL == inPicture) {
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SkDebugf("Could not read file %s\n", inFile.c_str());
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return -1;
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}
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int localCount[SK_ARRAY_COUNT(gOptTable)];
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memset(localCount, 0, sizeof(localCount));
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SkDebugCanvas debugCanvas(inPicture->width(), inPicture->height());
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debugCanvas.setBounds(inPicture->width(), inPicture->height());
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inPicture->draw(&debugCanvas);
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SkTDArray<SkDrawCommand*>& commands = debugCanvas.getDrawCommands();
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// hide the initial save and restore since replaying the commands will
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// re-add them
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if (commands.count() > 0) {
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commands[0]->setVisible(false);
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commands[commands.count()-1]->setVisible(false);
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}
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for (int i = 0; i < commands.count(); ++i) {
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for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
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if ((*gOptTable[opt].fCheck)(commands, i)) {
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(*gOptTable[opt].fApply)(commands, i);
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++gOptTable[opt].fNumTimesApplied;
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++localCount[opt];
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}
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}
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}
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if (!outFile.isEmpty()) {
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SkPicture outPicture;
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SkCanvas* canvas = outPicture.beginRecording(inPicture->width(), inPicture->height());
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debugCanvas.draw(canvas);
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outPicture.endRecording();
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SkFILEWStream outStream(outFile.c_str());
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outPicture.serialize(&outStream);
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}
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bool someOptFired = false;
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for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
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if (0 != localCount[opt]) {
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SkDebugf("%d: %d ", opt, localCount[opt]);
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someOptFired = true;
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}
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}
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if (!someOptFired) {
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SkDebugf("No opts fired\n");
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} else {
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SkDebugf("\n");
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}
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return 0;
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}
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// This function is not marked as 'static' so it can be referenced externally
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// in the iOS build.
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int tool_main(int argc, char** argv); // suppress a warning on mac
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int tool_main(int argc, char** argv) {
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SkGraphics::Init();
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if (argc < 3) {
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usage();
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return -1;
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}
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SkString inFile, outFile, inDir, outDir;
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char* const* stop = argv + argc;
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for (++argv; argv < stop; ++argv) {
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if (strcmp(*argv, "-i") == 0) {
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argv++;
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if (argv < stop && **argv) {
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inFile.set(*argv);
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} else {
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SkDebugf("missing arg for -i\n");
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usage();
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return -1;
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}
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} else if (strcmp(*argv, "--input-dir") == 0) {
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argv++;
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if (argv < stop && **argv) {
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inDir.set(*argv);
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} else {
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SkDebugf("missing arg for --input-dir\n");
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usage();
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return -1;
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}
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} else if (strcmp(*argv, "--output-dir") == 0) {
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argv++;
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if (argv < stop && **argv) {
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outDir.set(*argv);
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} else {
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SkDebugf("missing arg for --output-dir\n");
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usage();
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return -1;
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}
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} else if (strcmp(*argv, "-o") == 0) {
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argv++;
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if (argv < stop && **argv) {
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outFile.set(*argv);
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} else {
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SkDebugf("missing arg for -o\n");
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usage();
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return -1;
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}
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} else if (strcmp(*argv, "--help") == 0 || strcmp(*argv, "-h") == 0) {
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usage();
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return 0;
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} else {
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SkDebugf("unknown arg %s\n", *argv);
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usage();
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return -1;
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}
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}
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SkOSFile::Iter iter(inDir.c_str(), "skp");
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SkString inputFilename, outputFilename;
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if (iter.next(&inputFilename)) {
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do {
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sk_tools::make_filepath(&inFile, inDir, inputFilename);
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if (!outDir.isEmpty()) {
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sk_tools::make_filepath(&outFile, outDir, inputFilename);
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}
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SkDebugf("Executing %s\n", inputFilename.c_str());
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filter_picture(inFile, outFile);
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} while(iter.next(&inputFilename));
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} else if (!inFile.isEmpty()) {
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filter_picture(inFile, outFile);
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} else {
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usage();
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return -1;
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}
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for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
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SkDebugf("opt %d: %d\n", opt, gOptTable[opt].fNumTimesApplied);
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}
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SkGraphics::Term();
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return 0;
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}
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#if !defined SK_BUILD_FOR_IOS
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int main(int argc, char * const argv[]) {
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return tool_main(argc, (char**) argv);
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}
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#endif
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