skia2/gm/pathfill.cpp
mtklein dbfd7ab108 Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary.  This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.

Generally 'constexpr' or 'const' are better choices.  Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).

This CL prefers constexpr where possible, and uses const where not.  It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.

The scoped-to-class static has nothing to do with any of this, and is not changed.

* Not yet on the bots, which use an older TSAN.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005

Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00

242 lines
6.5 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkPath.h"
typedef SkScalar (*MakePathProc)(SkPath*);
static SkScalar make_frame(SkPath* path) {
SkRect r = { SkIntToScalar(10), SkIntToScalar(10),
SkIntToScalar(630), SkIntToScalar(470) };
path->addRoundRect(r, SkIntToScalar(15), SkIntToScalar(15));
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(5));
paint.getFillPath(*path, path);
return SkIntToScalar(15);
}
static SkScalar make_triangle(SkPath* path) {
constexpr int gCoord[] = {
10, 20, 15, 5, 30, 30
};
path->moveTo(SkIntToScalar(gCoord[0]), SkIntToScalar(gCoord[1]));
path->lineTo(SkIntToScalar(gCoord[2]), SkIntToScalar(gCoord[3]));
path->lineTo(SkIntToScalar(gCoord[4]), SkIntToScalar(gCoord[5]));
path->close();
path->offset(SkIntToScalar(10), SkIntToScalar(0));
return SkIntToScalar(30);
}
static SkScalar make_rect(SkPath* path) {
SkRect r = { SkIntToScalar(10), SkIntToScalar(10),
SkIntToScalar(30), SkIntToScalar(30) };
path->addRect(r);
path->offset(SkIntToScalar(10), SkIntToScalar(0));
return SkIntToScalar(30);
}
static SkScalar make_oval(SkPath* path) {
SkRect r = { SkIntToScalar(10), SkIntToScalar(10),
SkIntToScalar(30), SkIntToScalar(30) };
path->addOval(r);
path->offset(SkIntToScalar(10), SkIntToScalar(0));
return SkIntToScalar(30);
}
static SkScalar make_sawtooth(SkPath* path) {
SkScalar x = SkIntToScalar(20);
SkScalar y = SkIntToScalar(20);
const SkScalar x0 = x;
const SkScalar dx = SK_Scalar1 * 5;
const SkScalar dy = SK_Scalar1 * 10;
path->moveTo(x, y);
for (int i = 0; i < 32; i++) {
x += dx;
path->lineTo(x, y - dy);
x += dx;
path->lineTo(x, y + dy);
}
path->lineTo(x, y + (2 * dy));
path->lineTo(x0, y + (2 * dy));
path->close();
return SkIntToScalar(30);
}
static SkScalar make_star(SkPath* path, int n) {
const SkScalar c = SkIntToScalar(45);
const SkScalar r = SkIntToScalar(20);
SkScalar rad = -SK_ScalarPI / 2;
const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n;
path->moveTo(c, c - r);
for (int i = 1; i < n; i++) {
rad += drad;
SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV);
path->lineTo(c + SkScalarMul(cosV, r), c + SkScalarMul(sinV, r));
}
path->close();
return r * 2 * 6 / 5;
}
static SkScalar make_star_5(SkPath* path) { return make_star(path, 5); }
static SkScalar make_star_13(SkPath* path) { return make_star(path, 13); }
// We don't expect any output from this path.
static SkScalar make_line(SkPath* path) {
path->moveTo(SkIntToScalar(30), SkIntToScalar(30));
path->lineTo(SkIntToScalar(120), SkIntToScalar(40));
path->close();
path->moveTo(SkIntToScalar(150), SkIntToScalar(30));
path->lineTo(SkIntToScalar(150), SkIntToScalar(30));
path->lineTo(SkIntToScalar(300), SkIntToScalar(40));
path->close();
return SkIntToScalar(40);
}
constexpr MakePathProc gProcs[] = {
make_frame,
make_triangle,
make_rect,
make_oval,
make_sawtooth,
make_star_5,
make_star_13,
make_line,
};
#define N SK_ARRAY_COUNT(gProcs)
class PathFillGM : public skiagm::GM {
SkPath fPath[N];
SkScalar fDY[N];
protected:
void onOnceBeforeDraw() override {
for (size_t i = 0; i < N; i++) {
fDY[i] = gProcs[i](&fPath[i]);
}
}
SkString onShortName() override {
return SkString("pathfill");
}
SkISize onISize() override {
return SkISize::Make(640, 480);
}
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(true);
for (size_t i = 0; i < N; i++) {
canvas->drawPath(fPath[i], paint);
canvas->translate(SkIntToScalar(0), fDY[i]);
}
}
private:
typedef skiagm::GM INHERITED;
};
// test inverse-fill w/ a clip that completely excludes the geometry
class PathInverseFillGM : public skiagm::GM {
SkPath fPath[N];
SkScalar fDY[N];
protected:
void onOnceBeforeDraw() override {
for (size_t i = 0; i < N; i++) {
fDY[i] = gProcs[i](&fPath[i]);
}
}
SkString onShortName() override {
return SkString("pathinvfill");
}
SkISize onISize() override {
return SkISize::Make(450, 220);
}
static void show(SkCanvas* canvas, const SkPath& path, const SkPaint& paint,
const SkRect* clip, SkScalar top, const SkScalar bottom) {
canvas->save();
if (clip) {
SkRect r = *clip;
r.fTop = top;
r.fBottom = bottom;
canvas->clipRect(r);
}
canvas->drawPath(path, paint);
canvas->restore();
}
void onDraw(SkCanvas* canvas) override {
SkPath path;
path.addCircle(SkIntToScalar(50), SkIntToScalar(50), SkIntToScalar(40));
path.toggleInverseFillType();
SkRect clipR = { 0, 0, SkIntToScalar(100), SkIntToScalar(200) };
canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
for (int doclip = 0; doclip <= 1; ++doclip) {
for (int aa = 0; aa <= 1; ++aa) {
SkPaint paint;
paint.setAntiAlias(SkToBool(aa));
canvas->save();
canvas->clipRect(clipR);
const SkRect* clipPtr = doclip ? &clipR : nullptr;
show(canvas, path, paint, clipPtr, clipR.fTop, clipR.centerY());
show(canvas, path, paint, clipPtr, clipR.centerY(), clipR.fBottom);
canvas->restore();
canvas->translate(SkIntToScalar(110), 0);
}
}
}
private:
typedef skiagm::GM INHERITED;
};
DEF_SIMPLE_GM(rotatedcubicpath, canvas, 200, 200) {
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kFill_Style);
canvas->translate(50, 50);
SkPath path;
path.moveTo(48,-23);
path.cubicTo(48,-29.5, 6,-30, 6,-30);
path.cubicTo(6,-30, 2,0, 2,0);
path.cubicTo(2,0, 44,-21.5, 48,-23);
path.close();
p.setColor(SK_ColorBLUE);
canvas->drawPath(path, p);
// Rotated path, which is not antialiased on GPU
p.setColor(SK_ColorRED);
canvas->rotate(90);
canvas->drawPath(path, p);
}
///////////////////////////////////////////////////////////////////////////////
DEF_GM( return new PathFillGM; )
DEF_GM( return new PathInverseFillGM; )