skia2/tests/SkSLTest.cpp
John Stiles 50b1b2b90d Disable control-flow analysis in SkSL. (Performance experiment)
This CL will be used to test for potential performance regressions (or
improvements?) that we might incur by disabling this optimization pass.

It will be reverted in ~1 day.

Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-03 22:08:56 +00:00

220 lines
12 KiB
C++

/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkFont.h"
#include "include/core/SkPaint.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/effects/SkGradientShader.h"
#include "include/effects/SkImageFilters.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/utils/SkRandom.h"
#include "src/sksl/SkSLDefines.h" // for kDefaultInlineThreshold
#include "tests/Test.h"
#include "tools/Resources.h"
#include "tools/ToolUtils.h"
static const SkRect kRect = SkRect::MakeWH(1, 1);
template <typename T>
static void set_uniform(SkRuntimeShaderBuilder* builder, const char* name, const T& value) {
SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name);
if (uniform.fVar) {
uniform = value;
}
}
static void test_one_permutation(skiatest::Reporter* r,
SkSurface* surface,
const char* testFile,
const char* permutationSuffix,
const SkRuntimeEffect::Options& options) {
SkString resourcePath = SkStringPrintf("sksl/%s", testFile);
sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str());
if (!shaderData) {
ERRORF(r, "%s%s: Unable to load file", testFile, permutationSuffix);
return;
}
SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()};
SkRuntimeEffect::Result result = SkRuntimeEffect::Make(shaderString, options);
if (!result.effect) {
ERRORF(r, "%s%s: %s", testFile, permutationSuffix, result.errorText.c_str());
return;
}
SkRuntimeShaderBuilder builder(result.effect);
set_uniform(&builder, "colorBlack", SkV4{0, 0, 0, 1});
set_uniform(&builder, "colorRed", SkV4{1, 0, 0, 1});
set_uniform(&builder, "colorGreen", SkV4{0, 1, 0, 1});
set_uniform(&builder, "colorBlue", SkV4{0, 0, 1, 1});
set_uniform(&builder, "colorWhite", SkV4{1, 1, 1, 1});
set_uniform(&builder, "testInputs", SkV4{-1.25, 0, 0.75, 2.25});
set_uniform(&builder, "testMatrix2x2", std::array<float,4>{1, 2,
3, 4});
set_uniform(&builder, "testMatrix3x3", std::array<float,9>{1, 2, 3,
4, 5, 6,
7, 8, 9});
set_uniform(&builder, "unknownInput", 1.0f);
set_uniform(&builder, "testMatrix2x2", std::array<float,4>{1, 2,
3, 4});
set_uniform(&builder, "testMatrix3x3", std::array<float,9>{1, 2, 3,
4, 5, 6,
7, 8, 9});
sk_sp<SkShader> shader = builder.makeShader(/*localMatrix=*/nullptr, /*isOpaque=*/true);
if (!shader) {
ERRORF(r, "%s%s: Unable to build shader", testFile, permutationSuffix);
return;
}
SkPaint paintShader;
paintShader.setShader(shader);
surface->getCanvas()->drawRect(kRect, paintShader);
SkBitmap bitmap;
REPORTER_ASSERT(r, bitmap.tryAllocPixels(surface->imageInfo()));
REPORTER_ASSERT(r, surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(),
/*srcX=*/0, /*srcY=*/0));
SkColor color = bitmap.getColor(0, 0);
REPORTER_ASSERT(r, color == SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00),
"Expected: solid green. Actual: A=%02X R=%02X G=%02X B=%02X.",
SkColorGetA(color), SkColorGetR(color), SkColorGetG(color), SkColorGetB(color));
}
static void test_permutations(skiatest::Reporter* r, SkSurface* surface, const char* testFile) {
SkRuntimeEffect::Options options;
options.inlineThreshold = 0;
test_one_permutation(r, surface, testFile, " (NoInline)", options);
options.inlineThreshold = SkSL::kDefaultInlineThreshold;
test_one_permutation(r, surface, testFile, "", options);
}
static void test_cpu(skiatest::Reporter* r, const char* testFile) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(kRect.width(), kRect.height());
sk_sp<SkSurface> surface(SkSurface::MakeRaster(info));
test_permutations(r, surface.get(), testFile);
}
static void test_gpu(skiatest::Reporter* r, GrDirectContext* ctx, const char* testFile) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(kRect.width(), kRect.height());
sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info));
test_permutations(r, surface.get(), testFile);
}
#define SKSL_TEST_CPU(name, path) \
DEF_TEST(name ## _CPU, r) { \
test_cpu(r, path); \
}
#define SKSL_TEST_GPU(name, path) \
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name ## _GPU, r, ctxInfo) { \
test_gpu(r, ctxInfo.directContext(), path); \
}
#define SKSL_TEST(name, path) SKSL_TEST_CPU(name, path) SKSL_TEST_GPU(name, path)
SKSL_TEST(SkSLAssignmentOps, "folding/AssignmentOps.sksl")
SKSL_TEST(SkSLBoolFolding, "folding/BoolFolding.sksl")
SKSL_TEST(SkSLIntFoldingES2, "folding/IntFoldingES2.sksl")
SKSL_TEST(SkSLFloatFolding, "folding/FloatFolding.sksl")
SKSL_TEST(SkSLMatrixFoldingES2, "folding/MatrixFoldingES2.sksl")
SKSL_TEST(SkSLSelfAssignment, "folding/SelfAssignment.sksl")
SKSL_TEST(SkSLShortCircuitBoolFolding, "folding/ShortCircuitBoolFolding.sksl")
//SKSL_TEST(SkSLVectorScalarFolding, "folding/VectorScalarFolding.sksl") //skia:11267
SKSL_TEST(SkSLVectorVectorFolding, "folding/VectorVectorFolding.sksl")
SKSL_TEST(SkSLIntrinsicAbsFloat, "intrinsics/AbsFloat.sksl")
SKSL_TEST(SkSLIntrinsicCeil, "intrinsics/Ceil.sksl")
SKSL_TEST(SkSLIntrinsicClampFloat, "intrinsics/ClampFloat.sksl")
SKSL_TEST(SkSLIntrinsicMaxFloat, "intrinsics/MaxFloat.sksl")
SKSL_TEST(SkSLIntrinsicMinFloat, "intrinsics/MinFloat.sksl")
SKSL_TEST(SkSLIntrinsicMixFloat, "intrinsics/MixFloat.sksl")
SKSL_TEST(SkSLIntrinsicSignFloat, "intrinsics/SignFloat.sksl")
SKSL_TEST(SkSLArrayTypes, "shared/ArrayTypes.sksl")
SKSL_TEST(SkSLAssignment, "shared/Assignment.sksl")
SKSL_TEST(SkSLCastsRoundTowardZero, "shared/CastsRoundTowardZero.sksl")
SKSL_TEST(SkSLCommaMixedTypes, "shared/CommaMixedTypes.sksl")
SKSL_TEST(SkSLCommaSideEffects, "shared/CommaSideEffects.sksl")
SKSL_TEST(SkSLConstantIf, "shared/ConstantIf.sksl")
SKSL_TEST(SkSLConstVariableComparison, "shared/ConstVariableComparison.sksl")
SKSL_TEST(SkSLDeadIfStatement, "shared/DeadIfStatement.sksl")
SKSL_TEST(SkSLDeadStripFunctions, "shared/DeadStripFunctions.sksl")
SKSL_TEST(SkSLDependentInitializers, "shared/DependentInitializers.sksl")
SKSL_TEST(SkSLEmptyBlocksES2, "shared/EmptyBlocksES2.sksl")
SKSL_TEST(SkSLForLoopControlFlow, "shared/ForLoopControlFlow.sksl")
SKSL_TEST(SkSLFunctionArgTypeMatch, "shared/FunctionArgTypeMatch.sksl")
SKSL_TEST(SkSLFunctionReturnTypeMatch, "shared/FunctionReturnTypeMatch.sksl")
SKSL_TEST(SkSLFunctions, "shared/Functions.sksl")
SKSL_TEST(SkSLGeometricIntrinsics, "shared/GeometricIntrinsics.sksl")
SKSL_TEST(SkSLHelloWorld, "shared/HelloWorld.sksl")
SKSL_TEST(SkSLHex, "shared/Hex.sksl")
SKSL_TEST(SkSLMatrices, "shared/Matrices.sksl")
SKSL_TEST(SkSLMatrixEquality, "shared/MatrixEquality.sksl")
SKSL_TEST(SkSLMultipleAssignments, "shared/MultipleAssignments.sksl")
SKSL_TEST(SkSLNegatedVectorLiteral, "shared/NegatedVectorLiteral.sksl")
SKSL_TEST(SkSLNumberCasts, "shared/NumberCasts.sksl")
SKSL_TEST(SkSLOperatorsES2, "shared/OperatorsES2.sksl")
SKSL_TEST(SkSLOutParams, "shared/OutParams.sksl")
SKSL_TEST(SkSLOutParamsTricky, "shared/OutParamsTricky.sksl")
SKSL_TEST(SkSLResizeMatrix, "shared/ResizeMatrix.sksl")
SKSL_TEST(SkSLScalarConversionConstructorsES2, "shared/ScalarConversionConstructorsES2.sksl")
SKSL_TEST(SkSLStackingVectorCasts, "shared/StackingVectorCasts.sksl")
SKSL_TEST(SkSLStaticIf, "shared/StaticIf.sksl")
SKSL_TEST(SkSLStructsInFunctions, "shared/StructsInFunctions.sksl")
SKSL_TEST(SkSLSwizzleBoolConstants, "shared/SwizzleBoolConstants.sksl")
SKSL_TEST(SkSLSwizzleByConstantIndex, "shared/SwizzleByConstantIndex.sksl")
SKSL_TEST(SkSLSwizzleConstants, "shared/SwizzleConstants.sksl")
SKSL_TEST(SkSLSwizzleLTRB, "shared/SwizzleLTRB.sksl")
SKSL_TEST(SkSLSwizzleOpt, "shared/SwizzleOpt.sksl")
SKSL_TEST(SkSLSwizzleScalar, "shared/SwizzleScalar.sksl")
SKSL_TEST(SkSLTernaryAsLValueEntirelyFoldable, "shared/TernaryAsLValueEntirelyFoldable.sksl")
SKSL_TEST(SkSLTernaryAsLValueFoldableTest, "shared/TernaryAsLValueFoldableTest.sksl")
SKSL_TEST(SkSLUnaryPositiveNegative, "shared/UnaryPositiveNegative.sksl")
SKSL_TEST(SkSLUnusedVariables, "shared/UnusedVariables.sksl")
SKSL_TEST(SkSLVectorConstructors, "shared/VectorConstructors.sksl")
/*
// Incompatible with Runtime Effects because calling a function before its definition is disallowed.
// (This was done to prevent recursion, as required by ES2.)
SKSL_TEST(SkSLFunctionPrototype, "shared/FunctionPrototype.sksl")
*/
/*
TODO(skia:11209): enable these tests when Runtime Effects have support for ES3
SKSL_TEST(SkSLIntFoldingES3, "folding/IntFoldingES3.sksl")
SKSL_TEST(SkSLMatrixFoldingES3, "folding/MatrixFoldingES3.sksl")
SKSL_TEST(SkSLIntrinsicAbsInt, "intrinsics/AbsInt.sksl")
SKSL_TEST(SkSLIntrinsicClampInt, "intrinsics/ClampInt.sksl")
SKSL_TEST(SkSLIntrinsicMaxInt, "intrinsics/MaxInt.sksl")
SKSL_TEST(SkSLIntrinsicMinInt, "intrinsics/MinInt.sksl")
SKSL_TEST(SkSLIntrinsicMixBool, "intrinsics/MixBool.sksl")
SKSL_TEST(SkSLIntrinsicSignInt, "intrinsics/SignInt.sksl")
SKSL_TEST(SkSLArrayConstructors, "shared/ArrayConstructors.sksl")
SKSL_TEST(SkSLDeadLoopVariable, "shared/DeadLoopVariable.sksl")
SKSL_TEST(SkSLDoWhileControlFlow, "shared/DoWhileControlFlow.sksl")
SKSL_TEST(SkSLEmptyBlocksES3, "shared/EmptyBlocksES3.sksl")
SKSL_TEST(SkSLHexUnsigned, "shared/HexUnsigned.sksl")
SKSL_TEST(SkSLMatricesNonsquare, "shared/MatricesNonsquare.sksl")
SKSL_TEST(SkSLOperatorsES3, "shared/OperatorsES3.sksl")
SKSL_TEST(SkSLResizeMatrixNonsquare, "shared/ResizeMatrixNonsquare.sksl")
SKSL_TEST(SkSLScalarConversionConstructorsES3, "shared/ScalarConversionConstructorsES3.sksl")
SKSL_TEST(SkSLSwizzleByIndex, "shared/SwizzleByIndex.sksl")
SKSL_TEST(SkSLWhileLoopControlFlow, "shared/WhileLoopControlFlow.sksl")
*/