49313f6b43
Review URL: http://codereview.appspot.com/5005045/ git-svn-id: http://skia.googlecode.com/svn/trunk@2265 2bbb7eff-a529-9590-31e7-b0007b416f81
403 lines
12 KiB
C++
403 lines
12 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkTArray_DEFINED
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#define SkTArray_DEFINED
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#include <new>
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#include "SkTypes.h"
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#include "SkTemplates.h"
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// DATA_TYPE indicates that T has a trivial cons, destructor
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// and can be shallow-copied
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template <typename T, bool DATA_TYPE = false> class SkTArray {
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public:
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/**
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* Creates an empty array with no initial storage
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*/
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SkTArray() {
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fCount = 0;
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fReserveCount = gMIN_ALLOC_COUNT;
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fAllocCount = 0;
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fMemArray = NULL;
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fPreAllocMemArray = NULL;
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}
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/**
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* Creates an empty array that will preallocate space for reserveCount
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* elements.
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*/
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explicit SkTArray(int reserveCount) {
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SkASSERT(reserveCount >= 0);
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fCount = 0;
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fReserveCount = reserveCount > gMIN_ALLOC_COUNT ? reserveCount :
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gMIN_ALLOC_COUNT;
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fAllocCount = fReserveCount;
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fMemArray = sk_malloc_throw(sizeof(T) * fReserveCount);
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fPreAllocMemArray = NULL;
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}
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/**
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* Creates an empty array that will use the passed storage block until it
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* is insufficiently large to hold the entire array.
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*/
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template <int N>
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SkTArray(SkAlignedSTStorage<N,T>* storage) {
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SkASSERT(N > 0);
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fCount = 0;
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fReserveCount = N;
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fAllocCount = N;
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fMemArray = storage->get();
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fPreAllocMemArray = storage->get();
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}
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/**
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* Creates an empty array that will use the passed memory block until the
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* count exceeds preAllocCount. Be careful not to use this constructor
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* when you really want the (T*, int) version.
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*/
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SkTArray(void* preAllocStorage, int preAllocCount) {
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SkASSERT(preAllocCount >= 0);
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// we allow NULL,0 args and revert to the default cons. behavior
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// this makes it possible for a owner-object to use same constructor
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// to get either prealloc or nonprealloc behavior based using same line
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SkASSERT((NULL == preAllocStorage) == !preAllocCount);
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fCount = 0;
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fReserveCount = preAllocCount > 0 ? preAllocCount :
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gMIN_ALLOC_COUNT;
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fAllocCount = preAllocCount;
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fMemArray = preAllocStorage;
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fPreAllocMemArray = preAllocStorage;
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}
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/**
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* Copies one array to another. The new array will be heap allocated.
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*/
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explicit SkTArray(const SkTArray& array) {
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fCount = array.count();
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fReserveCount = gMIN_ALLOC_COUNT;
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fAllocCount = SkMax32(fReserveCount, fCount);
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fMemArray = sk_malloc(sizeof(T) * fAllocCount);
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fPreAllocMemArray = NULL;
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if (DATA_TYPE) {
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memcpy(fMemArray, array.fMemArray, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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/**
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* Creates a SkTArray by copying contents of a standard C array. The new
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* array will be heap allocated. Be careful not to use this constructor
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* when you really want the (void*, int) version.
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*/
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SkTArray(const T* array, int count) {
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SkASSERT(count >= 0);
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fCount = count;
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fReserveCount = gMIN_ALLOC_COUNT;
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fAllocCount = SkMax32(fReserveCount, fCount);
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fMemArray = sk_malloc(sizeof(T) * fAllocCount);
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fPreAllocMemArray = NULL;
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if (DATA_TYPE) {
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memcpy(fMemArray, array, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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/**
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* Copy another array, using preallocated storage if preAllocCount >=
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* array.count(). Otherwise preAllocStorage is only used if the array
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* shrinks to fit.
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*/
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SkTArray(const SkTArray& array,
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void* preAllocStorage, int preAllocCount) {
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SkASSERT(preAllocCount >= 0);
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// for same reason as non-copying cons we allow NULL, 0 for prealloc
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SkASSERT((NULL == preAllocStorage) == !preAllocCount);
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fCount = array.count();
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fReserveCount = preAllocCount > 0 ? preAllocCount :
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gMIN_ALLOC_COUNT;
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fPreAllocMemArray = preAllocStorage;
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if (fReserveCount >= fCount && preAllocCount) {
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fAllocCount = fReserveCount;
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fMemArray = preAllocStorage;
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} else {
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fAllocCount = SkMax32(fCount, fReserveCount);
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fMemArray = sk_malloc_throw(fAllocCount * sizeof(T));
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}
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if (DATA_TYPE) {
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memcpy(fMemArray, array.fMemArray, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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/**
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* Copy C array to SkTArray, using preallocated storage if preAllocCount >=
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* preAllocCount. Otherwise preAllocStorage is only used if the array
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* shrinks to fit.
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*/
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SkTArray(const T* array, int count,
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void* preAllocStorage, int preAllocCount) {
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SkASSERT(count >= 0);
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SkASSERT(preAllocCount >= 0);
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// for same reason as non-copying cons we allow NULL, 0 for prealloc
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SkASSERT((NULL == preAllocStorage) == !preAllocCount);
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fCount = count;
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fReserveCount = (preAllocCount > 0) ? preAllocCount :
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gMIN_ALLOC_COUNT;
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fPreAllocMemArray = preAllocStorage;
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if (fReserveCount >= fCount && preAllocCount) {
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fAllocCount = fReserveCount;
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fMemArray = preAllocStorage;
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} else {
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fAllocCount = SkMax32(fCount, fReserveCount);
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fMemArray = sk_malloc_throw(fAllocCount * sizeof(T));
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}
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if (DATA_TYPE) {
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memcpy(fMemArray, array, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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/**
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* assign copy of array to this
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*/
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SkTArray& operator =(const SkTArray& array) {
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for (int i = 0; i < fCount; ++i) {
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fItemArray[i].~T();
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}
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fCount = 0;
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checkRealloc((int)array.count());
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fCount = array.count();
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if (DATA_TYPE) {
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memcpy(fMemArray, array.fMemArray, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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return *this;
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}
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~SkTArray() {
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for (int i = 0; i < fCount; ++i) {
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fItemArray[i].~T();
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}
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if (fMemArray != fPreAllocMemArray) {
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sk_free(fMemArray);
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}
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}
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/**
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* Resets to count() == 0
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*/
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void reset() { this->pop_back_n(fCount); }
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/**
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* Number of elements in the array.
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*/
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int count() const { return fCount; }
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/**
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* Is the array empty.
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*/
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bool empty() const { return !fCount; }
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/**
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* Adds 1 new default-constructed T value and returns in by reference. Note
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* the reference only remains valid until the next call that adds or removes
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* elements.
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*/
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T& push_back() {
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checkRealloc(1);
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new ((char*)fMemArray+sizeof(T)*fCount) T;
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++fCount;
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return fItemArray[fCount-1];
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}
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/**
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* Allocates n more default T values, and returns the address of the start
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* of that new range. Note: this address is only valid until the next API
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* call made on the array that might add or remove elements.
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*/
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T* push_back_n(int n) {
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SkASSERT(n >= 0);
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checkRealloc(n);
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for (int i = 0; i < n; ++i) {
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new (fItemArray + fCount + i) T;
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}
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fCount += n;
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return fItemArray + fCount - n;
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}
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/**
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* Removes the last element. Not safe to call when count() == 0.
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*/
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void pop_back() {
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SkASSERT(fCount > 0);
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--fCount;
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fItemArray[fCount].~T();
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checkRealloc(0);
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}
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/**
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* Removes the last n elements. Not safe to call when count() < n.
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*/
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void pop_back_n(int n) {
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SkASSERT(n >= 0);
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SkASSERT(fCount >= n);
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fCount -= n;
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for (int i = 0; i < n; ++i) {
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fItemArray[i].~T();
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}
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checkRealloc(0);
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}
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/**
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* Pushes or pops from the back to resize. Pushes will be default
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* initialized.
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*/
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void resize_back(int newCount) {
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SkASSERT(newCount >= 0);
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if (newCount > fCount) {
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push_back_n(newCount - fCount);
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} else if (newCount < fCount) {
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pop_back_n(fCount - newCount);
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}
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}
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/**
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* Get the i^th element.
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*/
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T& operator[] (int i) {
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SkASSERT(i < fCount);
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SkASSERT(i >= 0);
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return fItemArray[i];
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}
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const T& operator[] (int i) const {
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SkASSERT(i < fCount);
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SkASSERT(i >= 0);
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return fItemArray[i];
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}
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/**
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* equivalent to operator[](0)
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*/
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T& front() { SkASSERT(fCount > 0); return fItemArray[0];}
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const T& front() const { SkASSERT(fCount > 0); return fItemArray[0];}
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/**
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* equivalent to operator[](count() - 1)
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*/
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T& back() { SkASSERT(fCount); return fItemArray[fCount - 1];}
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const T& back() const { SkASSERT(fCount > 0); return fItemArray[fCount - 1];}
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/**
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* equivalent to operator[](count()-1-i)
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*/
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T& fromBack(int i) {
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SkASSERT(i >= 0);
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SkASSERT(i < fCount);
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return fItemArray[fCount - i - 1];
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}
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const T& fromBack(int i) const {
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SkASSERT(i >= 0);
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SkASSERT(i < fCount);
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return fItemArray[fCount - i - 1];
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}
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private:
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static const int gMIN_ALLOC_COUNT = 8;
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inline void checkRealloc(int delta) {
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SkASSERT(fCount >= 0);
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SkASSERT(fAllocCount >= 0);
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SkASSERT(-delta <= fCount);
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int newCount = fCount + delta;
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int fNewAllocCount = fAllocCount;
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if (newCount > fAllocCount) {
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fNewAllocCount = SkMax32(newCount + ((newCount + 1) >> 1),
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fReserveCount);
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} else if (newCount < fAllocCount / 3) {
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fNewAllocCount = SkMax32(fAllocCount / 2, fReserveCount);
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}
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if (fNewAllocCount != fAllocCount) {
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fAllocCount = fNewAllocCount;
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char* fNewMemArray;
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if (fAllocCount == fReserveCount && NULL != fPreAllocMemArray) {
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fNewMemArray = (char*) fPreAllocMemArray;
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} else {
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fNewMemArray = (char*) sk_malloc_throw(fAllocCount*sizeof(T));
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}
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if (DATA_TYPE) {
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memcpy(fNewMemArray, fMemArray, fCount * sizeof(T));
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fNewMemArray + sizeof(T) * i) T(fItemArray[i]);
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fItemArray[i].~T();
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}
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}
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if (fMemArray != fPreAllocMemArray) {
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sk_free(fMemArray);
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}
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fMemArray = fNewMemArray;
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}
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}
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int fReserveCount;
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int fCount;
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int fAllocCount;
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void* fPreAllocMemArray;
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union {
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T* fItemArray;
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void* fMemArray;
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};
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};
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#endif
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