skia2/gm/tileimagefilter.cpp
senorblanco@chromium.org e93e1dbf0e Implement srcRect and dstRect functionality in SkBitmapSource. This is required for the "preserveAspectRatio" options of SVG's feImage. Covered by new GM "bitmapsource".
This also includes some changes to the xfermodeimagefilter and tileimagefilter GMs to properly handle the CTM. This worked before only because SkBitmapSource was ignoring the CTM. Now that it respects it, we need to give the correct transform. This also means the GMs now work while zoomed. It also implements CTM support for SkTileImageFilter.

NOTE: this will require rebaselining a number of imagefilter GMs on Nexus4, since they render in perspective (using the CTM). The changes to the results should all be improvements.

R=reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/106933002

git-svn-id: http://skia.googlecode.com/svn/trunk@12571 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-09 18:31:42 +00:00

124 lines
4.2 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkTileImageFilter.h"
#include "SkBitmapSource.h"
#define WIDTH 400
#define HEIGHT 100
#define MARGIN 12
namespace skiagm {
class TileImageFilterGM : public GM {
public:
TileImageFilterGM() : fInitialized(false) {
this->setBGColor(0xFF000000);
}
protected:
virtual SkString onShortName() {
return SkString("tileimagefilter");
}
void make_bitmap() {
fBitmap.setConfig(SkBitmap::kARGB_8888_Config, 80, 80);
fBitmap.allocPixels();
SkBitmapDevice device(fBitmap);
SkCanvas canvas(&device);
canvas.clear(0x00000000);
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(0xD000D000);
paint.setTextSize(SkIntToScalar(96));
const char* str = "e";
canvas.drawText(str, strlen(str), SkIntToScalar(15), SkIntToScalar(65), paint);
}
void make_checkerboard() {
fCheckerboard.setConfig(SkBitmap::kARGB_8888_Config, 80, 80);
fCheckerboard.allocPixels();
SkBitmapDevice device(fCheckerboard);
SkCanvas canvas(&device);
canvas.clear(0x00000000);
SkPaint darkPaint;
darkPaint.setColor(0xFF404040);
SkPaint lightPaint;
lightPaint.setColor(0xFFA0A0A0);
for (int y = 0; y < 80; y += 16) {
for (int x = 0; x < 80; x += 16) {
canvas.save();
canvas.translate(SkIntToScalar(x), SkIntToScalar(y));
canvas.drawRect(SkRect::MakeXYWH(0, 0, 8, 8), darkPaint);
canvas.drawRect(SkRect::MakeXYWH(8, 0, 8, 8), lightPaint);
canvas.drawRect(SkRect::MakeXYWH(0, 8, 8, 8), lightPaint);
canvas.drawRect(SkRect::MakeXYWH(8, 8, 8, 8), darkPaint);
canvas.restore();
}
}
}
virtual SkISize onISize() {
return make_isize(WIDTH, HEIGHT);
}
void drawClippedBitmap(SkCanvas* canvas, const SkBitmap& bitmap, const SkPaint& paint,
SkScalar x, SkScalar y) {
canvas->save();
canvas->translate(x, y);
canvas->clipRect(SkRect::MakeXYWH(0, 0,
SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())));
canvas->drawBitmap(bitmap, 0, 0, &paint);
canvas->restore();
}
virtual void onDraw(SkCanvas* canvas) {
if (!fInitialized) {
make_bitmap();
make_checkerboard();
fInitialized = true;
}
canvas->clear(0x00000000);
SkPaint paint;
int x = 0, y = 0;
for (size_t i = 0; i < 4; i++) {
SkBitmap* bitmap = (i & 0x01) ? &fCheckerboard : &fBitmap;
SkRect srcRect = SkRect::MakeXYWH(SkIntToScalar(bitmap->width()/4),
SkIntToScalar(bitmap->height()/4),
SkIntToScalar(bitmap->width()/(i+1)),
SkIntToScalar(bitmap->height()/(i+1)));
SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(i * 8),
SkIntToScalar(i * 4),
SkIntToScalar(bitmap->width() - i * 4),
SkIntToScalar(bitmap->height()) - i * 8);
SkAutoTUnref<SkImageFilter> tileInput(SkNEW_ARGS(SkBitmapSource, (*bitmap)));
SkAutoTUnref<SkImageFilter> filter(SkNEW_ARGS(
SkTileImageFilter, (srcRect, dstRect, tileInput)));
paint.setImageFilter(filter);
drawClippedBitmap(canvas, *bitmap, paint, SkIntToScalar(x), SkIntToScalar(y));
x += bitmap->width() + MARGIN;
if (x + bitmap->width() > WIDTH) {
x = 0;
y += bitmap->height() + MARGIN;
}
}
}
private:
typedef GM INHERITED;
SkBitmap fBitmap, fCheckerboard;
bool fInitialized;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new TileImageFilterGM; }
static GMRegistry reg(MyFactory);
}