f777897934
These methods will fail on DDL contexts. This is in preparation for removing the ability to specify origin for lazy proxies. Change-Id: Iadcedfd4fce8ea2590729c974128e5c58cec38a8 Reviewed-on: https://skia-review.googlesource.com/112802 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
409 lines
14 KiB
C++
409 lines
14 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU
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#include "GrBackendSurface.h"
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#include "GrGpu.h"
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#include "SkCanvas.h"
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#include "SkDeferredDisplayListRecorder.h"
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#include "SkGpuDevice.h"
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#include "SkSurface.h"
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#include "SkSurface_Gpu.h"
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#include "SkSurfaceCharacterization.h"
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#include "SkSurfaceProps.h"
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#include "Test.h"
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#include "gl/GrGLDefines.h"
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#ifdef SK_VULKAN
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#include "vk/GrVkDefines.h"
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#endif
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static GrBackendFormat create_backend_format(GrContext* context, SkColorType colorType) {
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const GrCaps* caps = context->caps();
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switch (context->contextPriv().getBackend()) {
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case kOpenGL_GrBackend:
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if (kRGBA_8888_SkColorType == colorType) {
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GrGLenum format = caps->srgbSupport() ? GR_GL_SRGB8_ALPHA8 : GR_GL_RGBA8;
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return GrBackendFormat::MakeGL(format, GR_GL_TEXTURE_2D);
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} else if (kRGBA_F16_SkColorType == colorType) {
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return GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D);
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}
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break;
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#ifdef SK_VULKAN
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case kVulkan_GrBackend:
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if (kRGBA_8888_SkColorType == colorType) {
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VkFormat format = caps->srgbSupport() ? VK_FORMAT_R8G8B8A8_SRGB
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: VK_FORMAT_R8G8B8A8_UNORM;
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return GrBackendFormat::MakeVK(format);
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} else if (kRGBA_F16_SkColorType == colorType) {
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return GrBackendFormat::MakeVK(VK_FORMAT_R16G16B16A16_SFLOAT);
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}
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break;
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#endif
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case kMock_GrBackend:
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if (kRGBA_8888_SkColorType == colorType) {
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GrPixelConfig config = caps->srgbSupport() ? kSRGBA_8888_GrPixelConfig
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: kRGBA_8888_GrPixelConfig;
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return GrBackendFormat::MakeMock(config);
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} else if (kRGBA_F16_SkColorType == colorType) {
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return GrBackendFormat::MakeMock(kRGBA_half_GrPixelConfig);
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}
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break;
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default:
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return GrBackendFormat(); // return an invalid format
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}
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return GrBackendFormat(); // return an invalid format
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}
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class SurfaceParameters {
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public:
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static const int kNumParams = 9;
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static const int kSampleCount = 5;
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static const int kMipMipCount = 8;
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SurfaceParameters()
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: fWidth(64)
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, fHeight(64)
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, fOrigin(kTopLeft_GrSurfaceOrigin)
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, fColorType(kRGBA_8888_SkColorType)
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, fColorSpace(SkColorSpace::MakeSRGB())
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, fSampleCount(1)
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, fSurfaceProps(0x0, kUnknown_SkPixelGeometry)
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, fShouldCreateMipMaps(true) {
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}
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int sampleCount() const { return fSampleCount; }
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// Modify the SurfaceParameters in just one way
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void modify(int i) {
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switch (i) {
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case 0:
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fWidth = 63;
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break;
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case 1:
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fHeight = 63;
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break;
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case 2:
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fOrigin = kBottomLeft_GrSurfaceOrigin;
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break;
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case 3:
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fColorType = kRGBA_F16_SkColorType;
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break;
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case 4:
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fColorSpace = SkColorSpace::MakeSRGBLinear();
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break;
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case kSampleCount:
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fSampleCount = 4;
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break;
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case 6:
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fSurfaceProps = SkSurfaceProps(0x0, kRGB_H_SkPixelGeometry);
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break;
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case 7:
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fSurfaceProps = SkSurfaceProps(SkSurfaceProps::kUseDeviceIndependentFonts_Flag,
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kUnknown_SkPixelGeometry);
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break;
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case 8:
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fShouldCreateMipMaps = false;
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break;
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}
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}
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// Create a DDL whose characterization captures the current settings
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std::unique_ptr<SkDeferredDisplayList> createDDL(GrContext* context) const {
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sk_sp<SkSurface> s = this->make(context);
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if (!s) {
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return nullptr;
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}
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int maxResourceCount;
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size_t maxResourceBytes;
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context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes);
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// Note that Ganesh doesn't make use of the SkImageInfo's alphaType
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SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType,
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kPremul_SkAlphaType, fColorSpace);
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GrBackendFormat backendFormat = create_backend_format(context, fColorType);
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SkSurfaceCharacterization c = context->threadSafeProxy()->createCharacterization(
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maxResourceBytes, ii, backendFormat, fSampleCount,
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fOrigin, fSurfaceProps, fShouldCreateMipMaps);
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SkAssertResult(c.isValid());
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SkDeferredDisplayListRecorder r(c);
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SkCanvas* canvas = r.getCanvas();
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if (!canvas) {
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return nullptr;
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}
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canvas->drawRect(SkRect::MakeXYWH(10, 10, 10, 10), SkPaint());
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return r.detach();
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}
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// Create the surface with the current set of parameters
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sk_sp<SkSurface> make(GrContext* context) const {
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// Note that Ganesh doesn't make use of the SkImageInfo's alphaType
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SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType,
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kPremul_SkAlphaType, fColorSpace);
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return SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, ii, fSampleCount,
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fOrigin, &fSurfaceProps, fShouldCreateMipMaps);
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}
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// Create a surface w/ the current parameters but make it non-textureable
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sk_sp<SkSurface> makeNonTextureable(GrContext* context, GrBackendTexture* backend) const {
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GrGpu* gpu = context->contextPriv().getGpu();
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GrPixelConfig config = SkImageInfo2GrPixelConfig(fColorType, nullptr, *context->caps());
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SkASSERT(kUnknown_GrPixelConfig != config);
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*backend = gpu->createTestingOnlyBackendTexture(nullptr, fWidth, fHeight,
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config, true, GrMipMapped::kNo);
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if (!backend->isValid() || !gpu->isTestingOnlyBackendTexture(*backend)) {
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return nullptr;
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}
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sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTextureAsRenderTarget(
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context, *backend, fOrigin, fSampleCount, fColorType, nullptr, nullptr);
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if (!surface) {
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gpu->deleteTestingOnlyBackendTexture(backend);
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return nullptr;
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}
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return surface;
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}
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void cleanUpBackEnd(GrContext* context, GrBackendTexture* backend) const {
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GrGpu* gpu = context->contextPriv().getGpu();
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gpu->deleteTestingOnlyBackendTexture(backend);
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}
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private:
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int fWidth;
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int fHeight;
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GrSurfaceOrigin fOrigin;
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SkColorType fColorType;
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sk_sp<SkColorSpace> fColorSpace;
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int fSampleCount;
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SkSurfaceProps fSurfaceProps;
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bool fShouldCreateMipMaps;
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};
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// This tests SkSurfaceCharacterization/SkSurface compatibility
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DEF_GPUTEST_FOR_ALL_CONTEXTS(DDLSurfaceCharacterizationTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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// Create a bitmap that we can readback into
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SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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SkBitmap bitmap;
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bitmap.allocPixels(imageInfo);
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std::unique_ptr<SkDeferredDisplayList> ddl;
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// First, create a DDL using the stock SkSurface parameters
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{
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SurfaceParameters params;
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ddl = params.createDDL(context);
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SkAssertResult(ddl);
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// The DDL should draw into an SkSurface created with the same parameters
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sk_sp<SkSurface> s = params.make(context);
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if (!s) {
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return;
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}
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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}
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// Then, alter each parameter in turn and check that the DDL & surface are incompatible
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for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
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SurfaceParameters params;
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params.modify(i);
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sk_sp<SkSurface> s = params.make(context);
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if (!s) {
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continue;
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}
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if (SurfaceParameters::kSampleCount == i) {
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SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(s.get());
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int supportedSampleCount = context->caps()->getRenderTargetSampleCount(
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params.sampleCount(),
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gpuSurf->getDevice()->accessRenderTargetContext()->asRenderTargetProxy()->config());
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if (1 == supportedSampleCount) {
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// If changing the sample count won't result in a different
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// surface characterization, skip this step
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continue;
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}
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}
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if (SurfaceParameters::kMipMipCount == i && !context->caps()->mipMapSupport()) {
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continue;
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}
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REPORTER_ASSERT(reporter, !s->draw(ddl.get()),
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"DDLSurfaceCharacterizationTest failed on parameter: %d\n", i);
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}
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// Next test the compatibility of resource cache parameters
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{
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const SurfaceParameters params;
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sk_sp<SkSurface> s = params.make(context);
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int maxResourceCount;
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size_t maxResourceBytes;
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context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes);
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context->setResourceCacheLimits(maxResourceCount, maxResourceBytes/2);
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REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
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// DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests.
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// For now, DDLs are drawn once.
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#if 0
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// resource limits >= those at characterization time are accepted
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context->setResourceCacheLimits(2*maxResourceCount, maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->setResourceCacheLimits(maxResourceCount, 2*maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->setResourceCacheLimits(maxResourceCount, maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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#endif
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}
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// Test that the textureability of the DDL characterization can block a DDL draw
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{
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GrBackendTexture backend;
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const SurfaceParameters params;
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sk_sp<SkSurface> s = params.makeNonTextureable(context, &backend);
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if (s) {
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REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
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s = nullptr;
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params.cleanUpBackEnd(context, &backend);
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}
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}
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// Make sure non-GPU-backed surfaces fail characterization
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{
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SkImageInfo ii = SkImageInfo::MakeN32(64, 64, kOpaque_SkAlphaType);
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sk_sp<SkSurface> rasterSurface = SkSurface::MakeRaster(ii);
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SkSurfaceCharacterization c;
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REPORTER_ASSERT(reporter, !rasterSurface->characterize(&c));
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}
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// Exercise the createResized method
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{
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SurfaceParameters params;
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sk_sp<SkSurface> s = params.make(context);
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if (!s) {
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return;
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}
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SkSurfaceCharacterization char0;
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SkAssertResult(s->characterize(&char0));
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// Too small
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SkSurfaceCharacterization char1 = char0.createResized(-1, -1);
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REPORTER_ASSERT(reporter, !char1.isValid());
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// Too large
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SkSurfaceCharacterization char2 = char0.createResized(1000000, 32);
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REPORTER_ASSERT(reporter, !char2.isValid());
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// Just right
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SkSurfaceCharacterization char3 = char0.createResized(32, 32);
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REPORTER_ASSERT(reporter, char3.isValid());
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REPORTER_ASSERT(reporter, 32 == char3.width());
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REPORTER_ASSERT(reporter, 32 == char3.height());
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}
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}
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static constexpr int kSize = 8;
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struct TextureReleaseChecker {
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TextureReleaseChecker() : fReleaseCount(0) {}
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int fReleaseCount;
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static void Release(void* self) {
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static_cast<TextureReleaseChecker*>(self)->fReleaseCount++;
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}
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};
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enum class DDLStage { kMakeImage, kDrawImage, kDetach, kDrawDDL };
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// This tests the ability to create and use wrapped textures in a DDL world
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLWrapBackendTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGpu* gpu = context->contextPriv().getGpu();
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, false, GrMipMapped::kNo);
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if (!backendTex.isValid()) {
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return;
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}
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SurfaceParameters params;
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sk_sp<SkSurface> s = params.make(context);
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if (!s) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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SkSurfaceCharacterization c;
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SkAssertResult(s->characterize(&c));
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std::unique_ptr<SkDeferredDisplayListRecorder> recorder(new SkDeferredDisplayListRecorder(c));
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SkCanvas* canvas = recorder->getCanvas();
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if (!canvas) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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GrContext* deferredContext = canvas->getGrContext();
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if (!deferredContext) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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// Wrapped Backend Textures are not supported in DDL
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sk_sp<SkImage> image =
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SkImage::MakeFromAdoptedTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
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REPORTER_ASSERT(reporter, !image);
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TextureReleaseChecker releaseChecker;
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image = SkImage::MakeFromTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr,
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TextureReleaseChecker::Release, &releaseChecker);
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REPORTER_ASSERT(reporter, !image);
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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}
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#endif
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