skia2/debugger/QT/SkSettingsWidget.cpp
commit-bot@chromium.org 2a67e123a3 This adds a checkbox to the debugger to allow seeing the effect pathops has on the clip. A new tab shows the C code that the pathops generate.
Once in place, this CL found a bug in the pathops code where it was not handling empty clip stack elements correctly. The Cl also has the change to SkCanvas to fix this bug.

R=robertphillips@google.com, reed@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/282283002

git-svn-id: http://skia.googlecode.com/svn/trunk@14774 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-19 13:53:10 +00:00

218 lines
7.5 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSettingsWidget.h"
#include <iostream>
#include <math.h>
// TODO(chudy): See if the layout can't be attached to the frame post construction.
SkSettingsWidget::SkSettingsWidget() : QWidget()
, mainFrameLayout(this)
, fVerticalLayout(&mainFrame)
, fVisibleFrameLayout(&fVisibleFrame)
, fCommandLayout(&fCommandFrame)
, fCurrentCommandBox(&fCommandFrame)
, fCommandHitBox(&fCommandFrame)
, fCanvasLayout(&fCanvasFrame)
, fZoomLayout(&fZoomFrame)
, fZoomBox(&fZoomFrame)
{
// Sets up the container and it's alignment around the settings widget.
mainFrame.setFrameShape(QFrame::StyledPanel);
mainFrame.setFrameShadow(QFrame::Raised);
mainFrameLayout.setSpacing(6);
mainFrameLayout.setContentsMargins(0,0,0,0);
mainFrameLayout.addWidget(&mainFrame);
// Vertical Layout is the alignment inside of the main frame.
fVerticalLayout.setContentsMargins(11,11,11,11);
fVerticalLayout.setAlignment(Qt::AlignTop);
// Visible Toggle
fVisibleText.setText("Visibility Filter");
fVisibleFrame.setFrameShape(QFrame::StyledPanel);
fVisibleFrame.setFrameShadow(QFrame::Raised);
fVisibilityCombo.addItem("Off", QVariant(false));
fVisibilityCombo.addItem("On", QVariant(true));
fVisibleFrameLayout.setContentsMargins(11, 5, 11, 5);
fVisibleFrameLayout.addWidget(&fVisibilityCombo);
connect(&fVisibilityCombo, SIGNAL(activated(int)), this,
SIGNAL(visibilityFilterChanged()));
// Canvas
fCanvasToggle.setText("Render Targets");
fCanvasFrame.setFrameShape(QFrame::StyledPanel);
fCanvasFrame.setFrameShadow(QFrame::Raised);
fRasterLabel.setText("Raster: ");
fRasterLabel.setMinimumWidth(178);
fRasterLabel.setMaximumWidth(178);
fPathOpsLabel.setText("PathOps: ");
fPathOpsLabel.setMinimumWidth(178);
fPathOpsLabel.setMaximumWidth(178);
fRasterCheckBox.setChecked(true);
fOverdrawVizLabel.setText(" Overdraw Viz: ");
fOverdrawVizLabel.setMinimumWidth(178);
fOverdrawVizLabel.setMaximumWidth(178);
fMegaVizLabel.setText(" Mega Viz: ");
fMegaVizLabel.setMinimumWidth(178);
fMegaVizLabel.setMaximumWidth(178);
#if SK_SUPPORT_GPU
fGLLabel.setText("OpenGL: ");
fGLLabel.setMinimumWidth(178);
fGLLabel.setMaximumWidth(178);
fGLMSAAButtonGroup.setTitle("MSAA");
fGLMSAAButtonGroup.setMinimumWidth(178);
fGLMSAAButtonGroup.setMaximumWidth(178);
fGLMSAAButtonGroup.setEnabled(fGLCheckBox.isChecked());
fGLMSAACombo.addItem("Off", QVariant(0));
fGLMSAACombo.addItem("4", QVariant(4));
fGLMSAACombo.addItem("16", QVariant(16));
fGLMSAALayout.addWidget(&fGLMSAACombo);
fGLMSAAButtonGroup.setLayout(&fGLMSAALayout);
connect(&fGLCheckBox, SIGNAL(toggled(bool)), &fGLMSAAButtonGroup,
SLOT(setEnabled(bool)));
connect(&fGLCheckBox, SIGNAL(toggled(bool)), this,
SIGNAL(glSettingsChanged()));
connect(&fGLMSAACombo, SIGNAL(activated(int)), this,
SIGNAL(glSettingsChanged()));
#endif
{
// set up filter buttons
fFilterButtonGroup.setTitle("Filtering");
fFilterButtonGroup.setMinimumWidth(178);
fFilterButtonGroup.setMaximumWidth(178);
fFilterCombo.addItem("As encoded", QVariant(SkPaint::kNone_FilterLevel));
fFilterCombo.addItem("None", QVariant(SkPaint::kNone_FilterLevel));
fFilterCombo.addItem("Low", QVariant(SkPaint::kLow_FilterLevel));
fFilterCombo.addItem("Medium", QVariant(SkPaint::kMedium_FilterLevel));
fFilterCombo.addItem("High", QVariant(SkPaint::kHigh_FilterLevel));
fFilterLayout.addWidget(&fFilterCombo);
fFilterButtonGroup.setLayout(&fFilterLayout);
connect(&fFilterCombo, SIGNAL(activated(int)), this,
SIGNAL(texFilterSettingsChanged()));
}
fRasterLayout.addWidget(&fRasterLabel);
fRasterLayout.addWidget(&fRasterCheckBox);
fRasterLayout.addWidget(&fPathOpsLabel);
fRasterLayout.addWidget(&fPathOpsCheckBox);
fVizLayout.addWidget(&fOverdrawVizLabel);
fVizLayout.addWidget(&fOverdrawVizCheckBox);
fVizLayout.addWidget(&fMegaVizLabel);
fVizLayout.addWidget(&fMegaVizCheckBox);
#if SK_SUPPORT_GPU
fGLLayout.addWidget(&fGLLabel);
fGLLayout.addWidget(&fGLCheckBox);
#endif
fCanvasLayout.setSpacing(6);
fCanvasLayout.setContentsMargins(11,11,11,11);
fCanvasLayout.addLayout(&fRasterLayout);
fCanvasLayout.addLayout(&fVizLayout);
#if SK_SUPPORT_GPU
fCanvasLayout.addLayout(&fGLLayout);
fCanvasLayout.addWidget(&fGLMSAAButtonGroup);
#endif
fCanvasLayout.addWidget(&fFilterButtonGroup);
// Command Toggle
fCommandToggle.setText("Command Scrolling Preferences");
fCommandFrame.setFrameShape(QFrame::StyledPanel);
fCommandFrame.setFrameShadow(QFrame::Raised);
fCurrentCommandLabel.setText("Current Command: ");
fCurrentCommandLabel.setMinimumWidth(178);
fCurrentCommandLabel.setMaximumWidth(178);
fCurrentCommandBox.setText("0");
fCurrentCommandBox.setMinimumSize(QSize(50,25));
fCurrentCommandBox.setMaximumSize(QSize(50,25));
fCurrentCommandBox.setAlignment(Qt::AlignRight);
fCurrentCommandLayout.setSpacing(0);
fCurrentCommandLayout.setContentsMargins(0,0,0,0);
fCurrentCommandLayout.setAlignment(Qt::AlignLeft);
fCurrentCommandLayout.addWidget(&fCurrentCommandLabel);
fCurrentCommandLayout.addWidget(&fCurrentCommandBox);
fCommandHitLabel.setText("Command HitBox: ");
fCommandHitLabel.setMinimumWidth(178);
fCommandHitLabel.setMaximumWidth(178);
fCommandHitBox.setText("0");
fCommandHitBox.setMinimumSize(QSize(50,25));
fCommandHitBox.setMaximumSize(QSize(50,25));
fCommandHitBox.setAlignment(Qt::AlignRight);
fCommandHitLayout.setSpacing(0);
fCommandHitLayout.setContentsMargins(0,0,0,0);
fCommandHitLayout.setAlignment(Qt::AlignLeft);
fCommandHitLayout.addWidget(&fCommandHitLabel);
fCommandHitLayout.addWidget(&fCommandHitBox);
fCommandLayout.setSpacing(6);
fCommandLayout.setContentsMargins(11,11,11,11);
fCommandLayout.addLayout(&fCurrentCommandLayout);
fCommandLayout.addLayout(&fCommandHitLayout);
// Zoom Info
fZoomSetting.setText("Zoom Level: ");
fZoomSetting.setMinimumWidth(178);
fZoomSetting.setMaximumWidth(178);
fZoomFrame.setFrameShape(QFrame::StyledPanel);
fZoomFrame.setFrameShadow(QFrame::Raised);
fZoomBox.setText("100%");
fZoomBox.setMinimumSize(QSize(50,25));
fZoomBox.setMaximumSize(QSize(50,25));
fZoomBox.setAlignment(Qt::AlignRight);
fZoomLayout.setSpacing(6);
fZoomLayout.setContentsMargins(11,11,11,11);
fZoomLayout.addWidget(&fZoomSetting);
fZoomLayout.addWidget(&fZoomBox);
// Adds all widgets to settings container
fVerticalLayout.addWidget(&fVisibleText);
fVerticalLayout.addWidget(&fVisibleFrame);
fVerticalLayout.addWidget(&fCommandToggle);
fVerticalLayout.addWidget(&fCommandFrame);
fVerticalLayout.addWidget(&fCanvasToggle);
fVerticalLayout.addWidget(&fCanvasFrame);
fVerticalLayout.addWidget(&fZoomFrame);
this->setDisabled(true);
}
void SkSettingsWidget::updateCommand(int newCommand) {
fCurrentCommandBox.setText(QString::number(newCommand));
}
void SkSettingsWidget::updateHit(int newHit) {
fCommandHitBox.setText(QString::number(newHit));
}
void SkSettingsWidget::setZoomText(float scale) {
fZoomBox.setText(QString::number(scale*100, 'f', 0).append("%"));
}