skia2/include/gpu/effects/GrCustomXfermode.h
Mike Reed d470673928 make SkXfermode.h go away
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h

Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534

Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2016-11-16 15:38:11 +00:00

27 lines
559 B
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrCustomXfermode_DEFINED
#define GrCustomXfermode_DEFINED
#include "SkBlendMode.h"
#include "SkRefCnt.h"
class GrTexture;
class GrXPFactory;
/**
* Custom Xfer modes are used for blending when the blend mode cannot be represented using blend
* coefficients.
*/
namespace GrCustomXfermode {
bool IsSupportedMode(SkBlendMode mode);
sk_sp<GrXPFactory> MakeXPFactory(SkBlendMode mode);
};
#endif