c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=fe2294131f422b8d6752f6a880f98ad9
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REG_FIDDLE(Canvas_drawPath, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPath path;
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path.moveTo(20, 20);
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path.quadTo(60, 20, 60, 60);
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path.close();
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path.moveTo(60, 20);
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path.quadTo(60, 60, 20, 60);
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SkPaint paint;
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paint.setStrokeWidth(10);
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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for (auto join: { SkPaint::kBevel_Join, SkPaint::kRound_Join, SkPaint::kMiter_Join } ) {
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paint.setStrokeJoin(join);
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for (auto cap: { SkPaint::kButt_Cap, SkPaint::kSquare_Cap, SkPaint::kRound_Cap } ) {
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paint.setStrokeCap(cap);
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canvas->drawPath(path, paint);
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canvas->translate(80, 0);
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}
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canvas->translate(-240, 60);
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}
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paint.setStyle(SkPaint::kFill_Style);
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for (auto fill : { SkPath::kWinding_FillType,
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SkPath::kEvenOdd_FillType,
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SkPath::kInverseWinding_FillType } ) {
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path.setFillType(fill);
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canvas->save();
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canvas->clipRect({0, 10, 80, 70});
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canvas->drawPath(path, paint);
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canvas->restore();
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canvas->translate(80, 0);
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}
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}
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} // END FIDDLE
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