c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=862cc026601a41a58df49c0b9f0d7777
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REG_FIDDLE(Clip, 256, 90, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPaint redPaint, scalePaint;
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redPaint.setAntiAlias(true);
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redPaint.setColor(SK_ColorRED);
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canvas->save();
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for (bool antialias : { false, true } ) {
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canvas->save();
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canvas->clipRect(SkRect::MakeWH(19.5f, 11.5f), antialias);
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canvas->drawCircle(17, 11, 8, redPaint);
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canvas->restore();
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canvas->translate(16, 0);
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}
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canvas->restore();
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SkMatrix matrix;
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matrix.setScale(6, 6);
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scalePaint.setImageFilter(
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SkImageFilter::MakeMatrixFilter(matrix, kNone_SkFilterQuality, nullptr));
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SkCanvas::SaveLayerRec saveLayerRec(
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nullptr, &scalePaint, SkCanvas::kInitWithPrevious_SaveLayerFlag);
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canvas->saveLayer(saveLayerRec);
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canvas->restore();
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}
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} // END FIDDLE
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